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mirror of https://github.com/ppy/osu.git synced 2024-12-15 05:42:56 +08:00

Switch to using CompositeDrawable

This commit is contained in:
Dean Herbert 2020-04-20 15:25:58 +09:00
parent f26c080512
commit 5464746d3d
2 changed files with 12 additions and 25 deletions

View File

@ -34,16 +34,17 @@ namespace osu.Game.Overlays.Dashboard.Friends
private Drawable currentContent;
private readonly FriendOnlineStreamControl onlineStreamControl;
private readonly Box background;
private readonly Box controlBackground;
private readonly UserListToolbar userListToolbar;
private readonly Container itemsPlaceholder;
private readonly LoadingLayer loading;
private FriendOnlineStreamControl onlineStreamControl;
private Box background;
private Box controlBackground;
private UserListToolbar userListToolbar;
private Container itemsPlaceholder;
private LoadingLayer loading;
public FriendDisplay()
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AddRange(new Drawable[]
InternalChildren = new Drawable[]
{
new Container
{
@ -121,12 +122,8 @@ namespace osu.Game.Overlays.Dashboard.Friends
}
}
}
});
}
};
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
background.Colour = colourProvider.Background4;
controlBackground.Colour = colourProvider.Background5;
}

View File

@ -9,29 +9,19 @@ using osu.Game.Online.API;
namespace osu.Game.Overlays
{
/// <summary>
/// Drawable which used to represent online content in <see cref="FullscreenOverlay"/>.
/// A subview containing online content, to be displayed inside a <see cref="FullscreenOverlay"/>.
/// </summary>
/// <typeparam name="T">Response type</typeparam>
public abstract class OverlayView<T> : Container, IOnlineComponent
public abstract class OverlayView<T> : CompositeDrawable, IOnlineComponent
where T : class
{
[Resolved]
protected IAPIProvider API { get; private set; }
protected override Container<Drawable> Content => content;
private readonly FillFlowContainer content;
protected OverlayView()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(content = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
});
}
protected override void LoadComplete()