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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00

Add test coverage

This commit is contained in:
Dean Herbert 2020-05-14 19:05:35 +09:00
parent 4e4a779d68
commit a582611647
3 changed files with 46 additions and 6 deletions

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Threading;
using osu.Framework.Screens;
using osu.Game.Overlays.Settings.Sections.Maintenance;
namespace osu.Game.Tests.Visual.Settings
{
public class TestSceneMigrationScreens : ScreenTestScene
{
public TestSceneMigrationScreens()
{
AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen()));
}
private class TestMigrationSelectScreen : MigrationSelectScreen
{
protected override void BeginMigration(DirectoryInfo target) => this.Push(new TestMigrationRunScreen());
private class TestMigrationRunScreen : MigrationRunScreen
{
protected override void PerformMigration()
{
Thread.Sleep(3000);
}
public TestMigrationRunScreen()
: base(null)
{
}
}
}
}
}

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@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
private readonly DirectoryInfo destination;
[Resolved]
[Resolved(canBeNull: true)]
private OsuGame game { get; set; }
public override bool AllowBackButton => false;
@ -84,7 +84,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Beatmap.Value = Beatmap.Default;
migrationTask = Task.Run(() => game.Migrate(destination.FullName))
migrationTask = Task.Run(PerformMigration)
.ContinueWith(t =>
{
if (t.IsFaulted)
@ -94,6 +94,8 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
});
}
protected virtual void PerformMigration() => game?.Migrate(destination.FullName);
public override void OnEntering(IScreen last)
{
base.OnEntering(last);

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@ -29,10 +29,10 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
public override bool HideOverlaysOnEnter => true;
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, Storage storage, OsuColour colours)
{
game.Toolbar.Hide();
game?.Toolbar.Hide();
// begin selection in the parent directory of the current storage location
var initialPath = new DirectoryInfo(storage.GetFullPath(string.Empty)).Parent?.FullName;
@ -115,12 +115,14 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
catch (Exception e)
{
Logger.Log($"Error during migration: {e?.Message}", level: LogLevel.Error);
Logger.Log($"Error during migration: {e.Message}", level: LogLevel.Error);
return;
}
ValidForResume = false;
this.Push(new MigrationRunScreen(target));
BeginMigration(target);
}
protected virtual void BeginMigration(DirectoryInfo target) => this.Push(new MigrationRunScreen(target));
}
}