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Merge pull request #1882 from peppy/fix-mod-implementation-check

Fix some mod interface discrepancies
This commit is contained in:
Dan Balasescu 2018-01-12 17:57:59 +09:00 committed by GitHub
commit ad99d47fd8
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5 changed files with 13 additions and 11 deletions

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@ -10,6 +10,7 @@ using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch
{
@ -80,7 +81,7 @@ namespace osu.Game.Rulesets.Catch
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModAutoplay<CatchHitObject>(),
new ModCinema(),
},
},

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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public abstract class ManiaKeyMod : Mod, IApplicableMod, IApplicableToBeatmapConverter<ManiaHitObject>
public abstract class ManiaKeyMod : Mod, IApplicableToBeatmapConverter<ManiaHitObject>
{
public override string ShortenedName => Name;
public abstract int KeyCount { get; }

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@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Mods
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="BeatmapConverter{TObject}"/>.
/// </summary>
/// <typeparam name="TObject">The type of converted <see cref="HitObject"/>.</typeparam>
public interface IApplicableToBeatmapConverter<TObject>
public interface IApplicableToBeatmapConverter<TObject> : IApplicableMod
where TObject : HitObject
{
/// <summary>

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@ -5,30 +5,30 @@ using System;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableToRulesetContainer<T>
public class ModAutoplay<T> : ModAutoplay, IApplicableToRulesetContainer<T>
where T : HitObject
{
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
protected virtual Score CreateReplayScore(Beatmap<T> beatmap) => new Score { Replay = new Replay() };
public virtual void ApplyToRulesetContainer(RulesetContainer<T> rulesetContainer)
{
rulesetContainer.SetReplay(CreateReplayScore(rulesetContainer.Beatmap)?.Replay);
}
public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;
public virtual void ApplyToRulesetContainer(RulesetContainer<T> rulesetContainer) => rulesetContainer.SetReplay(CreateReplayScore(rulesetContainer.Beatmap)?.Replay);
}
public class ModAutoplay : Mod, IApplicableFailOverride
public abstract class ModAutoplay : Mod, IApplicableFailOverride
{
public override string Name => "Autoplay";
public override string ShortenedName => "AT";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
public override string Description => "Watch a perfect automated play through the song";
public override double ScoreMultiplier => 0;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
public bool AllowFail => false;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
}
}

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@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Cinema";
public override string ShortenedName => "CN";
public override bool HasImplementation => false;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
}
}