mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 15:22:55 +08:00
Merge remote-tracking branch 'upstream/master' into back-button-part-2
This commit is contained in:
commit
8c01677e0b
24
Gemfile.lock
24
Gemfile.lock
@ -1,11 +1,11 @@
|
|||||||
GEM
|
GEM
|
||||||
remote: https://rubygems.org/
|
remote: https://rubygems.org/
|
||||||
specs:
|
specs:
|
||||||
CFPropertyList (3.0.0)
|
CFPropertyList (3.0.1)
|
||||||
addressable (2.6.0)
|
addressable (2.7.0)
|
||||||
public_suffix (>= 2.0.2, < 4.0)
|
public_suffix (>= 2.0.2, < 5.0)
|
||||||
atomos (0.1.3)
|
atomos (0.1.3)
|
||||||
babosa (1.0.2)
|
babosa (1.0.3)
|
||||||
claide (1.0.3)
|
claide (1.0.3)
|
||||||
colored (1.2)
|
colored (1.2)
|
||||||
colored2 (3.1.2)
|
colored2 (3.1.2)
|
||||||
@ -26,8 +26,8 @@ GEM
|
|||||||
http-cookie (~> 1.0.0)
|
http-cookie (~> 1.0.0)
|
||||||
faraday_middleware (0.13.1)
|
faraday_middleware (0.13.1)
|
||||||
faraday (>= 0.7.4, < 1.0)
|
faraday (>= 0.7.4, < 1.0)
|
||||||
fastimage (2.1.5)
|
fastimage (2.1.7)
|
||||||
fastlane (2.129.0)
|
fastlane (2.131.0)
|
||||||
CFPropertyList (>= 2.3, < 4.0.0)
|
CFPropertyList (>= 2.3, < 4.0.0)
|
||||||
addressable (>= 2.3, < 3.0.0)
|
addressable (>= 2.3, < 3.0.0)
|
||||||
babosa (>= 1.0.2, < 2.0.0)
|
babosa (>= 1.0.2, < 2.0.0)
|
||||||
@ -77,9 +77,9 @@ GEM
|
|||||||
representable (~> 3.0)
|
representable (~> 3.0)
|
||||||
retriable (>= 2.0, < 4.0)
|
retriable (>= 2.0, < 4.0)
|
||||||
signet (~> 0.9)
|
signet (~> 0.9)
|
||||||
google-cloud-core (1.3.0)
|
google-cloud-core (1.3.1)
|
||||||
google-cloud-env (~> 1.0)
|
google-cloud-env (~> 1.0)
|
||||||
google-cloud-env (1.2.0)
|
google-cloud-env (1.2.1)
|
||||||
faraday (~> 0.11)
|
faraday (~> 0.11)
|
||||||
google-cloud-storage (1.16.0)
|
google-cloud-storage (1.16.0)
|
||||||
digest-crc (~> 0.4)
|
digest-crc (~> 0.4)
|
||||||
@ -100,9 +100,9 @@ GEM
|
|||||||
json (2.2.0)
|
json (2.2.0)
|
||||||
jwt (2.1.0)
|
jwt (2.1.0)
|
||||||
memoist (0.16.0)
|
memoist (0.16.0)
|
||||||
mime-types (3.2.2)
|
mime-types (3.3)
|
||||||
mime-types-data (~> 3.2015)
|
mime-types-data (~> 3.2015)
|
||||||
mime-types-data (3.2019.0331)
|
mime-types-data (3.2019.0904)
|
||||||
mini_magick (4.9.5)
|
mini_magick (4.9.5)
|
||||||
mini_portile2 (2.4.0)
|
mini_portile2 (2.4.0)
|
||||||
multi_json (1.13.1)
|
multi_json (1.13.1)
|
||||||
@ -121,14 +121,14 @@ GEM
|
|||||||
uber (< 0.2.0)
|
uber (< 0.2.0)
|
||||||
retriable (3.1.2)
|
retriable (3.1.2)
|
||||||
rouge (2.0.7)
|
rouge (2.0.7)
|
||||||
rubyzip (1.2.3)
|
rubyzip (1.2.4)
|
||||||
security (0.1.3)
|
security (0.1.3)
|
||||||
signet (0.11.0)
|
signet (0.11.0)
|
||||||
addressable (~> 2.3)
|
addressable (~> 2.3)
|
||||||
faraday (~> 0.9)
|
faraday (~> 0.9)
|
||||||
jwt (>= 1.5, < 3.0)
|
jwt (>= 1.5, < 3.0)
|
||||||
multi_json (~> 1.10)
|
multi_json (~> 1.10)
|
||||||
simctl (1.6.5)
|
simctl (1.6.6)
|
||||||
CFPropertyList
|
CFPropertyList
|
||||||
naturally
|
naturally
|
||||||
slack-notifier (2.3.2)
|
slack-notifier (2.3.2)
|
||||||
|
@ -31,12 +31,10 @@ If you are not interested in developing the game, you can still consume our [bin
|
|||||||
|
|
||||||
**Latest build:**
|
**Latest build:**
|
||||||
|
|
||||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) |
|
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://testflight.apple.com/join/2tLcjWlF) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||||
| ------------- | ------------- |
|
| ------------- | ------------- | ------------- | ------------- |
|
||||||
|
|
||||||
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
||||||
- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
|
|
||||||
- **Android** users can self-compile, and expect a public beta soon.
|
|
||||||
|
|
||||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||||
|
|
||||||
|
@ -1,5 +1,83 @@
|
|||||||
update_fastlane
|
update_fastlane
|
||||||
|
|
||||||
|
platform :android do
|
||||||
|
desc 'Deploy to play store'
|
||||||
|
lane :beta do |options|
|
||||||
|
|
||||||
|
update_version(
|
||||||
|
version: options[:version],
|
||||||
|
build: options[:build],
|
||||||
|
)
|
||||||
|
|
||||||
|
build(options)
|
||||||
|
|
||||||
|
supply(
|
||||||
|
apk: './osu.Android/bin/Release/sh.ppy.osulazer-Signed.apk',
|
||||||
|
package_name: 'sh.ppy.osulazer',
|
||||||
|
track: 'alpha', # upload to alpha, we can promote it later
|
||||||
|
json_key: options[:json_key],
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
desc 'Deploy to github release'
|
||||||
|
lane :build_github do |options|
|
||||||
|
|
||||||
|
update_version(
|
||||||
|
version: options[:version],
|
||||||
|
build: options[:build],
|
||||||
|
)
|
||||||
|
|
||||||
|
build(options)
|
||||||
|
|
||||||
|
client = HTTPClient.new
|
||||||
|
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/aaa2ec1a323554b619671cac6dbbb776/raw'
|
||||||
|
changelog.gsub!('$BUILD_ID', options[:build])
|
||||||
|
|
||||||
|
set_github_release(
|
||||||
|
repository_name: "ppy/osu",
|
||||||
|
api_token: ENV["GITHUB_TOKEN"],
|
||||||
|
name: options[:build],
|
||||||
|
tag_name: options[:build],
|
||||||
|
is_draft: true,
|
||||||
|
description: changelog,
|
||||||
|
commitish: "master",
|
||||||
|
upload_assets: ["osu.Android/bin/Release/sh.ppy.osulazer.apk"]
|
||||||
|
)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
desc 'Compile the project'
|
||||||
|
lane :build do |options|
|
||||||
|
nuget_restore(
|
||||||
|
project_path: 'osu.Android.sln'
|
||||||
|
)
|
||||||
|
|
||||||
|
souyuz(
|
||||||
|
build_configuration: 'Release',
|
||||||
|
solution_path: 'osu.Android.sln',
|
||||||
|
platform: "android",
|
||||||
|
output_path: "osu.Android/bin/Release/",
|
||||||
|
keystore_path: options[:keystore_path],
|
||||||
|
keystore_alias: options[:keystore_alias],
|
||||||
|
keystore_password: ENV["KEYSTORE_PASSWORD"]
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
lane :update_version do |options|
|
||||||
|
|
||||||
|
split = options[:build].split('.')
|
||||||
|
split[1] = split[1].to_s.rjust(4, '0')
|
||||||
|
android_build = split.join('')
|
||||||
|
|
||||||
|
app_version(
|
||||||
|
solution_path: 'osu.Android.sln',
|
||||||
|
version: options[:version],
|
||||||
|
build: android_build,
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
platform :ios do
|
platform :ios do
|
||||||
desc 'Deploy to testflight'
|
desc 'Deploy to testflight'
|
||||||
lane :beta do |options|
|
lane :beta do |options|
|
||||||
|
@ -15,6 +15,30 @@ Install _fastlane_ using
|
|||||||
or alternatively using `brew cask install fastlane`
|
or alternatively using `brew cask install fastlane`
|
||||||
|
|
||||||
# Available Actions
|
# Available Actions
|
||||||
|
## Android
|
||||||
|
### android beta
|
||||||
|
```
|
||||||
|
fastlane android beta
|
||||||
|
```
|
||||||
|
Deploy to play store
|
||||||
|
### android build_github
|
||||||
|
```
|
||||||
|
fastlane android build_github
|
||||||
|
```
|
||||||
|
Deploy to github release
|
||||||
|
### android build
|
||||||
|
```
|
||||||
|
fastlane android build
|
||||||
|
```
|
||||||
|
Compile the project
|
||||||
|
### android update_version
|
||||||
|
```
|
||||||
|
fastlane android update_version
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
----
|
||||||
|
|
||||||
## iOS
|
## iOS
|
||||||
### ios beta
|
### ios beta
|
||||||
```
|
```
|
||||||
|
@ -4,11 +4,37 @@
|
|||||||
using System;
|
using System;
|
||||||
using Android.App;
|
using Android.App;
|
||||||
using osu.Game;
|
using osu.Game;
|
||||||
|
using osu.Game.Updater;
|
||||||
|
|
||||||
namespace osu.Android
|
namespace osu.Android
|
||||||
{
|
{
|
||||||
public class OsuGameAndroid : OsuGame
|
public class OsuGameAndroid : OsuGame
|
||||||
{
|
{
|
||||||
public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName);
|
public override Version AssemblyVersion
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
var packageInfo = Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
string versionName = packageInfo.VersionCode.ToString();
|
||||||
|
// undo play store version garbling
|
||||||
|
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Version(packageInfo.VersionName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Add(new SimpleUpdateManager());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -17,6 +17,7 @@ using osu.Framework.Logging;
|
|||||||
using osu.Framework.Platform.Windows;
|
using osu.Framework.Platform.Windows;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
|
using osu.Game.Updater;
|
||||||
|
|
||||||
namespace osu.Desktop
|
namespace osu.Desktop
|
||||||
{
|
{
|
||||||
|
@ -8,11 +8,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game;
|
using osu.Game;
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Game.Overlays.Notifications;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -20,17 +17,9 @@ namespace osu.Desktop.Overlays
|
|||||||
{
|
{
|
||||||
public class VersionManager : OverlayContainer
|
public class VersionManager : OverlayContainer
|
||||||
{
|
{
|
||||||
private OsuConfigManager config;
|
|
||||||
private OsuGameBase game;
|
|
||||||
private NotificationOverlay notificationOverlay;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||||
{
|
{
|
||||||
notificationOverlay = notification;
|
|
||||||
this.config = config;
|
|
||||||
this.game = game;
|
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Anchor = Anchor.BottomCentre;
|
Anchor = Anchor.BottomCentre;
|
||||||
Origin = Anchor.BottomCentre;
|
Origin = Anchor.BottomCentre;
|
||||||
@ -85,48 +74,6 @@ namespace osu.Desktop.Overlays
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
var version = game.Version;
|
|
||||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
|
||||||
|
|
||||||
if (game.IsDeployedBuild && version != lastVersion)
|
|
||||||
{
|
|
||||||
config.Set(OsuSetting.Version, version);
|
|
||||||
|
|
||||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
|
||||||
if (!string.IsNullOrEmpty(lastVersion))
|
|
||||||
notificationOverlay.Post(new UpdateCompleteNotification(version));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class UpdateCompleteNotification : SimpleNotification
|
|
||||||
{
|
|
||||||
private readonly string version;
|
|
||||||
|
|
||||||
public UpdateCompleteNotification(string version)
|
|
||||||
{
|
|
||||||
this.version = version;
|
|
||||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
|
|
||||||
{
|
|
||||||
Icon = FontAwesome.Solid.CheckSquare;
|
|
||||||
IconBackgound.Colour = colours.BlueDark;
|
|
||||||
|
|
||||||
Activated = delegate
|
|
||||||
{
|
|
||||||
notificationOverlay.Hide();
|
|
||||||
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
|
||||||
return true;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
this.FadeIn(1400, Easing.OutQuint);
|
this.FadeIn(1400, Easing.OutQuint);
|
||||||
|
@ -20,7 +20,7 @@ using LogLevel = Splat.LogLevel;
|
|||||||
|
|
||||||
namespace osu.Desktop.Updater
|
namespace osu.Desktop.Updater
|
||||||
{
|
{
|
||||||
public class SquirrelUpdateManager : Component
|
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
|
||||||
{
|
{
|
||||||
private UpdateManager updateManager;
|
private UpdateManager updateManager;
|
||||||
private NotificationOverlay notificationOverlay;
|
private NotificationOverlay notificationOverlay;
|
||||||
|
@ -40,9 +40,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
|
|
||||||
for (int i = 0; i < max_sprites; i++)
|
for (int i = 0; i < max_sprites; i++)
|
||||||
{
|
{
|
||||||
// InvalidationID 1 forces an update of each part of the cursor trail the first time ApplyState is run on the draw node
|
// -1 signals that the part is unusable, and should not be drawn
|
||||||
// This is to prevent garbage data from being sent to the vertex shader, resulting in visual issues on some platforms
|
parts[i].InvalidationID = -1;
|
||||||
parts[i].InvalidationID = 1;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -112,7 +111,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
for (int i = 0; i < parts.Length; ++i)
|
for (int i = 0; i < parts.Length; ++i)
|
||||||
{
|
{
|
||||||
parts[i].Time -= time;
|
parts[i].Time -= time;
|
||||||
++parts[i].InvalidationID;
|
|
||||||
|
if (parts[i].InvalidationID != -1)
|
||||||
|
++parts[i].InvalidationID;
|
||||||
}
|
}
|
||||||
|
|
||||||
time = 0;
|
time = 0;
|
||||||
@ -205,8 +206,6 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
public TrailDrawNode(CursorTrail source)
|
public TrailDrawNode(CursorTrail source)
|
||||||
: base(source)
|
: base(source)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < max_sprites; i++)
|
|
||||||
parts[i].InvalidationID = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ApplyState()
|
public override void ApplyState()
|
||||||
@ -218,11 +217,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
size = Source.partSize;
|
size = Source.partSize;
|
||||||
time = Source.time;
|
time = Source.time;
|
||||||
|
|
||||||
for (int i = 0; i < Source.parts.Length; ++i)
|
Source.parts.CopyTo(parts, 0);
|
||||||
{
|
|
||||||
if (Source.parts[i].InvalidationID > parts[i].InvalidationID)
|
|
||||||
parts[i] = Source.parts[i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Draw(Action<TexturedVertex2D> vertexAction)
|
public override void Draw(Action<TexturedVertex2D> vertexAction)
|
||||||
@ -234,6 +229,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
|
|
||||||
for (int i = 0; i < parts.Length; ++i)
|
for (int i = 0; i < parts.Length; ++i)
|
||||||
{
|
{
|
||||||
|
if (parts[i].InvalidationID == -1)
|
||||||
|
continue;
|
||||||
|
|
||||||
vertexBatch.DrawTime = parts[i].Time;
|
vertexBatch.DrawTime = parts[i].Time;
|
||||||
|
|
||||||
Vector2 pos = parts[i].Position;
|
Vector2 pos = parts[i].Position;
|
||||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
|
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
|
||||||
private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
|
private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
|
||||||
|
|
||||||
private BeatmapInfo currentSelection;
|
private BeatmapInfo currentSelection => carousel.SelectedBeatmap;
|
||||||
|
|
||||||
private const int set_count = 5;
|
private const int set_count = 5;
|
||||||
|
|
||||||
@ -56,37 +56,26 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
});
|
});
|
||||||
|
|
||||||
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
|
|
||||||
|
|
||||||
for (int i = 1; i <= set_count; i++)
|
|
||||||
beatmapSets.Add(createTestBeatmapSet(i));
|
|
||||||
|
|
||||||
carousel.SelectionChanged = s => currentSelection = s;
|
|
||||||
|
|
||||||
loadBeatmaps(beatmapSets);
|
|
||||||
|
|
||||||
testTraversal();
|
|
||||||
testFiltering();
|
|
||||||
testRandom();
|
|
||||||
testAddRemove();
|
|
||||||
testSorting();
|
|
||||||
|
|
||||||
testRemoveAll();
|
|
||||||
testEmptyTraversal();
|
|
||||||
testHiding();
|
|
||||||
testSelectingFilteredRuleset();
|
|
||||||
testCarouselRootIsRandom();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets)
|
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null)
|
||||||
{
|
{
|
||||||
|
if (beatmapSets == null)
|
||||||
|
{
|
||||||
|
beatmapSets = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
|
for (int i = 1; i <= set_count; i++)
|
||||||
|
beatmapSets.Add(createTestBeatmapSet(i));
|
||||||
|
}
|
||||||
|
|
||||||
bool changed = false;
|
bool changed = false;
|
||||||
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
|
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
|
||||||
{
|
{
|
||||||
|
carousel.Filter(new FilterCriteria());
|
||||||
carousel.BeatmapSetsChanged = () => changed = true;
|
carousel.BeatmapSetsChanged = () => changed = true;
|
||||||
carousel.BeatmapSets = beatmapSets;
|
carousel.BeatmapSets = beatmapSets;
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep("Wait for load", () => changed);
|
AddUntilStep("Wait for load", () => changed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -173,8 +162,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test keyboard traversal
|
/// Test keyboard traversal
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void testTraversal()
|
[Test]
|
||||||
|
public void TestTraversal()
|
||||||
{
|
{
|
||||||
|
loadBeatmaps();
|
||||||
|
|
||||||
advanceSelection(direction: 1, diff: false);
|
advanceSelection(direction: 1, diff: false);
|
||||||
checkSelected(1, 1);
|
checkSelected(1, 1);
|
||||||
|
|
||||||
@ -199,8 +191,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test filtering
|
/// Test filtering
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void testFiltering()
|
[Test]
|
||||||
|
public void TestFiltering()
|
||||||
{
|
{
|
||||||
|
loadBeatmaps();
|
||||||
|
|
||||||
// basic filtering
|
// basic filtering
|
||||||
|
|
||||||
setSelected(1, 1);
|
setSelected(1, 1);
|
||||||
@ -262,8 +257,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test random non-repeating algorithm
|
/// Test random non-repeating algorithm
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void testRandom()
|
[Test]
|
||||||
|
public void TestRandom()
|
||||||
{
|
{
|
||||||
|
loadBeatmaps();
|
||||||
|
|
||||||
setSelected(1, 1);
|
setSelected(1, 1);
|
||||||
|
|
||||||
nextRandom();
|
nextRandom();
|
||||||
@ -299,8 +297,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test adding and removing beatmap sets
|
/// Test adding and removing beatmap sets
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void testAddRemove()
|
[Test]
|
||||||
|
public void TestAddRemove()
|
||||||
{
|
{
|
||||||
|
loadBeatmaps();
|
||||||
|
|
||||||
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 1)));
|
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 1)));
|
||||||
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 2)));
|
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 2)));
|
||||||
|
|
||||||
@ -322,16 +323,22 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test sorting
|
/// Test sorting
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void testSorting()
|
[Test]
|
||||||
|
public void TestSorting()
|
||||||
{
|
{
|
||||||
|
loadBeatmaps();
|
||||||
|
|
||||||
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
|
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
|
||||||
AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
|
AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
|
||||||
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
|
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
|
||||||
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
|
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testRemoveAll()
|
[Test]
|
||||||
|
public void TestRemoveAll()
|
||||||
{
|
{
|
||||||
|
loadBeatmaps();
|
||||||
|
|
||||||
setSelected(2, 1);
|
setSelected(2, 1);
|
||||||
AddAssert("Selection is non-null", () => currentSelection != null);
|
AddAssert("Selection is non-null", () => currentSelection != null);
|
||||||
|
|
||||||
@ -353,8 +360,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
checkNoSelection();
|
checkNoSelection();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testEmptyTraversal()
|
[Test]
|
||||||
|
public void TestEmptyTraversal()
|
||||||
{
|
{
|
||||||
|
loadBeatmaps(new List<BeatmapSetInfo>());
|
||||||
|
|
||||||
advanceSelection(direction: 1, diff: false);
|
advanceSelection(direction: 1, diff: false);
|
||||||
checkNoSelection();
|
checkNoSelection();
|
||||||
|
|
||||||
@ -368,11 +378,14 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
checkNoSelection();
|
checkNoSelection();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testHiding()
|
[Test]
|
||||||
|
public void TestHiding()
|
||||||
{
|
{
|
||||||
var hidingSet = createTestBeatmapSet(1);
|
BeatmapSetInfo hidingSet = createTestBeatmapSet(1);
|
||||||
hidingSet.Beatmaps[1].Hidden = true;
|
hidingSet.Beatmaps[1].Hidden = true;
|
||||||
AddStep("Add set with diff 2 hidden", () => carousel.UpdateBeatmapSet(hidingSet));
|
|
||||||
|
loadBeatmaps(new List<BeatmapSetInfo> { hidingSet });
|
||||||
|
|
||||||
setSelected(1, 1);
|
setSelected(1, 1);
|
||||||
|
|
||||||
checkVisibleItemCount(true, 2);
|
checkVisibleItemCount(true, 2);
|
||||||
@ -402,7 +415,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testSelectingFilteredRuleset()
|
[Test]
|
||||||
|
public void TestSelectingFilteredRuleset()
|
||||||
{
|
{
|
||||||
var testMixed = createTestBeatmapSet(set_count + 1);
|
var testMixed = createTestBeatmapSet(set_count + 1);
|
||||||
AddStep("add mixed ruleset beatmapset", () =>
|
AddStep("add mixed ruleset beatmapset", () =>
|
||||||
@ -437,14 +451,16 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void testCarouselRootIsRandom()
|
[Test]
|
||||||
|
public void TestCarouselRootIsRandom()
|
||||||
{
|
{
|
||||||
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
|
List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
for (int i = 1; i <= 50; i++)
|
for (int i = 1; i <= 50; i++)
|
||||||
beatmapSets.Add(createTestBeatmapSet(i));
|
manySets.Add(createTestBeatmapSet(i));
|
||||||
|
|
||||||
|
loadBeatmaps(manySets);
|
||||||
|
|
||||||
loadBeatmaps(beatmapSets);
|
|
||||||
advanceSelection(direction: 1, diff: false);
|
advanceSelection(direction: 1, diff: false);
|
||||||
checkNonmatchingFilter();
|
checkNonmatchingFilter();
|
||||||
checkNonmatchingFilter();
|
checkNonmatchingFilter();
|
||||||
|
@ -82,6 +82,9 @@ namespace osu.Game.Screens.Select
|
|||||||
var _ = newRoot.Drawables;
|
var _ = newRoot.Drawables;
|
||||||
|
|
||||||
root = newRoot;
|
root = newRoot;
|
||||||
|
if (selectedBeatmapSet != null && !beatmapSets.Contains(selectedBeatmapSet.BeatmapSet))
|
||||||
|
selectedBeatmapSet = null;
|
||||||
|
|
||||||
scrollableContent.Clear(false);
|
scrollableContent.Clear(false);
|
||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
scrollPositionCache.Invalidate();
|
scrollPositionCache.Invalidate();
|
||||||
|
@ -6,31 +6,25 @@ using System.Threading.Tasks;
|
|||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game;
|
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
|
|
||||||
namespace osu.Desktop.Updater
|
namespace osu.Game.Updater
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// An update manager that shows notifications if a newer release is detected.
|
/// An update manager that shows notifications if a newer release is detected.
|
||||||
/// Installation is left up to the user.
|
/// Installation is left up to the user.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal class SimpleUpdateManager : CompositeDrawable
|
public class SimpleUpdateManager : UpdateManager
|
||||||
{
|
{
|
||||||
private NotificationOverlay notificationOverlay;
|
|
||||||
private string version;
|
private string version;
|
||||||
private GameHost host;
|
private GameHost host;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(NotificationOverlay notification, OsuGameBase game, GameHost host)
|
private void load(OsuGameBase game, GameHost host)
|
||||||
{
|
{
|
||||||
notificationOverlay = notification;
|
|
||||||
|
|
||||||
this.host = host;
|
this.host = host;
|
||||||
version = game.Version;
|
version = game.Version;
|
||||||
|
|
||||||
@ -50,7 +44,7 @@ namespace osu.Desktop.Updater
|
|||||||
|
|
||||||
if (latest.TagName != version)
|
if (latest.TagName != version)
|
||||||
{
|
{
|
||||||
notificationOverlay.Post(new SimpleNotification
|
Notifications.Post(new SimpleNotification
|
||||||
{
|
{
|
||||||
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
||||||
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
||||||
@ -82,6 +76,11 @@ namespace osu.Desktop.Updater
|
|||||||
case RuntimeInfo.Platform.MacOsx:
|
case RuntimeInfo.Platform.MacOsx:
|
||||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
|
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case RuntimeInfo.Platform.Android:
|
||||||
|
// on our testing device this causes the download to magically disappear.
|
||||||
|
//bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".apk"));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
|
return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
|
67
osu.Game/Updater/UpdateManager.cs
Normal file
67
osu.Game/Updater/UpdateManager.cs
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Notifications;
|
||||||
|
|
||||||
|
namespace osu.Game.Updater
|
||||||
|
{
|
||||||
|
public abstract class UpdateManager : CompositeDrawable
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuGameBase game { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
protected NotificationOverlay Notifications { get; private set; }
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
var version = game.Version;
|
||||||
|
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||||
|
|
||||||
|
if (game.IsDeployedBuild && version != lastVersion)
|
||||||
|
{
|
||||||
|
config.Set(OsuSetting.Version, version);
|
||||||
|
|
||||||
|
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||||
|
if (!string.IsNullOrEmpty(lastVersion))
|
||||||
|
Notifications.Post(new UpdateCompleteNotification(version));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class UpdateCompleteNotification : SimpleNotification
|
||||||
|
{
|
||||||
|
private readonly string version;
|
||||||
|
|
||||||
|
public UpdateCompleteNotification(string version)
|
||||||
|
{
|
||||||
|
this.version = version;
|
||||||
|
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
|
||||||
|
{
|
||||||
|
Icon = FontAwesome.Solid.CheckSquare;
|
||||||
|
IconBackgound.Colour = colours.BlueDark;
|
||||||
|
|
||||||
|
Activated = delegate
|
||||||
|
{
|
||||||
|
notificationOverlay.Hide();
|
||||||
|
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user