mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 12:42:56 +08:00
Rename ScrollingCirclePiece -> ScrollingPiece.
This commit is contained in:
parent
eea24b2d82
commit
95183279f3
@ -21,7 +21,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
|||||||
/// Hitobjects that have a length need only to set Width and the extra corner radius will be added internally.
|
/// Hitobjects that have a length need only to set Width and the extra corner radius will be added internally.
|
||||||
/// </para>
|
/// </para>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class CirclePiece : ScrollingCirclePiece
|
public abstract class CirclePiece : ScrollingPiece
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The colour of the inner circle and outer glows.
|
/// The colour of the inner circle and outer glows.
|
||||||
|
@ -11,9 +11,9 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
|||||||
/// Finisher hitobjects are 1.5x larger, while maintaining the same length.
|
/// Finisher hitobjects are 1.5x larger, while maintaining the same length.
|
||||||
/// </para>
|
/// </para>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class FinisherPiece : ScrollingCirclePiece
|
public class FinisherPiece : ScrollingPiece
|
||||||
{
|
{
|
||||||
public FinisherPiece(ScrollingCirclePiece original)
|
public FinisherPiece(ScrollingPiece original)
|
||||||
{
|
{
|
||||||
// First we scale the note up
|
// First we scale the note up
|
||||||
Scale = new Vector2(1.5f);
|
Scale = new Vector2(1.5f);
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
|||||||
/// A scrolling circle piece must always have a centre-left origin due to how scroll position is calculated.
|
/// A scrolling circle piece must always have a centre-left origin due to how scroll position is calculated.
|
||||||
/// </para>
|
/// </para>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class ScrollingCirclePiece : Container
|
public class ScrollingPiece : Container
|
||||||
{
|
{
|
||||||
public override Anchor Origin => Anchor.CentreLeft;
|
public override Anchor Origin => Anchor.CentreLeft;
|
||||||
}
|
}
|
@ -55,7 +55,7 @@
|
|||||||
<Compile Include="Objects\Drawable\Pieces\DrumRollCirclePiece.cs" />
|
<Compile Include="Objects\Drawable\Pieces\DrumRollCirclePiece.cs" />
|
||||||
<Compile Include="Objects\Drawable\Pieces\FinisherPiece.cs" />
|
<Compile Include="Objects\Drawable\Pieces\FinisherPiece.cs" />
|
||||||
<Compile Include="Objects\Drawable\Pieces\RimHitCirclePiece.cs" />
|
<Compile Include="Objects\Drawable\Pieces\RimHitCirclePiece.cs" />
|
||||||
<Compile Include="Objects\Drawable\Pieces\ScrollingCirclePiece.cs" />
|
<Compile Include="Objects\Drawable\Pieces\ScrollingPiece.cs" />
|
||||||
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
|
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
|
||||||
<Compile Include="Judgements\TaikoJudgement.cs" />
|
<Compile Include="Judgements\TaikoJudgement.cs" />
|
||||||
<Compile Include="Judgements\TaikoHitResult.cs" />
|
<Compile Include="Judgements\TaikoHitResult.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user