mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 11:22:57 +08:00
Fix intermittent TestScenePlaySongSelect test failures
This commit is contained in:
parent
cabbb1697a
commit
91c286b1ad
@ -142,6 +142,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||
|
||||
AddUntilStep("wait for beatmaps to load", () => songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>().Any());
|
||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
|
||||
@ -599,10 +601,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
});
|
||||
|
||||
FilterableDifficultyIcon difficultyIcon = null;
|
||||
AddStep("Find an icon", () =>
|
||||
AddUntilStep("Find an icon", () =>
|
||||
{
|
||||
difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
|
||||
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
|
||||
return (difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
|
||||
.FirstOrDefault(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex())) != null;
|
||||
});
|
||||
|
||||
AddStep("Click on a difficulty", () =>
|
||||
@ -765,10 +767,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
});
|
||||
|
||||
FilterableGroupedDifficultyIcon groupIcon = null;
|
||||
AddStep("Find group icon for different ruleset", () =>
|
||||
AddUntilStep("Find group icon for different ruleset", () =>
|
||||
{
|
||||
groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
|
||||
.First(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3);
|
||||
return (groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
|
||||
.FirstOrDefault(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3)) != null;
|
||||
});
|
||||
|
||||
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
|
||||
|
Loading…
Reference in New Issue
Block a user