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Jiggle ordering a bit further to fix revert-to-default buttons showing up

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Bartłomiej Dach 2024-01-17 12:24:48 +01:00
parent a4c0bfd099
commit a8970d7642
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@ -69,11 +69,11 @@ namespace osu.Game.Rulesets.Taiko
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[] public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{ {
new KeyBinding(InputKey.D, TaikoAction.LeftRim),
new KeyBinding(InputKey.F, TaikoAction.LeftCentre),
new KeyBinding(InputKey.MouseLeft, TaikoAction.LeftCentre),
new KeyBinding(InputKey.J, TaikoAction.RightCentre),
new KeyBinding(InputKey.MouseRight, TaikoAction.LeftRim), new KeyBinding(InputKey.MouseRight, TaikoAction.LeftRim),
new KeyBinding(InputKey.D, TaikoAction.LeftRim),
new KeyBinding(InputKey.MouseLeft, TaikoAction.LeftCentre),
new KeyBinding(InputKey.F, TaikoAction.LeftCentre),
new KeyBinding(InputKey.J, TaikoAction.RightCentre),
new KeyBinding(InputKey.K, TaikoAction.RightRim), new KeyBinding(InputKey.K, TaikoAction.RightRim),
}; };