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Revert "Always update children when ruleset input manager is updated"

This reverts commit 4eb7a34944.
This commit is contained in:
Dean Herbert 2018-06-08 21:05:28 +09:00
parent 4e1b801dd8
commit 9bdb3113ce

View File

@ -121,6 +121,8 @@ namespace osu.Game.Rulesets.UI
/// </summary>
private bool validState;
protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate && validState;
private bool isAttached => replayInputHandler != null && !UseParentState;
private const int max_catch_up_updates_per_frame = 50;