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SongSelectV2: Select random instead of fixed item when recovering from no selection

This commit is contained in:
Dean Herbert
2025-05-29 00:44:40 +09:00
Unverified
parent 8f18336b2c
commit b4a6803236
+1 -2
View File
@@ -580,8 +580,7 @@ namespace osu.Game.Screens.SelectV2
}
if (Beatmap.IsDefault || currentBeatmapNotValid)
// TODO: this should probably use random, not recommended like this.
selectRecommendedBeatmap(carouselItems.Select(i => i.Model).OfType<BeatmapInfo>());
carousel.NextRandom();
}
#endregion