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Use dimmed placeholder text instead of empty box on cleared bindings
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parent
6358a5e210
commit
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@ -12,11 +12,13 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osu.Game.Localisation;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Settings.Sections.Input
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@ -153,7 +155,20 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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{
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Scheduler.AddOnce(updateText);
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void updateText() => Text.Text = keyCombinationProvider.GetReadableString(KeyBinding.Value.KeyCombination);
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void updateText()
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{
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LocalisableString keyCombinationString = keyCombinationProvider.GetReadableString(KeyBinding.Value.KeyCombination);
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float alpha = 1;
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if (LocalisableString.IsNullOrEmpty(keyCombinationString))
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{
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keyCombinationString = InputSettingsStrings.ActionHasNoKeyBinding;
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alpha = 0.4f;
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}
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Text.Text = keyCombinationString;
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Text.Alpha = alpha;
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}
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}
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protected override void Dispose(bool isDisposing)
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