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Merge pull request #32457 from peppy/mod-display-vertical-flow
Allow vertical layout for skinnable mod display
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@@ -17,7 +17,13 @@ namespace osu.Game.Localisation.SkinComponents
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/// <summary>
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/// "Whether to show extended information for each mod."
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/// </summary>
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public static LocalisableString ShowExtendedInformationDescription => new TranslatableString(getKey(@"whether_to_show_extended_information"), @"Whether to show extended information for each mod.");
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public static LocalisableString ShowExtendedInformationDescription =>
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new TranslatableString(getKey(@"whether_to_show_extended_information"), @"Whether to show extended information for each mod.");
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/// <summary>
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/// "Display direction"
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/// </summary>
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public static LocalisableString DisplayDirection => new TranslatableString(getKey(@"display_direction"), "Display direction");
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/// <summary>
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/// "Expansion mode"
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@@ -67,6 +67,12 @@ namespace osu.Game.Screens.Play.HUD
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}
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}
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public FillDirection FillDirection
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{
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get => iconsContainer.Direction;
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set => iconsContainer.Direction = value;
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}
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private readonly FillFlowContainer<ModIcon> iconsContainer;
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public ModDisplay(bool showExtendedInformation = true)
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@@ -122,13 +128,13 @@ namespace osu.Game.Screens.Play.HUD
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private void expand(double duration = 500)
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{
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if (ExpansionMode != ExpansionMode.AlwaysContracted)
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iconsContainer.TransformSpacingTo(new Vector2(5, 0), duration, Easing.OutQuint);
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iconsContainer.TransformSpacingTo(new Vector2(5, -10), duration, Easing.OutQuint);
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}
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private void contract(double duration = 500)
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{
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if (ExpansionMode != ExpansionMode.AlwaysExpanded)
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iconsContainer.TransformSpacingTo(new Vector2(-25, 0), duration, Easing.OutQuint);
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iconsContainer.TransformSpacingTo(new Vector2(-25), duration, Easing.OutQuint);
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}
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protected override bool OnHover(HoverEvent e)
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@@ -30,6 +30,9 @@ namespace osu.Game.Screens.Play.HUD
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[SettingSource(typeof(SkinnableModDisplayStrings), nameof(SkinnableModDisplayStrings.ExpansionMode), nameof(SkinnableModDisplayStrings.ExpansionModeDescription))]
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public Bindable<ExpansionMode> ExpansionModeSetting { get; } = new Bindable<ExpansionMode>();
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[SettingSource(typeof(SkinnableModDisplayStrings), nameof(SkinnableModDisplayStrings.DisplayDirection))]
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public Bindable<Direction> Direction { get; } = new Bindable<Direction>();
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[BackgroundDependencyLoader]
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private void load()
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{
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@@ -50,6 +53,7 @@ namespace osu.Game.Screens.Play.HUD
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ShowExtendedInformation.BindValueChanged(_ => modDisplay.ShowExtendedInformation = ShowExtendedInformation.Value, true);
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ExpansionModeSetting.BindValueChanged(_ => modDisplay.ExpansionMode = ExpansionModeSetting.Value, true);
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Direction.BindValueChanged(_ => modDisplay.FillDirection = Direction.Value == Framework.Graphics.Direction.Horizontal ? FillDirection.Horizontal : FillDirection.Vertical, true);
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FinishTransforms(true);
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}
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@@ -147,6 +147,9 @@ namespace osu.Game.Screens.Play
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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// This display is potentially a duplicate of users with a local ModDisplay in their skins.
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// It would be very nice to remove this, but the version here has special logic with regards to replays
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// and initial states, so needs a bit of thought before doing so.
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ModDisplay = CreateModsContainer(),
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}
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},
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