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fix Empty argument list is redundant
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232381533c
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@ -43,30 +43,30 @@ namespace osu.Game.Rulesets.Mania.Tests
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AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
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AddStep("4 + 4 columns", () =>
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{
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var stages = new List<StageDefinition>()
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var stages = new List<StageDefinition>
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{
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new StageDefinition() { Columns = 4 },
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new StageDefinition() { Columns = 4 },
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new StageDefinition { Columns = 4 },
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new StageDefinition { Columns = 4 },
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};
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createPlayfield(stages, SpecialColumnPosition.Normal);
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});
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AddStep("2 + 4 + 2 columns", () =>
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{
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var stages = new List<StageDefinition>()
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var stages = new List<StageDefinition>
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{
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new StageDefinition() { Columns = 2 },
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new StageDefinition() { Columns = 4 },
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new StageDefinition() { Columns = 2 },
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new StageDefinition { Columns = 2 },
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new StageDefinition { Columns = 4 },
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new StageDefinition { Columns = 2 },
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};
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createPlayfield(stages, SpecialColumnPosition.Normal);
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});
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AddStep("1 + 1 + 8 columns", () =>
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{
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var stages = new List<StageDefinition>()
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var stages = new List<StageDefinition>
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{
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new StageDefinition() { Columns = 1 },
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new StageDefinition() { Columns = 8 },
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new StageDefinition() { Columns = 1 },
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new StageDefinition { Columns = 1 },
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new StageDefinition { Columns = 8 },
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new StageDefinition { Columns = 1 },
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};
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createPlayfield(stages, SpecialColumnPosition.Normal);
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});
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@ -108,9 +108,9 @@ namespace osu.Game.Rulesets.Mania.Tests
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private ManiaPlayfield createPlayfield(int cols, SpecialColumnPosition specialPos, bool inverted = false)
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{
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var stages = new List<StageDefinition>()
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var stages = new List<StageDefinition>
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{
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new StageDefinition() { Columns = cols },
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new StageDefinition { Columns = cols },
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};
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return createPlayfield(stages, specialPos, inverted);
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}
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@ -146,9 +146,9 @@ namespace osu.Game.Rulesets.Mania.Tests
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Add(inputManager);
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ManiaPlayfield playfield;
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var stages = new List<StageDefinition>()
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var stages = new List<StageDefinition>
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{
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new StageDefinition() { Columns = 4 },
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new StageDefinition { Columns = 4 },
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};
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inputManager.Add(playfield = new ManiaPlayfield(stages)
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{
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