mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 21:12:55 +08:00
Rename button to more appropriate name
This commit is contained in:
parent
b03b0c9303
commit
8c54bd46bb
@ -92,7 +92,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new AdjustButton(1)
|
||||
new TimingAdjustButton(1)
|
||||
{
|
||||
Text = "Offset",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -100,7 +100,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Height = 50,
|
||||
Action = adjustOffset,
|
||||
},
|
||||
new AdjustButton(0.1)
|
||||
new TimingAdjustButton(0.1)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -16,7 +16,10 @@ using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public class AdjustButton : CompositeDrawable
|
||||
/// <summary>
|
||||
/// A button with variable constant output based on hold position and length.
|
||||
/// </summary>
|
||||
public class TimingAdjustButton : CompositeDrawable
|
||||
{
|
||||
public Action<double> Action;
|
||||
|
||||
@ -50,7 +53,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
public AdjustButton(double adjustAmount)
|
||||
public TimingAdjustButton(double adjustAmount)
|
||||
{
|
||||
this.adjustAmount = adjustAmount;
|
||||
|
Loading…
Reference in New Issue
Block a user