mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 12:33:01 +08:00
Fix FrameStabilityContainer not re-caching its GameplayClock correctly
This commit is contained in:
parent
2a46f905ff
commit
af7d10afe0
@ -35,6 +35,7 @@ namespace osu.Game.Rulesets.UI
|
|||||||
public GameplayClock GameplayClock => stabilityGameplayClock;
|
public GameplayClock GameplayClock => stabilityGameplayClock;
|
||||||
|
|
||||||
[Cached(typeof(GameplayClock))]
|
[Cached(typeof(GameplayClock))]
|
||||||
|
[Cached(typeof(ISamplePlaybackDisabler))]
|
||||||
private readonly StabilityGameplayClock stabilityGameplayClock;
|
private readonly StabilityGameplayClock stabilityGameplayClock;
|
||||||
|
|
||||||
public FrameStabilityContainer(double gameplayStartTime = double.MinValue)
|
public FrameStabilityContainer(double gameplayStartTime = double.MinValue)
|
||||||
|
Loading…
Reference in New Issue
Block a user