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Add xmldoc on State
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@ -128,6 +128,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
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private readonly Bindable<ArmedState> state = new Bindable<ArmedState>();
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private readonly Bindable<ArmedState> state = new Bindable<ArmedState>();
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/// <summary>
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/// The state of this <see cref="DrawableHitObject"/>.
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/// </summary>
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/// <remarks>
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/// For pooled hitobjects, <see cref="ApplyCustomUpdateState"/> is recommended to be used instead for better editor/rewinding support.
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/// </remarks>
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public IBindable<ArmedState> State => state;
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public IBindable<ArmedState> State => state;
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/// <summary>
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/// <summary>
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