1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 09:05:59 +08:00

Merge pull request #685 from EVAST9919/metadata_additions

Use localized metadata in PlayerLoader
This commit is contained in:
Dean Herbert 2017-05-01 12:07:27 +09:00 committed by GitHub
commit ad03f5cede

View File

@ -14,6 +14,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Menu;
using OpenTK;
using osu.Framework.Localisation;
namespace osu.Game.Screens.Play
{
@ -174,10 +175,17 @@ namespace osu.Game.Screens.Play
}
};
}
}
private readonly WorkingBeatmap beatmap;
public BeatmapMetadataDisplay(WorkingBeatmap beatmap)
{
this.beatmap = beatmap;
}
[BackgroundDependencyLoader]
private void load(LocalisationEngine localisation)
{
var metadata = beatmap?.BeatmapInfo?.Metadata ?? new BeatmapMetadata();
@ -194,7 +202,7 @@ namespace osu.Game.Screens.Play
{
new OsuSpriteText
{
Text = metadata.Title,
Current = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title),
TextSize = 36,
Font = @"Exo2.0-MediumItalic",
Origin = Anchor.TopCentre,
@ -202,7 +210,7 @@ namespace osu.Game.Screens.Play
},
new OsuSpriteText
{
Text = metadata.Artist,
Current = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist),
TextSize = 26,
Font = @"Exo2.0-MediumItalic",
Origin = Anchor.TopCentre,