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Apply suggested styling changes

This commit is contained in:
ekrctb 2020-12-01 14:46:04 +09:00
parent 5945c088cb
commit a16b265090
2 changed files with 2 additions and 10 deletions

View File

@ -219,7 +219,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (hitLighting.Value) if (hitLighting.Value)
{ {
var hitExplosion = hitExplosionPool.Get(); HitExplosion hitExplosion = hitExplosionPool.Get();
hitExplosion.X = fruit.X; hitExplosion.X = fruit.X;
hitExplosion.Scale = new Vector2(fruit.HitObject.Scale); hitExplosion.Scale = new Vector2(fruit.HitObject.Scale);
hitExplosion.ObjectColour = fruit.AccentColour.Value; hitExplosion.ObjectColour = fruit.AccentColour.Value;

View File

@ -121,15 +121,7 @@ namespace osu.Game.Rulesets.Catch.UI
Radius = 50, Radius = 50,
}; };
directionalGlow1.EdgeEffect = new EdgeEffectParameters directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
Roundness = roundness,
Radius = 40,
};
directionalGlow2.EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1), Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),