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Merge pull request #21619 from EVAST9919/buttons-fix
Fix buttons receiving input outside the content
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commit
9d549c3059
129
osu.Game.Tests/Visual/UserInterface/TestSceneButtonsInput.cs
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129
osu.Game.Tests/Visual/UserInterface/TestSceneButtonsInput.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Settings;
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using NUnit.Framework;
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using osuTK;
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using osu.Game.Overlays;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Allocation;
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using osu.Game.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public partial class TestSceneButtonsInput : OsuManualInputManagerTestScene
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{
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private const int width = 500;
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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private readonly SettingsButton settingsButton;
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private readonly OsuClickableContainer clickableContainer;
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private readonly RoundedButton roundedButton;
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private readonly ShearedButton shearedButton;
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public TestSceneButtonsInput()
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{
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Add(new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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Width = 500,
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Spacing = new Vector2(0, 5),
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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clickableContainer = new OsuClickableContainer
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{
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Enabled = { Value = true },
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Masking = true,
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CornerRadius = 20,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Red
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Rounded clickable container"
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}
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}
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},
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settingsButton = new SettingsButton
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{
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Enabled = { Value = true },
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Text = "Settings button"
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},
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roundedButton = new RoundedButton
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{
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RelativeSizeAxes = Axes.X,
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Enabled = { Value = true },
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Text = "Rounded button"
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},
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shearedButton = new ShearedButton(width)
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{
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Text = "Sheared button",
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LighterColour = Colour4.FromHex("#FFFFFF"),
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DarkerColour = Colour4.FromHex("#FFCC22"),
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TextColour = Colour4.Black,
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Height = 40,
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Enabled = { Value = true },
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Padding = new MarginPadding(0)
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}
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}
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});
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}
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[Test]
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public void TestSettingsButtonInput()
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{
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AddStep("Move cursor to button", () => InputManager.MoveMouseTo(settingsButton));
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AddAssert("Button is hovered", () => settingsButton.IsHovered);
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AddStep("Move cursor to padded area", () => InputManager.MoveMouseTo(settingsButton.ScreenSpaceDrawQuad.TopLeft + new Vector2(SettingsPanel.CONTENT_MARGINS / 2f, 10)));
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AddAssert("Cursor within a button", () => settingsButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
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AddAssert("Button is not hovered", () => !settingsButton.IsHovered);
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}
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[Test]
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public void TestRoundedButtonInput()
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{
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AddStep("Move cursor to button", () => InputManager.MoveMouseTo(roundedButton));
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AddAssert("Button is hovered", () => roundedButton.IsHovered);
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AddStep("Move cursor to corner", () => InputManager.MoveMouseTo(roundedButton.ScreenSpaceDrawQuad.TopLeft + Vector2.One));
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AddAssert("Cursor within a button", () => roundedButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
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AddAssert("Button is not hovered", () => !roundedButton.IsHovered);
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}
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[Test]
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public void TestShearedButtonInput()
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{
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AddStep("Move cursor to button", () => InputManager.MoveMouseTo(shearedButton));
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AddAssert("Button is hovered", () => shearedButton.IsHovered);
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AddStep("Move cursor to corner", () => InputManager.MoveMouseTo(shearedButton.ScreenSpaceDrawQuad.TopLeft + Vector2.One));
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AddAssert("Cursor within a button", () => shearedButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
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AddAssert("Button is not hovered", () => !shearedButton.IsHovered);
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}
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[Test]
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public void TestRoundedClickableContainerInput()
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{
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AddStep("Move cursor to button", () => InputManager.MoveMouseTo(clickableContainer));
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AddAssert("Button is hovered", () => clickableContainer.IsHovered);
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AddStep("Move cursor to corner", () => InputManager.MoveMouseTo(clickableContainer.ScreenSpaceDrawQuad.TopLeft + Vector2.One));
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AddAssert("Cursor within a button", () => clickableContainer.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
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AddAssert("Button is not hovered", () => !clickableContainer.IsHovered);
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}
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}
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}
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@ -1,47 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public partial class TestSceneOsuButton : OsuTestScene
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{
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[Test]
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public void TestToggleEnabled()
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{
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OsuButton button = null;
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AddStep("add button", () => Child = button = new OsuButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200),
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Text = "Button"
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});
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AddToggleStep("toggle enabled", toggle =>
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{
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for (int i = 0; i < 6; i++)
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button.Action = toggle ? () => { } : null;
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});
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}
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[Test]
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public void TestInitiallyDisabled()
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{
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AddStep("add button", () => Child = new OsuButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200),
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Text = "Button"
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});
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}
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}
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}
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@ -1,14 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Graphics.Containers
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{
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@ -18,6 +17,12 @@ namespace osu.Game.Graphics.Containers
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private readonly Container content = new Container { RelativeSizeAxes = Axes.Both };
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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// base call is checked for cases when `OsuClickableContainer` has masking applied to it directly (ie. externally in object initialisation).
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base.ReceivePositionalInputAt(screenSpacePos)
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// Implementations often apply masking / edge rounding at a content level, so it's imperative to check that as well.
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&& Content.ReceivePositionalInputAt(screenSpacePos);
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protected override Container<Drawable> Content => content;
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protected virtual HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverClickSounds(sampleSet) { Enabled = { BindTarget = Enabled } };
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@ -38,11 +43,8 @@ namespace osu.Game.Graphics.Containers
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content.AutoSizeAxes = AutoSizeAxes;
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}
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InternalChildren = new Drawable[]
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{
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content,
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CreateHoverSounds(sampleSet)
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};
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AddInternal(content);
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Add(CreateHoverSounds(sampleSet));
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}
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}
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}
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -13,6 +11,7 @@ using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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@ -20,16 +19,12 @@ namespace osu.Game.Graphics.UserInterface
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/// <summary>
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/// A button with added default sound effects.
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/// </summary>
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public partial class OsuButton : Button
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public abstract partial class OsuButton : Button
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{
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public LocalisableString Text
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{
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get => SpriteText?.Text ?? default;
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set
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{
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if (SpriteText != null)
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SpriteText.Text = value;
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}
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get => SpriteText.Text;
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set => SpriteText.Text = value;
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}
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private Color4? backgroundColour;
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@ -66,13 +61,19 @@ namespace osu.Game.Graphics.UserInterface
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protected override Container<Drawable> Content { get; }
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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// base call is checked for cases when `OsuClickableContainer` has masking applied to it directly (ie. externally in object initialisation).
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base.ReceivePositionalInputAt(screenSpacePos)
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// Implementations often apply masking / edge rounding at a content level, so it's imperative to check that as well.
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&& Content.ReceivePositionalInputAt(screenSpacePos);
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protected Box Hover;
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protected Box Background;
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protected SpriteText SpriteText;
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private readonly Box flashLayer;
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public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Button)
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protected OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Button)
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{
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Height = 40;
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@ -115,7 +116,7 @@ namespace osu.Game.Graphics.UserInterface
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});
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if (hoverSounds.HasValue)
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AddInternal(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
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Add(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
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}
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[BackgroundDependencyLoader]
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public Color4 AccentColour { get; }
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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Child.ReceivePositionalInputAt(screenSpacePos);
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colouredDrawable.ReceivePositionalInputAt(screenSpacePos);
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public float FontSize
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{
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@ -87,13 +87,13 @@ namespace osu.Game.Overlays.Chat
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{
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AccentColour = default_colours[user.Id % default_colours.Length];
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Child = colouredDrawable = drawableText;
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Add(colouredDrawable = drawableText);
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}
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else
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{
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AccentColour = Color4Extensions.FromHex(user.Colour);
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Child = new Container
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Add(new Container
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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@ -127,7 +127,7 @@ namespace osu.Game.Overlays.Chat
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}
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}
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}
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};
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});
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}
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}
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