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https://github.com/ppy/osu.git
synced 2024-11-11 10:18:22 +08:00
Merge pull request #24169 from bdach/legacy-score-v2
Backpopulate stable ScoreV2 scores with ScoreV2 system mod (and don't recalculate their total score)
This commit is contained in:
commit
8e1e8a2807
@ -5,6 +5,7 @@ using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Catch.Tests
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@ -24,7 +25,8 @@ namespace osu.Game.Rulesets.Catch.Tests
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new object[] { LegacyMods.HalfTime, new[] { typeof(CatchModHalfTime) } },
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new object[] { LegacyMods.Flashlight, new[] { typeof(CatchModFlashlight) } },
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new object[] { LegacyMods.Autoplay, new[] { typeof(CatchModAutoplay) } },
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) } }
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) } },
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new object[] { LegacyMods.ScoreV2, new[] { typeof(ModScoreV2) } },
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};
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[TestCaseSource(nameof(catch_mod_mapping))]
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@ -91,6 +91,9 @@ namespace osu.Game.Rulesets.Catch
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if (mods.HasFlagFast(LegacyMods.Relax))
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yield return new CatchModRelax();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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@ -140,6 +143,12 @@ namespace osu.Game.Rulesets.Catch
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new CatchModNoScope(),
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};
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case ModType.System:
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return new Mod[]
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{
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new ModScoreV2(),
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};
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default:
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return Array.Empty<Mod>();
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}
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@ -5,6 +5,7 @@ using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Tests
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@ -36,7 +37,8 @@ namespace osu.Game.Rulesets.Mania.Tests
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new object[] { LegacyMods.Key3, new[] { typeof(ManiaModKey3) } },
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new object[] { LegacyMods.Key2, new[] { typeof(ManiaModKey2) } },
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new object[] { LegacyMods.Mirror, new[] { typeof(ManiaModMirror) } },
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(ManiaModHardRock), typeof(ManiaModDoubleTime) } }
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(ManiaModHardRock), typeof(ManiaModDoubleTime) } },
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new object[] { LegacyMods.ScoreV2, new[] { typeof(ModScoreV2) } },
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};
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[TestCaseSource(nameof(mania_mod_mapping))]
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@ -157,6 +157,9 @@ namespace osu.Game.Rulesets.Mania
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if (mods.HasFlagFast(LegacyMods.Mirror))
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yield return new ManiaModMirror();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override LegacyMods ConvertToLegacyMods(Mod[] mods)
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@ -285,6 +288,12 @@ namespace osu.Game.Rulesets.Mania
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new ModAdaptiveSpeed()
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};
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case ModType.System:
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return new Mod[]
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{
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new ModScoreV2(),
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};
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default:
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return Array.Empty<Mod>();
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}
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@ -4,6 +4,7 @@
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using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Tests.Beatmaps;
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@ -28,7 +29,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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new object[] { LegacyMods.SpunOut, new[] { typeof(OsuModSpunOut) } },
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new object[] { LegacyMods.Autopilot, new[] { typeof(OsuModAutopilot) } },
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new object[] { LegacyMods.Target, new[] { typeof(OsuModTargetPractice) } },
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(OsuModHardRock), typeof(OsuModDoubleTime) } }
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(OsuModHardRock), typeof(OsuModDoubleTime) } },
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new object[] { LegacyMods.ScoreV2, new[] { typeof(ModScoreV2) } },
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};
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[TestCaseSource(nameof(osu_mod_mapping))]
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@ -113,6 +113,9 @@ namespace osu.Game.Rulesets.Osu
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if (mods.HasFlagFast(LegacyMods.TouchDevice))
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yield return new OsuModTouchDevice();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override LegacyMods ConvertToLegacyMods(Mod[] mods)
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@ -212,6 +215,7 @@ namespace osu.Game.Rulesets.Osu
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return new Mod[]
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{
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new OsuModTouchDevice(),
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new ModScoreV2(),
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};
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default:
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@ -4,6 +4,7 @@
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using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Taiko.Mods;
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using osu.Game.Tests.Beatmaps;
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@ -25,7 +26,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
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new object[] { LegacyMods.Flashlight, new[] { typeof(TaikoModFlashlight) } },
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new object[] { LegacyMods.Autoplay, new[] { typeof(TaikoModAutoplay) } },
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new object[] { LegacyMods.Random, new[] { typeof(TaikoModRandom) } },
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(TaikoModHardRock), typeof(TaikoModDoubleTime) } }
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new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(TaikoModHardRock), typeof(TaikoModDoubleTime) } },
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new object[] { LegacyMods.ScoreV2, new[] { typeof(ModScoreV2) } },
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};
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[TestCaseSource(nameof(taiko_mod_mapping))]
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@ -116,6 +116,9 @@ namespace osu.Game.Rulesets.Taiko
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if (mods.HasFlagFast(LegacyMods.Random))
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yield return new TaikoModRandom();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override LegacyMods ConvertToLegacyMods(Mod[] mods)
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@ -176,6 +179,12 @@ namespace osu.Game.Rulesets.Taiko
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new ModAdaptiveSpeed()
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};
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case ModType.System:
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return new Mod[]
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{
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new ModScoreV2(),
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};
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default:
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return Array.Empty<Mod>();
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}
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@ -38,6 +38,7 @@ namespace osu.Game.Beatmaps.Legacy
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Key1 = 1 << 26,
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Key3 = 1 << 27,
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Key2 = 1 << 28,
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ScoreV2 = 1 << 29,
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Mirror = 1 << 30,
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}
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}
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@ -15,17 +15,19 @@ using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Development;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Statistics;
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using osu.Framework.Threading;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Configuration;
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using osu.Game.Extensions;
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using osu.Game.Input.Bindings;
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using osu.Game.IO.Legacy;
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using osu.Game.Models;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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@ -79,8 +81,9 @@ namespace osu.Game.Database
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/// 29 2023-06-12 Run migration of old lazer scores to be best-effort in the new scoring number space. No actual realm changes.
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/// 30 2023-06-16 Run migration of old lazer scores again. This time with more correct rounding considerations.
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/// 31 2023-06-26 Add Version and LegacyTotalScore to ScoreInfo, set Version to 30000002 and copy TotalScore into LegacyTotalScore for legacy scores.
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/// 32 2023-07-09 Populate legacy scores with the ScoreV2 mod (and restore TotalScore to the legacy total for such scores) using replay files.
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/// </summary>
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private const int schema_version = 31;
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private const int schema_version = 32;
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/// <summary>
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/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
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@ -730,6 +733,8 @@ namespace osu.Game.Database
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Logger.Log($"Running realm migration to version {targetVersion}...");
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Stopwatch stopwatch = new Stopwatch();
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var files = new RealmFileStore(this, storage);
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stopwatch.Start();
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switch (targetVersion)
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@ -904,36 +909,17 @@ namespace osu.Game.Database
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case 28:
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{
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var files = new RealmFileStore(this, storage);
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var scores = migration.NewRealm.All<ScoreInfo>();
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foreach (var score in scores)
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{
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string? replayFilename = score.Files.FirstOrDefault(f => f.Filename.EndsWith(@".osr", StringComparison.InvariantCultureIgnoreCase))?.File.GetStoragePath();
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if (replayFilename == null)
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continue;
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try
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{
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using (var stream = files.Store.GetStream(replayFilename))
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{
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if (stream == null)
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continue;
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// Trimmed down logic from LegacyScoreDecoder to extract the version from replays.
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using (SerializationReader sr = new SerializationReader(stream))
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score.PopulateFromReplay(files, sr =>
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{
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sr.ReadByte(); // Ruleset.
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int version = sr.ReadInt32();
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if (version < LegacyScoreEncoder.FIRST_LAZER_VERSION)
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score.IsLegacyScore = true;
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}
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}
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}
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catch (Exception e)
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{
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Logger.Error(e, $"Failed to read replay {replayFilename} during score migration", LoggingTarget.Database);
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}
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});
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}
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break;
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@ -986,6 +972,46 @@ namespace osu.Game.Database
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break;
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}
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case 32:
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{
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foreach (var score in migration.NewRealm.All<ScoreInfo>())
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{
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if (!score.IsLegacyScore || !score.Ruleset.IsLegacyRuleset())
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continue;
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score.PopulateFromReplay(files, sr =>
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{
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sr.ReadByte(); // Ruleset.
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sr.ReadInt32(); // Version.
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sr.ReadString(); // Beatmap hash.
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sr.ReadString(); // Username.
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sr.ReadString(); // MD5Hash.
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sr.ReadUInt16(); // Count300.
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sr.ReadUInt16(); // Count100.
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sr.ReadUInt16(); // Count50.
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sr.ReadUInt16(); // CountGeki.
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sr.ReadUInt16(); // CountKatu.
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sr.ReadUInt16(); // CountMiss.
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// we should have this in LegacyTotalScore already, but if we're reading through this anyways...
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int totalScore = sr.ReadInt32();
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sr.ReadUInt16(); // Max combo.
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sr.ReadBoolean(); // Perfect.
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var legacyMods = (LegacyMods)sr.ReadInt32();
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if (!legacyMods.HasFlagFast(LegacyMods.ScoreV2) || score.APIMods.Any(mod => mod.Acronym == @"SV2"))
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return;
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score.APIMods = score.APIMods.Append(new APIMod(new ModScoreV2())).ToArray();
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score.LegacyTotalScore = score.TotalScore = totalScore;
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});
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}
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break;
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}
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}
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Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");
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@ -5,10 +5,14 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.IO.Legacy;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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@ -205,6 +209,10 @@ namespace osu.Game.Database
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if (ruleset is not ILegacyRuleset legacyRuleset)
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return score.TotalScore;
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var mods = score.Mods;
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if (mods.Any(mod => mod is ModScoreV2))
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return score.TotalScore;
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var playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, score.Mods);
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if (playableBeatmap.HitObjects.Count == 0)
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@ -212,7 +220,7 @@ namespace osu.Game.Database
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ILegacyScoreSimulator sv1Simulator = legacyRuleset.CreateLegacyScoreSimulator();
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sv1Simulator.Simulate(beatmap, playableBeatmap, score.Mods);
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sv1Simulator.Simulate(beatmap, playableBeatmap, mods);
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return ConvertFromLegacyTotalScore(score, new DifficultyAttributes
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{
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@ -282,6 +290,38 @@ namespace osu.Game.Database
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}
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}
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/// <summary>
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/// Used to populate the <paramref name="score"/> model using data parsed from its corresponding replay file.
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/// </summary>
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/// <param name="score">The score to run population from replay for.</param>
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/// <param name="files">A <see cref="RealmFileStore"/> instance to use for fetching replay.</param>
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/// <param name="populationFunc">
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/// Delegate describing the population to execute.
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/// The delegate's argument is a <see cref="SerializationReader"/> instance which permits to read data from the replay stream.
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/// </param>
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public static void PopulateFromReplay(this ScoreInfo score, RealmFileStore files, Action<SerializationReader> populationFunc)
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{
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string? replayFilename = score.Files.FirstOrDefault(f => f.Filename.EndsWith(@".osr", StringComparison.InvariantCultureIgnoreCase))?.File.GetStoragePath();
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if (replayFilename == null)
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return;
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try
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{
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using (var stream = files.Store.GetStream(replayFilename))
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{
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if (stream == null)
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return;
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using (SerializationReader sr = new SerializationReader(stream))
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populationFunc.Invoke(sr);
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}
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}
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catch (Exception e)
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{
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Logger.Error(e, $"Failed to read replay {replayFilename} during score migration", LoggingTarget.Database);
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}
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}
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private class FakeHit : HitObject
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{
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private readonly Judgement judgement;
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20
osu.Game/Rulesets/Mods/ModScoreV2.cs
Normal file
20
osu.Game/Rulesets/Mods/ModScoreV2.cs
Normal file
@ -0,0 +1,20 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Rulesets.Mods
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{
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/// <remarks>
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/// This mod is used strictly to mark osu!stable scores set with the "Score V2" mod active.
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/// It should not be used in any real capacity going forward.
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/// </remarks>
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public class ModScoreV2 : Mod
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{
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public override string Name => "Score V2";
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public override string Acronym => @"SV2";
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public override ModType Type => ModType.System;
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public override LocalisableString Description => "Score set on earlier osu! versions with the V2 scoring algorithm active.";
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public override double ScoreMultiplier => 1;
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}
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}
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@ -192,6 +192,10 @@ namespace osu.Game.Rulesets
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case ModAutoplay:
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value |= LegacyMods.Autoplay;
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break;
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case ModScoreV2:
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value |= LegacyMods.ScoreV2;
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break;
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}
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}
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