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Update test to work with new drag bar location

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Dean Herbert 2023-11-24 19:42:30 +09:00
parent 3015135178
commit 9015615336
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@ -180,11 +180,8 @@ namespace osu.Game.Tests.Visual.Online
}); });
AddStep("Show overlay", () => chatOverlay.Show()); AddStep("Show overlay", () => chatOverlay.Show());
AddAssert("Overlay uses config height", () => chatOverlay.Height == configChatHeight.Default); AddAssert("Overlay uses config height", () => chatOverlay.Height == configChatHeight.Default);
AddStep("Click top bar", () => AddStep("Move mouse to drag bar", () => InputManager.MoveMouseTo(chatOverlayTopBar.DragBar));
{ AddStep("Click drag bar", () => InputManager.PressButton(MouseButton.Left));
InputManager.MoveMouseTo(chatOverlayTopBar);
InputManager.PressButton(MouseButton.Left);
});
AddStep("Drag overlay to new height", () => InputManager.MoveMouseTo(chatOverlayTopBar, new Vector2(0, -300))); AddStep("Drag overlay to new height", () => InputManager.MoveMouseTo(chatOverlayTopBar, new Vector2(0, -300)));
AddStep("Stop dragging", () => InputManager.ReleaseButton(MouseButton.Left)); AddStep("Stop dragging", () => InputManager.ReleaseButton(MouseButton.Left));
AddStep("Store new height", () => newHeight = chatOverlay.Height); AddStep("Store new height", () => newHeight = chatOverlay.Height);