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Merge pull request #32764 from peppy/font-colour-icon-specs
Add new icons, font templates, statistics naming changes and colour updates
This commit is contained in:
@@ -21,19 +21,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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new BeatmapStatistic
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{
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Name = @"Fruit Count",
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Name = @"Fruits",
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Content = fruits.ToString(),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = @"Juice Stream Count",
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Name = @"Juice Streams",
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Content = juiceStreams.ToString(),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Banana Shower Count",
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Name = @"Banana Showers",
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Content = bananaShowers.ToString(),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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@@ -41,13 +41,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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{
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new BeatmapStatistic
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{
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Name = @"Note Count",
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Name = @"Notes",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = notes.ToString(),
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},
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new BeatmapStatistic
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{
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Name = @"Hold Note Count",
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Name = @"Hold Notes",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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Content = holdNotes.ToString(),
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},
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@@ -4,7 +4,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Beatmaps
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@@ -21,19 +20,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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{
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new BeatmapStatistic
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{
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Name = BeatmapsetsStrings.ShowStatsCountCircles,
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Name = "Circles",
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Content = circles.ToString(),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = BeatmapsetsStrings.ShowStatsCountSliders,
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Name = "Sliders",
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Content = sliders.ToString(),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Spinner Count",
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Name = @"Spinners",
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Content = spinners.ToString(),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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@@ -20,19 +20,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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{
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new BeatmapStatistic
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{
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Name = @"Hit Count",
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Name = @"Hits",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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Content = hits.ToString(),
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},
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new BeatmapStatistic
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{
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Name = @"Drumroll Count",
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Name = @"Drumrolls",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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Content = drumRolls.ToString(),
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},
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new BeatmapStatistic
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{
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Name = @"Swell Count",
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Name = @"Swells",
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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Content = swells.ToString(),
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}
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@@ -20,10 +20,7 @@ namespace osu.Game.Graphics
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public static Color4 Gray(float amt) => new Color4(amt, amt, amt, 1f);
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public static Color4 Gray(byte amt) => new Color4(amt, amt, amt, 255);
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/// <summary>
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/// Retrieves the colour for a given point in the star range.
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/// </summary>
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public Color4 ForStarDifficulty(double starDifficulty) => ColourUtils.SampleFromLinearGradient(new[]
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public static readonly (float, Color4)[] STAR_DIFFICULTY_SPECTRUM =
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{
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(0.1f, Color4Extensions.FromHex("aaaaaa")),
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(0.1f, Color4Extensions.FromHex("4290fb")),
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@@ -37,7 +34,13 @@ namespace osu.Game.Graphics
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(6.7f, Color4Extensions.FromHex("6563de")),
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(7.7f, Color4Extensions.FromHex("18158e")),
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(9.0f, Color4.Black),
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}, (float)Math.Round(starDifficulty, 2, MidpointRounding.AwayFromZero));
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(10.0f, Color4.Black),
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};
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/// <summary>
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/// Retrieves the colour for a given point in the star range.
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/// </summary>
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public Color4 ForStarDifficulty(double starDifficulty) => ColourUtils.SampleFromLinearGradient(STAR_DIFFICULTY_SPECTRUM, (float)Math.Round(starDifficulty, 2, MidpointRounding.AwayFromZero));
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/// <summary>
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/// Retrieves the colour for a <see cref="ScoreRank"/>.
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@@ -403,6 +406,12 @@ namespace osu.Game.Graphics
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public readonly Color4 Orange3 = Color4Extensions.FromHex(@"cca633");
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public readonly Color4 Orange4 = Color4Extensions.FromHex(@"6b5c2e");
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public readonly Color4 DarkOrange0 = Color4Extensions.FromHex(@"ffbb99");
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public readonly Color4 DarkOrange1 = Color4Extensions.FromHex(@"ff9966");
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public readonly Color4 DarkOrange2 = Color4Extensions.FromHex(@"eb7e47");
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public readonly Color4 DarkOrange3 = Color4Extensions.FromHex(@"cc6633");
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public readonly Color4 DarkOrange4 = Color4Extensions.FromHex(@"6b422e");
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public readonly Color4 Red0 = Color4Extensions.FromHex(@"ff9b9b");
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public readonly Color4 Red1 = Color4Extensions.FromHex(@"ff6666");
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public readonly Color4 Red2 = Color4Extensions.FromHex(@"eb4747");
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@@ -15,15 +15,65 @@ namespace osu.Game.Graphics
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/// </summary>
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public const float DEFAULT_FONT_SIZE = 16;
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/// <summary>
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/// Template font styles which should be preferred whenever possible for UI elements.
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/// </summary>
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public static class Style
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{
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/// <summary>
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/// Equivalent to Torus with 32px size and semi-bold weight.
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/// </summary>
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public static FontUsage Title => GetFont(Typeface.TorusAlternate, size: 32, weight: FontWeight.Regular);
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/// <summary>
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/// Torus with 28px size and semi-bold weight.
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/// </summary>
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public static FontUsage Subtitle => GetFont(size: 28, weight: FontWeight.Regular);
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/// <summary>
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/// Torus with 22px size and bold weight.
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/// </summary>
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public static FontUsage Heading1 => GetFont(size: 22, weight: FontWeight.Bold);
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/// <summary>
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/// Torus with 18px size and semi-bold weight.
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/// </summary>
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public static FontUsage Heading2 => GetFont(size: 18, weight: FontWeight.SemiBold);
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/// <summary>
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/// Torus with 16px size and regular weight.
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/// </summary>
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public static FontUsage Body => GetFont(size: DEFAULT_FONT_SIZE, weight: FontWeight.Regular);
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/// <summary>
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/// Torus with 14px size and regular weight.
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/// </summary>
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public static FontUsage Caption1 => GetFont(size: 14, weight: FontWeight.Regular);
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/// <summary>
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/// Torus with 12px size and regular weight.
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/// </summary>
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public static FontUsage Caption2 => GetFont(size: 12, weight: FontWeight.Regular);
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}
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/// <summary>
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/// The default font.
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/// </summary>
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public static FontUsage Default => GetFont();
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public static FontUsage Default => GetFont(weight: FontWeight.Medium);
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/// <summary>
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/// Font face for numeric display.
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/// </summary>
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public static FontUsage Numeric => GetFont(Typeface.Venera, weight: FontWeight.Bold);
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/// <summary>
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/// Default font face for UI and game elements.
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/// </summary>
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public static FontUsage Torus => GetFont(Typeface.Torus, weight: FontWeight.Regular);
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/// <summary>
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/// Default font face with alternate character set for headings and flair text.
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/// </summary>
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public static FontUsage TorusAlternate => GetFont(Typeface.TorusAlternate, weight: FontWeight.Regular);
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public static FontUsage Inter => GetFont(Typeface.Inter, weight: FontWeight.Regular);
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@@ -115,6 +115,7 @@ namespace osu.Game.Graphics
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public static IconUsage ChangelogB => get(OsuIconMapping.ChangelogB);
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public static IconUsage Chat => get(OsuIconMapping.Chat);
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public static IconUsage CheckCircle => get(OsuIconMapping.CheckCircle);
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public static IconUsage Clock => get(OsuIconMapping.Clock);
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public static IconUsage CollapseA => get(OsuIconMapping.CollapseA);
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public static IconUsage Collections => get(OsuIconMapping.Collections);
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public static IconUsage Cross => get(OsuIconMapping.Cross);
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@@ -141,6 +142,7 @@ namespace osu.Game.Graphics
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public static IconUsage Input => get(OsuIconMapping.Input);
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public static IconUsage Maintenance => get(OsuIconMapping.Maintenance);
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public static IconUsage Megaphone => get(OsuIconMapping.Megaphone);
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public static IconUsage Metronome => get(OsuIconMapping.Metronome);
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public static IconUsage Music => get(OsuIconMapping.Music);
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public static IconUsage News => get(OsuIconMapping.News);
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public static IconUsage Next => get(OsuIconMapping.Next);
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@@ -204,6 +206,9 @@ namespace osu.Game.Graphics
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[Description(@"check-circle")]
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CheckCircle,
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[Description(@"clock")]
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Clock,
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[Description(@"collapse-a")]
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CollapseA,
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@@ -282,6 +287,9 @@ namespace osu.Game.Graphics
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[Description(@"megaphone")]
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Megaphone,
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[Description(@"metronome")]
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Metronome,
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[Description(@"music")]
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Music,
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