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Fix backwards conditional
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@ -316,7 +316,7 @@ namespace osu.Game.Overlays
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queuedDirection = TrackChangeDirection.Next;
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queuedDirection = TrackChangeDirection.Next;
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var playableSet = getBeatmapSets().AsEnumerable().SkipWhile(i => !i.Equals(current?.BeatmapSetInfo) && (!i.Protected || allowProtectedTracks)).ElementAtOrDefault(1)
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var playableSet = getBeatmapSets().AsEnumerable().SkipWhile(i => !i.Equals(current?.BeatmapSetInfo) || (i.Protected && !allowProtectedTracks)).ElementAtOrDefault(1)
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?? getBeatmapSets().AsEnumerable().FirstOrDefault(i => !i.Protected || allowProtectedTracks);
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?? getBeatmapSets().AsEnumerable().FirstOrDefault(i => !i.Protected || allowProtectedTracks);
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var playableBeatmap = playableSet?.Beatmaps.FirstOrDefault();
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var playableBeatmap = playableSet?.Beatmaps.FirstOrDefault();
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