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Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
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commit
a88800c99a
@ -6,7 +6,6 @@ using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Platform;
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@ -26,8 +25,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMultiplayerQueueList : MultiplayerTestScene
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{
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private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
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[Cached(typeof(UserLookupCache))]
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private readonly TestUserLookupCache userLookupCache = new TestUserLookupCache();
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@ -50,14 +47,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddStep("create playlist", () =>
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{
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selectedItem.Value = null;
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Child = playlist = new MultiplayerQueueList
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500, 300),
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SelectedItem = { BindTarget = selectedItem },
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Items = { BindTarget = Client.APIRoom!.Playlist }
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};
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});
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@ -111,12 +105,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
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addPlaylistItem(() => API.LocalUser.Value.OnlineID);
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AddStep("select item 0", () => selectedItem.Value = playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().ElementAt(0).Model);
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assertDeleteButtonVisibility(0, false);
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assertDeleteButtonVisibility(1, true);
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AddStep("select item 1", () => selectedItem.Value = playlist.ChildrenOfType<RearrangeableListItem<PlaylistItem>>().ElementAt(1).Model);
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assertDeleteButtonVisibility(0, true);
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AddStep("finish current item", () => Client.FinishCurrentItem());
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AddUntilStep("wait for next item to be selected", () => Client.Room?.Settings.PlaylistItemId == 2);
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AddUntilStep("wait for two items in playlist", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().Count() == 2);
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assertDeleteButtonVisibility(0, false);
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assertDeleteButtonVisibility(1, false);
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}
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@ -141,7 +137,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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}
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private void assertDeleteButtonVisibility(int index, bool visible)
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=> AddUntilStep($"delete button {index} {(visible ? "is" : "is not")} visible",
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() => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(index).Alpha > 0) == visible);
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=> AddUntilStep($"delete button {index} {(visible ? "is" : "is not")} visible", () =>
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{
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var button = playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAtOrDefault(index);
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return (button?.Alpha > 0) == visible;
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});
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}
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}
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@ -8,7 +8,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osuTK;
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@ -54,12 +53,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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[Resolved]
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private MultiplayerClient multiplayerClient { get; set; }
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[Resolved(typeof(Room), nameof(Room.Host))]
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private Bindable<APIUser> host { get; set; }
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[Resolved(typeof(Room), nameof(Room.QueueMode))]
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private Bindable<QueueMode> queueMode { get; set; }
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public QueuePlaylistItem(PlaylistItem item)
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: base(item)
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{
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@ -71,17 +64,29 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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RequestDeletion = item => multiplayerClient.RemovePlaylistItem(item.ID);
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host.BindValueChanged(_ => updateDeleteButtonVisibility());
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queueMode.BindValueChanged(_ => updateDeleteButtonVisibility());
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SelectedItem.BindValueChanged(_ => updateDeleteButtonVisibility(), true);
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multiplayerClient.RoomUpdated += onRoomUpdated;
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onRoomUpdated();
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}
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private void onRoomUpdated() => Scheduler.AddOnce(updateDeleteButtonVisibility);
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private void updateDeleteButtonVisibility()
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{
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if (multiplayerClient.Room == null)
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return;
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bool isItemOwner = Item.OwnerID == api.LocalUser.Value.OnlineID || multiplayerClient.IsHost;
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AllowDeletion = isItemOwner && SelectedItem.Value != Item;
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AllowEditing = isItemOwner;
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AllowDeletion = isItemOwner && !Item.Expired && Item.ID != multiplayerClient.Room.Settings.PlaylistItemId;
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AllowEditing = isItemOwner && !Item.Expired;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (multiplayerClient != null)
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multiplayerClient.RoomUpdated -= onRoomUpdated;
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}
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}
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}
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