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Apply similar fix to PoolableSkinnableSound

This commit is contained in:
Dean Herbert 2020-11-22 14:44:39 +09:00
parent 8080fe942c
commit a3b1d14f17

View File

@ -101,7 +101,7 @@ namespace osu.Game.Skinning
sampleContainer.Add(Sample = new DrawableSample(ch) { Looping = Looping }); sampleContainer.Add(Sample = new DrawableSample(ch) { Looping = Looping });
// Start playback internally for the new sample if the previous one was playing beforehand. // Start playback internally for the new sample if the previous one was playing beforehand.
if (wasPlaying) if (wasPlaying && !Looping)
Play(); Play();
} }