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mirror of https://github.com/ppy/osu.git synced 2025-01-28 22:34:09 +08:00

Refactoor to avoid bindable usage

This commit is contained in:
Andrei Zavatski 2019-12-22 03:30:17 +03:00
parent eb75c6c70f
commit aded12af9e

View File

@ -1,9 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -16,11 +14,9 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
{ {
public class ColourHitErrorMeter : HitErrorMeter public class ColourHitErrorMeter : HitErrorMeter
{ {
private const int max_available_judgements = 20;
private const int animation_duration = 200; private const int animation_duration = 200;
private readonly JudgementFlow judgementsFlow; private readonly JudgementFlow judgementsFlow;
private readonly BindableList<(Color4 colour, JudgementResult result)> judgements = new BindableList<(Color4 colour, JudgementResult result)>();
public ColourHitErrorMeter(HitWindows hitWindows) public ColourHitErrorMeter(HitWindows hitWindows)
: base(hitWindows) : base(hitWindows)
@ -29,69 +25,43 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
InternalChild = judgementsFlow = new JudgementFlow(); InternalChild = judgementsFlow = new JudgementFlow();
} }
protected override void LoadComplete() public override void OnNewJudgement(JudgementResult judgement) => judgementsFlow.Push(GetColourForHitResult(HitWindows.ResultFor(judgement.TimeOffset)));
{
base.LoadComplete();
judgementsFlow.Judgements.BindTo(judgements);
}
public override void OnNewJudgement(JudgementResult judgement)
{
judgements.Add((GetColourForHitResult(HitWindows.ResultFor(judgement.TimeOffset)), judgement));
if (judgements.Count > max_available_judgements)
judgements.RemoveAt(0);
}
private class JudgementFlow : FillFlowContainer<DrawableResult> private class JudgementFlow : FillFlowContainer<DrawableResult>
{ {
private const int max_available_judgements = 20;
private const int drawable_judgement_size = 8; private const int drawable_judgement_size = 8;
private const int spacing = 2; private const int spacing = 2;
public readonly BindableList<(Color4 colour, JudgementResult result)> Judgements = new BindableList<(Color4 colour, JudgementResult result)>();
private int runningDepth; private int runningDepth;
public JudgementFlow() public JudgementFlow()
{ {
AutoSizeAxes = Axes.X; AutoSizeAxes = Axes.X;
Height = max_available_judgements * (drawable_judgement_size + spacing); Height = max_available_judgements * (drawable_judgement_size + spacing) - spacing;
Spacing = new Vector2(0, spacing); Spacing = new Vector2(0, spacing);
Direction = FillDirection.Vertical; Direction = FillDirection.Vertical;
LayoutDuration = animation_duration; LayoutDuration = animation_duration;
LayoutEasing = Easing.OutQuint; LayoutEasing = Easing.OutQuint;
} }
protected override void LoadComplete() public void Push(Color4 colour)
{ {
base.LoadComplete(); Insert(runningDepth--, new DrawableResult(colour, drawable_judgement_size));
Judgements.ItemsAdded += push;
Judgements.ItemsRemoved += pop;
}
private void push(IEnumerable<(Color4 colour, JudgementResult result)> judgements) if (Children.Count > max_available_judgements)
{ Children.FirstOrDefault(c => !c.IsRemoved).Remove();
var (colour, result) = judgements.Single();
Insert(runningDepth--, new DrawableResult(colour, result, drawable_judgement_size));
}
private void pop(IEnumerable<(Color4 colour, JudgementResult result)> judgements)
{
var (colour, result) = judgements.Single();
Children.FirstOrDefault(c => c.Result == result).FadeOut(animation_duration, Easing.OutQuint).Expire();
} }
} }
private class DrawableResult : Container private class DrawableResult : Container
{ {
public JudgementResult Result { get; private set; } public bool IsRemoved { get; private set; }
private readonly CircularContainer content; private readonly CircularContainer content;
public DrawableResult(Color4 colour, JudgementResult result, int size) public DrawableResult(Color4 colour, int size)
{ {
Result = result;
Size = new Vector2(size); Size = new Vector2(size);
Child = content = new CircularContainer Child = content = new CircularContainer
{ {
@ -113,6 +83,12 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
content.MoveToY(-DrawSize.Y); content.MoveToY(-DrawSize.Y);
content.MoveToY(0, animation_duration, Easing.OutQuint); content.MoveToY(0, animation_duration, Easing.OutQuint);
} }
public void Remove()
{
IsRemoved = true;
this.FadeOut(animation_duration, Easing.OutQuint).Expire();
}
} }
} }
} }