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@@ -151,10 +151,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
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Slider? sliderCurr = osuLastObj.BaseObject as Slider;
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Slider? sliderLast = osuLastLastObj.BaseObject as Slider;
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// Any of 2 previous objects should be a slider to buff alternating sliderjump-jump-sliderjump-jump case as much as normal sliderjumps
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if (sliderCurr == null && sliderLast == null)
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return 0.0;
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// Take the sliderless difficulty as a base
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double sliderJumpBonus = 1.0;
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// Punish the cases where 1/2 slider going into 1/2 note
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