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Remove SmoothCircularProgress usage in BeatmapCardThumbnail
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5a69656764
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@ -11,7 +11,7 @@ using osu.Game.Beatmaps.Drawables.Cards.Buttons;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Screens.Ranking.Expanded.Accuracy;
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using osu.Framework.Graphics.UserInterface;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -30,7 +30,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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private readonly UpdateableOnlineBeatmapSetCover cover;
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private readonly UpdateableOnlineBeatmapSetCover cover;
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private readonly Container foreground;
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private readonly Container foreground;
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private readonly PlayButton playButton;
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private readonly PlayButton playButton;
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private readonly SmoothCircularProgress progress;
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private readonly CircularProgress progress;
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private readonly Container content;
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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protected override Container<Drawable> Content => content;
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@ -53,7 +53,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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{
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{
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both
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},
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},
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progress = new SmoothCircularProgress
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progress = new CircularProgress
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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