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Merge pull request #25958 from smoogipoo/remove-mania-rate-multipliers

Remove mania mod multiplier for DT/NC
This commit is contained in:
Dean Herbert
2023-12-20 23:31:44 +09:00
committed by GitHub
Unverified
2 changed files with 10 additions and 0 deletions
@@ -10,5 +10,10 @@ namespace osu.Game.Rulesets.Mania.Mods
public class ManiaModDoubleTime : ModDoubleTime, IManiaRateAdjustmentMod
{
public HitWindows HitWindows { get; set; } = new ManiaHitWindows();
// For now, all rate-increasing mods should be given a 1x multiplier in mania because it doesn't always
// make the map harder and is more of a personal preference.
// In the future, we can consider adjusting this by experimenting with not applying the hitwindow leniency.
public override double ScoreMultiplier => 1;
}
}
@@ -11,5 +11,10 @@ namespace osu.Game.Rulesets.Mania.Mods
public class ManiaModNightcore : ModNightcore<ManiaHitObject>, IManiaRateAdjustmentMod
{
public HitWindows HitWindows { get; set; } = new ManiaHitWindows();
// For now, all rate-increasing mods should be given a 1x multiplier in mania because it doesn't always
// make the map any harder and is more of a personal preference.
// In the future, we can consider adjusting this by experimenting with not applying the hitwindow leniency.
public override double ScoreMultiplier => 1;
}
}