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Merge pull request #17791 from peppy/gameplay-chat-display-test-refactor

Refactor `GameplayChatDisplay` test scene to not require `MultiplayerTestScene` inheritance
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Bartłomiej Dach 2022-04-12 21:11:07 +02:00 committed by GitHub
commit 9719b443a1
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@ -9,13 +9,14 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneGameplayChatDisplay : MultiplayerTestScene
public class TestSceneGameplayChatDisplay : OsuManualInputManagerTestScene
{
private GameplayChatDisplay chatDisplay;
@ -35,11 +36,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[SetUpSteps]
public override void SetUpSteps()
public void SetUpSteps()
{
base.SetUpSteps();
AddStep("load chat display", () => Child = chatDisplay = new GameplayChatDisplay(SelectedRoom.Value)
AddStep("load chat display", () => Child = chatDisplay = new GameplayChatDisplay(new Room())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,