mirror of
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Merge branch 'master' into replay-local-mods
This commit is contained in:
commit
8a98aff318
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -13,13 +13,11 @@ using static osu.Game.Input.Handlers.ReplayInputHandler;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
{
|
||||
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
|
||||
|
||||
public bool AllowFail => false;
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
bool requiresHold = false;
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -9,6 +9,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestScenePlayerLoader : ManualInputManagerTestScene
|
||||
{
|
||||
private PlayerLoader loader;
|
||||
private TestPlayerLoader loader;
|
||||
private OsuScreenStack stack;
|
||||
|
||||
[SetUp]
|
||||
@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBlockLoadViaMouseMovement()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
|
||||
AddAssert("loader still active", () => loader.IsCurrentScreen());
|
||||
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoadContinuation()
|
||||
{
|
||||
Player player = null;
|
||||
SlowLoadPlayer slowPlayer = null;
|
||||
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
|
||||
AddStep("load slow dummy beatmap", () =>
|
||||
{
|
||||
stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
|
||||
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
|
||||
});
|
||||
|
||||
@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("load player", () =>
|
||||
{
|
||||
Mods.Value = new[] { gameMod = new TestMod() };
|
||||
stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
|
||||
stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
|
||||
@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("player mods applied", () => playerMod2.Applied);
|
||||
}
|
||||
|
||||
private class TestPlayerLoader : PlayerLoader
|
||||
{
|
||||
public new VisualSettings VisualSettings => base.VisualSettings;
|
||||
|
||||
public TestPlayerLoader(Func<Player> createPlayer)
|
||||
: base(createPlayer)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestMod : Mod, IApplicableToScoreProcessor
|
||||
{
|
||||
public override string Name => string.Empty;
|
||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(ChangelogListing),
|
||||
typeof(ChangelogSingleBuild),
|
||||
typeof(ChangelogBuild),
|
||||
typeof(Comments),
|
||||
};
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -4,12 +4,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
@ -27,8 +24,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
typeof(RetrievalFailurePlaceholder),
|
||||
};
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly FailableLeaderboard leaderboard;
|
||||
|
||||
public TestSceneLeaderboard()
|
||||
@ -47,13 +42,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
|
||||
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
|
||||
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
|
||||
AddStep(@"Real beatmap", realBeatmap);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
|
||||
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
|
||||
}
|
||||
|
||||
private void newScores()
|
||||
@ -245,34 +235,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
private void realBeatmap()
|
||||
private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)
|
||||
{
|
||||
leaderboard.Beatmap = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.36,
|
||||
Version = @"BASIC",
|
||||
OnlineBeatmapID = 1113057,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 6.5f,
|
||||
OverallDifficulty = 6.5f,
|
||||
ApproachRate = 5,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
Length = 115000,
|
||||
CircleCount = 265,
|
||||
SliderCount = 71,
|
||||
PlayCount = 47906,
|
||||
PassCount = 19899,
|
||||
},
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
Status = status,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -23,11 +24,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
typeof(Button)
|
||||
};
|
||||
|
||||
public TestSceneButtonSystem()
|
||||
{
|
||||
OsuLogo logo;
|
||||
ButtonSystem buttons;
|
||||
private OsuLogo logo;
|
||||
private ButtonSystem buttons;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -36,13 +38,47 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
buttons = new ButtonSystem(),
|
||||
logo = new OsuLogo { RelativePositionAxes = Axes.Both }
|
||||
logo = new OsuLogo
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(0.5f)
|
||||
}
|
||||
};
|
||||
|
||||
buttons.SetOsuLogo(logo);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAllStates()
|
||||
{
|
||||
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
|
||||
AddStep($"State to {s}", () => buttons.State = s);
|
||||
|
||||
AddStep("Enter mode", performEnterMode);
|
||||
|
||||
AddStep("Return to menu", () =>
|
||||
{
|
||||
buttons.State = ButtonSystemState.Play;
|
||||
buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint);
|
||||
buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint);
|
||||
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
|
||||
logo.FadeIn(100, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSmoothExit()
|
||||
{
|
||||
AddStep("Enter mode", performEnterMode);
|
||||
}
|
||||
|
||||
private void performEnterMode()
|
||||
{
|
||||
buttons.State = ButtonSystemState.EnteringMode;
|
||||
buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine);
|
||||
buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine);
|
||||
logo.FadeOut(300, Easing.InSine)
|
||||
.ScaleTo(0.2f, 300, Easing.InSine);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -5,9 +5,9 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -35,15 +35,15 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
|
||||
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
|
||||
|
||||
protected override double TransformDuration => 400;
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapInfo model)
|
||||
{
|
||||
Drawable drawable = getDrawableForModel(model);
|
||||
|
||||
var drawable = getDrawableForModel(model);
|
||||
drawable.RelativeSizeAxes = Axes.Both;
|
||||
drawable.Anchor = Anchor.Centre;
|
||||
drawable.Origin = Anchor.Centre;
|
||||
drawable.FillMode = FillMode.Fill;
|
||||
drawable.OnLoadComplete += d => d.FadeInFromZero(400);
|
||||
|
||||
return drawable;
|
||||
}
|
||||
|
@ -77,6 +77,7 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
|
||||
|
||||
Set(OsuSetting.ShowInterface, true);
|
||||
Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
|
||||
Set(OsuSetting.KeyOverlay, false);
|
||||
|
||||
Set(OsuSetting.FloatingComments, false);
|
||||
@ -131,6 +132,7 @@ namespace osu.Game.Configuration
|
||||
KeyOverlay,
|
||||
FloatingComments,
|
||||
ShowInterface,
|
||||
ShowHealthDisplayWhenCantFail,
|
||||
MouseDisableButtons,
|
||||
MouseDisableWheel,
|
||||
AudioOffset,
|
||||
|
@ -5,8 +5,10 @@ using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
|
||||
private readonly BeatmapInfo beatmap;
|
||||
private readonly BeatmapLeaderboardScope scope;
|
||||
private readonly RulesetInfo ruleset;
|
||||
private readonly IEnumerable<Mod> mods;
|
||||
|
||||
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
|
||||
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<Mod> mods = null)
|
||||
{
|
||||
if (!beatmap.OnlineBeatmapID.HasValue)
|
||||
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
|
||||
@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.beatmap = beatmap;
|
||||
this.scope = scope;
|
||||
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
|
||||
this.mods = mods ?? Array.Empty<Mod>();
|
||||
|
||||
Success += onSuccess;
|
||||
}
|
||||
@ -40,17 +44,19 @@ namespace osu.Game.Online.API.Requests
|
||||
}
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
|
||||
|
||||
private string createQueryParameters()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
StringBuilder query = new StringBuilder(@"?");
|
||||
|
||||
req.Timeout = 30000;
|
||||
req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
|
||||
req.AddParameter(@"mode", ruleset.ShortName);
|
||||
query.Append($@"type={scope.ToString().ToLowerInvariant()}");
|
||||
query.Append($@"&mode={ruleset.ShortName}");
|
||||
|
||||
return req;
|
||||
foreach (var mod in mods)
|
||||
query.Append($@"&mods[]={mod.Acronym}");
|
||||
|
||||
return query.ToString();
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
|
||||
}
|
||||
}
|
||||
|
@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty("versions")]
|
||||
public VersionNavigation Versions { get; set; }
|
||||
|
||||
public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
|
||||
|
||||
public class VersionNavigation
|
||||
{
|
||||
[JsonProperty("next")]
|
||||
|
@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
|
||||
}
|
||||
|
||||
if (build != null)
|
||||
Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
|
||||
new Comments(build)
|
||||
};
|
||||
}
|
||||
|
||||
public class ChangelogBuildWithNavigation : ChangelogBuild
|
||||
|
79
osu.Game/Overlays/Changelog/Comments.cs
Normal file
79
osu.Game/Overlays/Changelog/Comments.cs
Normal file
@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
public class Comments : CompositeDrawable
|
||||
{
|
||||
private readonly APIChangelogBuild build;
|
||||
|
||||
public Comments(APIChangelogBuild build)
|
||||
{
|
||||
this.build = build;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = 50,
|
||||
Vertical = 20,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
LinkFlowContainer text;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.GreyVioletDarker
|
||||
},
|
||||
},
|
||||
text = new LinkFlowContainer(t =>
|
||||
{
|
||||
t.Colour = colours.PinkLighter;
|
||||
t.Font = OsuFont.Default.With(size: 14);
|
||||
})
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
};
|
||||
|
||||
text.AddParagraph("Got feedback?", t =>
|
||||
{
|
||||
t.Colour = Color4.White;
|
||||
t.Font = OsuFont.Default.With(italics: true, size: 20);
|
||||
t.Padding = new MarginPadding { Bottom = 20 };
|
||||
});
|
||||
|
||||
text.AddParagraph("We would love to hear what you think of this update! ");
|
||||
text.AddIcon(FontAwesome.Regular.GrinHearts);
|
||||
|
||||
text.AddParagraph("Please visit the ");
|
||||
text.AddLink("web version", $"{build.Url}#comments");
|
||||
text.AddText(" of this changelog to leave any comments.");
|
||||
}
|
||||
}
|
||||
}
|
@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Show health display even when you can't fail",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Always show key overlay",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
|
||||
|
18
osu.Game/Rulesets/Mods/IApplicableToHUD.cs
Normal file
18
osu.Game/Rulesets/Mods/IApplicableToHUD.cs
Normal file
@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for mods that apply changes to the <see cref="HUDOverlay"/>.
|
||||
/// </summary>
|
||||
public interface IApplicableToHUD : IApplicableMod
|
||||
{
|
||||
/// <summary>
|
||||
/// Provide a <see cref="HUDOverlay"/>. Called once on initialisation of a play instance.
|
||||
/// </summary>
|
||||
void ApplyToHUD(HUDOverlay overlay);
|
||||
}
|
||||
}
|
29
osu.Game/Rulesets/Mods/ModBlockFail.cs
Normal file
29
osu.Game/Rulesets/Mods/ModBlockFail.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig
|
||||
{
|
||||
private Bindable<bool> showHealthBar;
|
||||
|
||||
/// <summary>
|
||||
/// We never fail, 'yo.
|
||||
/// </summary>
|
||||
public bool AllowFail => false;
|
||||
|
||||
public void ReadFromConfig(OsuConfigManager config)
|
||||
{
|
||||
showHealthBar = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail);
|
||||
}
|
||||
|
||||
public void ApplyToHUD(HUDOverlay overlay)
|
||||
{
|
||||
overlay.ShowHealthbar.BindTo(showHealthBar);
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModNoFail : Mod, IApplicableFailOverride
|
||||
public abstract class ModNoFail : ModBlockFail
|
||||
{
|
||||
public override string Name => "No Fail";
|
||||
public override string Acronym => "NF";
|
||||
@ -17,10 +17,5 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
|
||||
|
||||
/// <summary>
|
||||
/// We never fail, 'yo.
|
||||
/// </summary>
|
||||
public bool AllowFail => false;
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModRelax : Mod
|
||||
public abstract class ModRelax : ModBlockFail
|
||||
{
|
||||
public override string Name => "Relax";
|
||||
public override string Acronym => "RX";
|
||||
|
@ -332,7 +332,7 @@ namespace osu.Game.Screens.Menu
|
||||
break;
|
||||
|
||||
case ButtonSystemState.EnteringMode:
|
||||
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
|
||||
logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.Initial ? MainMenu.FADE_OUT_DURATION : 0, Easing.InSine);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,9 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class MainMenu : OsuScreen
|
||||
{
|
||||
private ButtonSystem buttons;
|
||||
public const float FADE_IN_DURATION = 300;
|
||||
|
||||
public const float FADE_OUT_DURATION = 400;
|
||||
|
||||
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
|
||||
|
||||
@ -35,6 +37,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private MenuSideFlashes sideFlashes;
|
||||
|
||||
private ButtonSystem buttons;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
@ -141,12 +145,10 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
buttons.State = ButtonSystemState.TopLevel;
|
||||
|
||||
const float length = 300;
|
||||
this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
|
||||
this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
|
||||
|
||||
this.FadeIn(length, Easing.OutQuint);
|
||||
this.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
|
||||
|
||||
sideFlashes.Delay(length).FadeIn(64, Easing.InQuint);
|
||||
sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
|
||||
}
|
||||
}
|
||||
|
||||
@ -171,12 +173,10 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
|
||||
const float length = 400;
|
||||
|
||||
buttons.State = ButtonSystemState.EnteringMode;
|
||||
|
||||
this.FadeOut(length, Easing.InSine);
|
||||
this.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
|
||||
this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
|
||||
this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
|
||||
|
||||
sideFlashes.FadeOut(64, Easing.OutQuint);
|
||||
}
|
||||
|
@ -23,7 +23,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class HUDOverlay : Container
|
||||
{
|
||||
private const int duration = 100;
|
||||
private const int duration = 250;
|
||||
private const Easing easing = Easing.OutQuint;
|
||||
|
||||
public readonly KeyCounterDisplay KeyCounter;
|
||||
public readonly RollingCounter<int> ComboCounter;
|
||||
@ -35,6 +36,8 @@ namespace osu.Game.Screens.Play
|
||||
public readonly HoldForMenuButton HoldToQuit;
|
||||
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
|
||||
|
||||
public Bindable<bool> ShowHealthbar = new Bindable<bool>(true);
|
||||
|
||||
private readonly ScoreProcessor scoreProcessor;
|
||||
private readonly DrawableRuleset drawableRuleset;
|
||||
private readonly IReadOnlyList<Mod> mods;
|
||||
@ -47,6 +50,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public Action<double> RequestSeek;
|
||||
|
||||
private readonly Container topScoreContainer;
|
||||
|
||||
public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
|
||||
{
|
||||
this.scoreProcessor = scoreProcessor;
|
||||
@ -62,11 +67,10 @@ namespace osu.Game.Screens.Play
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
topScoreContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Y = 30,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeDuration = 200,
|
||||
AutoSizeEasing = Easing.Out,
|
||||
@ -113,8 +117,21 @@ namespace osu.Game.Screens.Play
|
||||
ModDisplay.Current.Value = mods;
|
||||
|
||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||
showHud.ValueChanged += visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration);
|
||||
showHud.TriggerChange();
|
||||
showHud.BindValueChanged(visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration, easing), true);
|
||||
|
||||
ShowHealthbar.BindValueChanged(healthBar =>
|
||||
{
|
||||
if (healthBar.NewValue)
|
||||
{
|
||||
HealthDisplay.FadeIn(duration, easing);
|
||||
topScoreContainer.MoveToY(30, duration, easing);
|
||||
}
|
||||
else
|
||||
{
|
||||
HealthDisplay.FadeOut(duration, easing);
|
||||
topScoreContainer.MoveToY(0, duration, easing);
|
||||
}
|
||||
}, true);
|
||||
|
||||
if (!showHud.Value && !hasShownNotificationOnce)
|
||||
{
|
||||
|
@ -498,6 +498,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
GameplayClockContainer.Restart();
|
||||
GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint);
|
||||
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToHUD>())
|
||||
mod.ApplyToHUD(HUDOverlay);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
|
@ -18,6 +18,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private InputManager inputManager;
|
||||
|
||||
private IdleTracker idleTracker;
|
||||
|
||||
public PlayerLoader(Func<Player> createPlayer)
|
||||
{
|
||||
this.createPlayer = createPlayer;
|
||||
@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
|
||||
VisualSettings = new VisualSettings(),
|
||||
new InputSettings()
|
||||
}
|
||||
}
|
||||
},
|
||||
idleTracker = new IdleTracker(750)
|
||||
});
|
||||
|
||||
loadNewPlayer();
|
||||
@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
|
||||
// Here because IsHovered will not update unless we do so.
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
|
||||
private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
|
||||
|
||||
private void pushWhenLoaded()
|
||||
{
|
||||
|
@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.X,
|
||||
OnFilter = (tab, mods) =>
|
||||
{
|
||||
Leaderboard.FilterMods = mods;
|
||||
|
||||
switch (tab)
|
||||
{
|
||||
case BeatmapDetailTab.Details:
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
}
|
||||
|
||||
private bool filterMods;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
|
||||
/// </summary>
|
||||
public bool FilterMods
|
||||
{
|
||||
get => filterMods;
|
||||
set
|
||||
{
|
||||
if (value == filterMods)
|
||||
return;
|
||||
|
||||
filterMods = value;
|
||||
|
||||
UpdateScores();
|
||||
}
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
@ -49,16 +72,36 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
private void load()
|
||||
{
|
||||
ruleset.ValueChanged += _ => UpdateScores();
|
||||
mods.ValueChanged += _ =>
|
||||
{
|
||||
if (filterMods)
|
||||
UpdateScores();
|
||||
};
|
||||
}
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
if (Scope == BeatmapLeaderboardScope.Local)
|
||||
{
|
||||
Scores = scoreManager
|
||||
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID)
|
||||
.OrderByDescending(s => s.TotalScore).ToArray();
|
||||
var scores = scoreManager
|
||||
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
|
||||
|
||||
if (filterMods && !mods.Value.Any())
|
||||
{
|
||||
// we need to filter out all scores that have any mods to get all local nomod scores
|
||||
scores = scores.Where(s => !s.Mods.Any());
|
||||
}
|
||||
else if (filterMods)
|
||||
{
|
||||
// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
|
||||
// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
|
||||
var selectedMods = mods.Value.Select(m => m.Acronym);
|
||||
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
|
||||
}
|
||||
|
||||
Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
|
||||
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -68,19 +111,27 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Beatmap?.OnlineBeatmapID == null)
|
||||
if (Beatmap?.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
|
||||
{
|
||||
PlaceholderState = PlaceholderState.Unavailable;
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
|
||||
if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
|
||||
{
|
||||
PlaceholderState = PlaceholderState.NotSupporter;
|
||||
return null;
|
||||
}
|
||||
|
||||
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
|
||||
IReadOnlyList<Mod> requestMods = null;
|
||||
|
||||
if (filterMods && !mods.Value.Any())
|
||||
// add nomod for the request
|
||||
requestMods = new Mod[] { new ModNoMod() };
|
||||
else if (filterMods)
|
||||
requestMods = mods.Value;
|
||||
|
||||
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
|
||||
|
||||
req.Success += r => scoresCallback?.Invoke(r.Scores);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user