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Use readonly
instead of get-only
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@ -45,7 +45,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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/// <summary>
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/// The master clock which is used to control the timing of all player clocks clocks.
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/// </summary>
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private GameplayClockContainer masterClock { get; }
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private readonly GameplayClockContainer masterClock;
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/// <summary>
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/// The player clocks.
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