mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Fix mute button falling off the screen when UI scaling is used
This commit is contained in:
parent
fd2f2dbd42
commit
94cf99bf97
@ -46,6 +46,13 @@ namespace osu.Game.Overlays
|
||||
Width = 300,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.75f), Color4.Black.Opacity(0))
|
||||
},
|
||||
muteButton = new MuteButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding(10),
|
||||
Current = { BindTarget = IsMuted }
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
@ -56,19 +63,11 @@ namespace osu.Game.Overlays
|
||||
Margin = new MarginPadding { Left = offset },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker)
|
||||
{
|
||||
Margin = new MarginPadding { Top = 100 + MuteButton.HEIGHT } // to counter the mute button and re-center the volume meters
|
||||
},
|
||||
volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker),
|
||||
volumeMeterMaster = new VolumeMeter("MASTER", 150, colours.PinkDarker),
|
||||
volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker),
|
||||
muteButton = new MuteButton
|
||||
{
|
||||
Margin = new MarginPadding { Top = 100 },
|
||||
Current = { BindTarget = IsMuted }
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
volumeMeterMaster.Bindable.BindTo(audio.Volume);
|
||||
|
Loading…
Reference in New Issue
Block a user