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SongSelectV2: Select random instead of fixed item when recovering from no selection
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@@ -580,8 +580,7 @@ namespace osu.Game.Screens.SelectV2
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}
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if (Beatmap.IsDefault || currentBeatmapNotValid)
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// TODO: this should probably use random, not recommended like this.
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selectRecommendedBeatmap(carouselItems.Select(i => i.Model).OfType<BeatmapInfo>());
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carousel.NextRandom();
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}
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#endregion
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