1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-13 15:33:21 +08:00

Add better xml documentation and extract fetch method

This commit is contained in:
Dean Herbert 2020-04-20 15:32:50 +09:00
parent 5464746d3d
commit 99e13b8ed9

View File

@ -11,13 +11,18 @@ namespace osu.Game.Overlays
/// <summary>
/// A subview containing online content, to be displayed inside a <see cref="FullscreenOverlay"/>.
/// </summary>
/// <typeparam name="T">Response type</typeparam>
/// <remarks>
/// Automatically performs a data fetch on load.
/// </remarks>
/// <typeparam name="T">The type of the API response.</typeparam>
public abstract class OverlayView<T> : CompositeDrawable, IOnlineComponent
where T : class
{
[Resolved]
protected IAPIProvider API { get; private set; }
private APIRequest<T> request;
protected OverlayView()
{
RelativeSizeAxes = Axes.X;
@ -30,20 +35,36 @@ namespace osu.Game.Overlays
API.Register(this);
}
private APIRequest<T> request;
/// <summary>
/// Create the API request for fetching data.
/// </summary>
protected abstract APIRequest<T> CreateRequest();
/// <summary>
/// Fired when results arrive from the main API request.
/// </summary>
/// <param name="response"></param>
protected abstract void OnSuccess(T response);
/// <summary>
/// Force a re-request for data from the API.
/// </summary>
protected void PerformFetch()
{
request?.Cancel();
request = CreateRequest();
request.Success += response => Schedule(() => OnSuccess(response));
API.Queue(request);
}
public virtual void APIStateChanged(IAPIProvider api, APIState state)
{
switch (state)
{
case APIState.Online:
request = CreateRequest();
request.Success += response => Schedule(() => OnSuccess(response));
api.Queue(request);
PerformFetch();
break;
}
}