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Rename testcases

This commit is contained in:
smoogipoo 2018-11-06 18:06:13 +09:00
parent bd775af274
commit b3fa7c111b
8 changed files with 13 additions and 13 deletions

View File

@ -11,7 +11,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestCaseHitCirclePlacementMask : HitObjectPlacementMaskTestCase public class TestCaseHitCirclePlacementBlueprint : PlacementBlueprintTestCase
{ {
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHitCircle((HitCircle)hitObject); protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHitCircle((HitCircle)hitObject);
protected override PlacementBlueprint CreateMask() => new HitCirclePlacementBlueprint(); protected override PlacementBlueprint CreateMask() => new HitCirclePlacementBlueprint();

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@ -12,11 +12,11 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestCaseHitCircleSelectionMask : HitObjectSelectionMaskTestCase public class TestCaseHitCircleSelectionBlueprint : SelectionBlueprintTestCase
{ {
private readonly DrawableHitCircle drawableObject; private readonly DrawableHitCircle drawableObject;
public TestCaseHitCircleSelectionMask() public TestCaseHitCircleSelectionBlueprint()
{ {
var hitCircle = new HitCircle { Position = new Vector2(256, 192) }; var hitCircle = new HitCircle { Position = new Vector2(256, 192) };
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });

View File

@ -11,7 +11,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestCaseSliderPlacementMask : HitObjectPlacementMaskTestCase public class TestCaseSliderPlacementBlueprint : PlacementBlueprintTestCase
{ {
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSlider((Slider)hitObject); protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSlider((Slider)hitObject);
protected override PlacementBlueprint CreateMask() => new SliderPlacementBlueprint(); protected override PlacementBlueprint CreateMask() => new SliderPlacementBlueprint();

View File

@ -16,7 +16,7 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestCaseSliderSelectionMask : HitObjectSelectionMaskTestCase public class TestCaseSliderSelectionBlueprint : SelectionBlueprintTestCase
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private readonly DrawableSlider drawableObject; private readonly DrawableSlider drawableObject;
public TestCaseSliderSelectionMask() public TestCaseSliderSelectionBlueprint()
{ {
var slider = new Slider var slider = new Slider
{ {

View File

@ -11,7 +11,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestCaseSpinnerPlacementMask : HitObjectPlacementMaskTestCase public class TestCaseSpinnerPlacementBlueprint : PlacementBlueprintTestCase
{ {
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSpinner((Spinner)hitObject); protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSpinner((Spinner)hitObject);

View File

@ -17,7 +17,7 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestCaseSpinnerSelectionMask : HitObjectSelectionMaskTestCase public class TestCaseSpinnerSelectionBlueprint : SelectionBlueprintTestCase
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private readonly DrawableSpinner drawableSpinner; private readonly DrawableSpinner drawableSpinner;
public TestCaseSpinnerSelectionMask() public TestCaseSpinnerSelectionBlueprint()
{ {
var spinner = new Spinner var spinner = new Spinner
{ {

View File

@ -13,12 +13,12 @@ using osu.Game.Screens.Edit.Screens.Compose;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
[Cached(Type = typeof(IPlacementHandler))] [Cached(Type = typeof(IPlacementHandler))]
public abstract class HitObjectPlacementMaskTestCase : OsuTestCase, IPlacementHandler public abstract class PlacementBlueprintTestCase : OsuTestCase, IPlacementHandler
{ {
private readonly Container hitObjectContainer; private readonly Container hitObjectContainer;
private PlacementBlueprint currentBlueprint; private PlacementBlueprint currentBlueprint;
protected HitObjectPlacementMaskTestCase() protected PlacementBlueprintTestCase()
{ {
Beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize = 2; Beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize = 2;

View File

@ -10,14 +10,14 @@ using osu.Game.Rulesets.Edit;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
public abstract class HitObjectSelectionMaskTestCase : OsuTestCase public abstract class SelectionBlueprintTestCase : OsuTestCase
{ {
private SelectionBlueprint blueprint; private SelectionBlueprint blueprint;
protected override Container<Drawable> Content => content ?? base.Content; protected override Container<Drawable> Content => content ?? base.Content;
private readonly Container content; private readonly Container content;
protected HitObjectSelectionMaskTestCase() protected SelectionBlueprintTestCase()
{ {
base.Content.Add(content = new Container base.Content.Add(content = new Container
{ {