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Toolbar localisation
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24
osu.Game/Localisation/HomeStrings.cs
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24
osu.Game/Localisation/HomeStrings.cs
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@ -0,0 +1,24 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class HomeStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Home";
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/// <summary>
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/// "home"
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"home");
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/// <summary>
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/// "return to the main menu"
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"return to the main menu");
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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20
osu.Game/Localisation/RulesetStrings.cs
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20
osu.Game/Localisation/RulesetStrings.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class RulesetStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Ruleset";
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/// <summary>
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/// "play some"
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"play some");
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -5,6 +5,7 @@
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using osu.Framework.Allocation;
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using osu.Game.Input.Bindings;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Toolbar
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{
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@ -19,8 +20,8 @@ namespace osu.Game.Overlays.Toolbar
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[BackgroundDependencyLoader]
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private void load()
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{
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TooltipMain = "home";
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TooltipSub = "return to the main menu";
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TooltipMain = HomeStrings.HeaderTitle;
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TooltipSub = HomeStrings.HeaderDescription;
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SetIcon("Icons/Hexacons/home");
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}
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}
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@ -9,6 +9,8 @@ using osu.Game.Rulesets;
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using osuTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Toolbar
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{
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@ -29,7 +31,7 @@ namespace osu.Game.Overlays.Toolbar
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var rInstance = value.CreateInstance();
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ruleset.TooltipMain = rInstance.Description;
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ruleset.TooltipSub = $"play some {rInstance.Description}";
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ruleset.TooltipSub = LocalisableString.Format("{0} {1}", RulesetStrings.HeaderDescription, ($"{rInstance.Description}"));
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ruleset.SetIcon(rInstance.CreateIcon());
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}
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