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make ignore properties protected virtual get-only in base
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@ -126,6 +126,7 @@ namespace osu.Game.Tests.NonVisual
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{
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var osu = loadOsu(host);
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var storage = osu.Dependencies.Get<Storage>();
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var osuStorage = storage as OsuStorage;
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// ensure we perform a save
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host.Dependencies.Get<FrameworkConfigManager>().Save();
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@ -151,13 +152,13 @@ namespace osu.Game.Tests.NonVisual
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Assert.That(!host.Storage.ExistsDirectory(Path.Combine("test-nested", "cache")));
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Assert.That(storage.ExistsDirectory(Path.Combine("test-nested", "cache")));
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foreach (var file in MigratableStorage.IGNORE_FILES)
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foreach (var file in osuStorage.IGNORE_FILES)
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{
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Assert.That(host.Storage.Exists(file), Is.True);
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Assert.That(storage.Exists(file), Is.False);
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}
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foreach (var dir in MigratableStorage.IGNORE_DIRECTORIES)
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foreach (var dir in osuStorage.IGNORE_DIRECTORIES)
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{
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Assert.That(host.Storage.ExistsDirectory(dir), Is.True);
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Assert.That(storage.ExistsDirectory(dir), Is.False);
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@ -14,13 +14,8 @@ namespace osu.Game.IO
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/// </summary>
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public abstract class MigratableStorage : WrappedStorage
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{
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internal static readonly string[] IGNORE_DIRECTORIES = { "cache" };
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internal static readonly string[] IGNORE_FILES =
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{
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"framework.ini",
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"storage.ini"
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};
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internal virtual string[] IGNORE_DIRECTORIES { get; }
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internal virtual string[] IGNORE_FILES { get; }
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protected MigratableStorage(Storage storage, string subPath = null)
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: base(storage, subPath)
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@ -14,6 +14,26 @@ namespace osu.Game.IO
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private readonly GameHost host;
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private readonly StorageConfigManager storageConfig;
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internal override string[] IGNORE_DIRECTORIES
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{
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get
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{
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return new string[] { "cache" };
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}
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}
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internal override string[] IGNORE_FILES
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{
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get
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{
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return new string[]
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{
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"framework.ini",
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"storage.ini"
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};
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}
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}
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public OsuStorage(GameHost host)
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: base(host.Storage, string.Empty)
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{
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