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Remove now unused member
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@ -50,11 +50,6 @@ namespace osu.Game.Rulesets.Catch.Objects
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/// </summary>
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/// </summary>
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public CatchHitObject HyperDashTarget;
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public CatchHitObject HyperDashTarget;
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/// <summary>
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/// The minimum distance to be moved from the last <see cref="CatchHitObject"/> to hit this <see cref="CatchHitObject"/>.
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/// </summary>
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internal float? LazyMovementDistance;
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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{
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{
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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