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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00

Localise some notifications

This commit is contained in:
ansel 2023-01-13 23:11:25 +03:00
parent c62d416680
commit a41a031909
5 changed files with 35 additions and 6 deletions

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@ -15,7 +15,7 @@ namespace osu.Game.Localisation
public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
/// <summary>
/// "waiting for 'ya"
/// "waiting for &#39;ya"
/// </summary>
public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
@ -34,6 +34,31 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString CancelAll => new TranslatableString(getKey(@"cancel_all"), @"Cancel All");
/// <summary>
/// "Your battery level is low! Charge your device to prevent interruptions during gameplay."
/// </summary>
public static LocalisableString LowBatteryWarning => new TranslatableString(getKey(@"low_battery_warning"), @"Your battery level is low! Charge your device to prevent interruptions during gameplay.");
/// <summary>
/// "Your game volume is too low to hear anything! Click here to restore it."
/// </summary>
public static LocalisableString GameVolumeTooLow => new TranslatableString(getKey(@"game_volume_too_low"), @"Your game volume is too low to hear anything! Click here to restore it.");
/// <summary>
/// "The current ruleset doesn&#39;t have an autoplay mod available!"
/// </summary>
public static LocalisableString NoAutoplayMod => new TranslatableString(getKey(@"no_autoplay_mod"), @"The current ruleset doesn't have an autoplay mod available!");
/// <summary>
/// "osu! doesn&#39;t seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
/// </summary>
public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"), @"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting.");
/// <summary>
/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
/// </summary>
public static LocalisableString TheScoreOverlayIsDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"the_score_overlay_is_disabled"), @"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -20,6 +20,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@ -201,7 +202,7 @@ namespace osu.Game.Screens.Menu
{
notifications.Post(new SimpleErrorNotification
{
Text = "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
Text = NotificationsStrings.AudioPlaybackIssue
});
}
}, 5000);

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@ -24,6 +24,7 @@ using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.HUD.ClicksPerSecond;
using osu.Game.Skinning;
using osuTK;
using osu.Game.Localisation;
namespace osu.Game.Screens.Play
{
@ -172,7 +173,7 @@ namespace osu.Game.Screens.Play
notificationOverlay?.Post(new SimpleNotification
{
Text = $"The score overlay is currently disabled. You can toggle this by pressing {config.LookupKeyBindings(GlobalAction.ToggleInGameInterface)}."
Text = NotificationsStrings.TheScoreOverlayIsDisabled(config.LookupKeyBindings(GlobalAction.ToggleInGameInterface))
});
}

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@ -20,6 +20,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Input;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens.Menu;
@ -550,7 +551,7 @@ namespace osu.Game.Screens.Play
public MutedNotification()
{
Text = "Your game volume is too low to hear anything! Click here to restore it.";
Text = NotificationsStrings.GameVolumeTooLow;
}
[BackgroundDependencyLoader]
@ -605,7 +606,7 @@ namespace osu.Game.Screens.Play
public BatteryWarningNotification()
{
Text = "Your battery level is low! Charge your device to prevent interruptions during gameplay.";
Text = NotificationsStrings.LowBatteryWarning;
}
[BackgroundDependencyLoader]

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Mods;
@ -89,7 +90,7 @@ namespace osu.Game.Screens.Select
{
notifications?.Post(new SimpleNotification
{
Text = "The current ruleset doesn't have an autoplay mod avalaible!"
Text = NotificationsStrings.NoAutoplayMod
});
return false;
}