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Rename variable

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Bartłomiej Dach 2023-11-20 22:04:08 +09:00
parent 364a3f75e1
commit a8fc73695f
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@ -61,11 +61,11 @@ namespace osu.Game.Rulesets.Mania.Edit
return;
List<ManiaHitObject> remainingHitObjects = EditorBeatmap.HitObjects.Cast<ManiaHitObject>().Where(h => h.StartTime >= timestamp).ToList();
string[] splitDescription = objectDescription.Split(',').ToArray();
string[] objectDescriptions = objectDescription.Split(',').ToArray();
for (int i = 0; i < splitDescription.Length; i++)
for (int i = 0; i < objectDescriptions.Length; i++)
{
string[] split = splitDescription[i].Split('|').ToArray();
string[] split = objectDescriptions[i].Split('|').ToArray();
if (split.Length != 2)
continue;
@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Mania.Edit
EditorBeatmap.SelectedHitObjects.Add(current);
if (i < splitDescription.Length - 1)
if (i < objectDescriptions.Length - 1)
remainingHitObjects = remainingHitObjects.Where(h => h != current && h.StartTime >= current.StartTime).ToList();
}
}