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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00

Catch and gracefully handle file/directory enumeration failures during stable import

Closes https://github.com/ppy/osu/issues/21214.
This commit is contained in:
Dean Herbert 2022-11-17 13:34:40 +09:00
parent d90386189a
commit adab9f0e48

View File

@ -1,11 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
using System.Linq; using System.Linq;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.IO; using osu.Game.IO;
@ -22,22 +23,42 @@ namespace osu.Game.Database
{ {
// make sure the directory exists // make sure the directory exists
if (!storage.ExistsDirectory(string.Empty)) if (!storage.ExistsDirectory(string.Empty))
yield break; return Array.Empty<string>();
foreach (string directory in storage.GetDirectories(string.Empty)) List<string> paths = new List<string>();
try
{ {
var directoryStorage = storage.GetStorageForDirectory(directory); foreach (string directory in storage.GetDirectories(string.Empty))
if (!directoryStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any())
{ {
// if a directory doesn't contain files, attempt looking for beatmaps inside of that directory. var directoryStorage = storage.GetStorageForDirectory(directory);
// this is a special behaviour in stable for beatmaps only, see https://github.com/ppy/osu/issues/18615.
foreach (string subDirectory in GetStableImportPaths(directoryStorage)) try
yield return subDirectory; {
if (!directoryStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any())
{
// if a directory doesn't contain files, attempt looking for beatmaps inside of that directory.
// this is a special behaviour in stable for beatmaps only, see https://github.com/ppy/osu/issues/18615.
foreach (string subDirectory in GetStableImportPaths(directoryStorage))
paths.Add(subDirectory);
}
else
paths.Add(storage.GetFullPath(directory));
}
catch (IOException e)
{
// Catch any errors when enumerating files
Logger.Log($"Error when enumerating files in {directoryStorage.GetFullPath(string.Empty)}: {e}");
}
} }
else
yield return storage.GetFullPath(directory);
} }
catch (IOException e)
{
// Catch any errors when enumerating directories
Logger.Log($"Error when enumerating directories in {storage.GetFullPath(string.Empty)}: {e}");
}
return paths;
} }
public LegacyBeatmapImporter(IModelImporter<BeatmapSetInfo> importer) public LegacyBeatmapImporter(IModelImporter<BeatmapSetInfo> importer)