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Merge pull request #31969 from bdach/flag-display-adjustment
Adjust handling of team flags with non-matching aspect ratio to match web
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@@ -6,6 +6,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Tournament.Models;
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@@ -35,12 +36,20 @@ namespace osu.Game.Tournament.Components
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Size = new Vector2(75, 54);
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Masking = true;
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CornerRadius = 5;
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Child = flagSprite = new Sprite
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Children = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Colour4.FromHex("333"),
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},
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flagSprite = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fit
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},
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};
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(flag = team.FlagName.GetBoundCopy()).BindValueChanged(_ => flagSprite.Texture = textures.Get($@"Flags/{team.FlagName}"), true);
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@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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@@ -75,10 +76,18 @@ namespace osu.Game.Users.Drawables
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InternalChildren = new Drawable[]
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{
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new HoverClickSounds(),
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Colour4.FromHex("333"),
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},
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = textures.Get(team.FlagUrl)
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Texture = textures.Get(team.FlagUrl),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fit,
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}
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};
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}
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