diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
index 265ecb7688..9acf47a67c 100644
--- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
+++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
@@ -2,7 +2,7 @@
-
+
diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
index dbade6ff8d..df5131dd8b 100644
--- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
+++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
@@ -2,7 +2,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
index a99a93c3e9..bb3e5a66f3 100644
--- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -2,7 +2,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
index bc5d02258f..5625028707 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs
@@ -13,13 +13,11 @@ using static osu.Game.Input.Handlers.ReplayInputHandler;
namespace osu.Game.Rulesets.Osu.Mods
{
- public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset
+ public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset
{
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
- public bool AllowFail => false;
-
public void Update(Playfield playfield)
{
bool requiresHold = false;
diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
index 216cc0222f..5510c3a9d9 100644
--- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
@@ -2,7 +2,7 @@
-
+
diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
index daee3a520c..ab519360ac 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
@@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Framework.MathUtils;
using osu.Framework.Screens;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Play;
+using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestScenePlayerLoader : ManualInputManagerTestScene
{
- private PlayerLoader loader;
+ private TestPlayerLoader loader;
private OsuScreenStack stack;
[SetUp]
@@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
});
+ [Test]
+ public void TestBlockLoadViaMouseMovement()
+ {
+ AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
+ AddUntilStep("wait for current", () => loader.IsCurrentScreen());
+ AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
+ AddAssert("loader still active", () => loader.IsCurrentScreen());
+ AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
+ }
+
[Test]
public void TestLoadContinuation()
{
Player player = null;
SlowLoadPlayer slowPlayer = null;
- AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
+ AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
AddStep("load slow dummy beatmap", () =>
{
- stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
+ stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
});
@@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("load player", () =>
{
Mods.Value = new[] { gameMod = new TestMod() };
- stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
+ stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
});
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
@@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
+ private class TestPlayerLoader : PlayerLoader
+ {
+ public new VisualSettings VisualSettings => base.VisualSettings;
+
+ public TestPlayerLoader(Func createPlayer)
+ : base(createPlayer)
+ {
+ }
+ }
+
private class TestMod : Mod, IApplicableToScoreProcessor
{
public override string Name => string.Empty;
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
index 0655611230..cf8bac7642 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
@@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ChangelogListing),
typeof(ChangelogSingleBuild),
typeof(ChangelogBuild),
+ typeof(Comments),
};
protected override void LoadComplete()
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
index 157e572606..8e358a77db 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
@@ -4,12 +4,9 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
-using System.Linq;
-using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Leaderboards;
-using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
@@ -27,8 +24,6 @@ namespace osu.Game.Tests.Visual.SongSelect
typeof(RetrievalFailurePlaceholder),
};
- private RulesetStore rulesets;
-
private readonly FailableLeaderboard leaderboard;
public TestSceneLeaderboard()
@@ -47,13 +42,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
- AddStep(@"Real beatmap", realBeatmap);
- }
-
- [BackgroundDependencyLoader]
- private void load(RulesetStore rulesets)
- {
- this.rulesets = rulesets;
+ foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
+ AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
}
private void newScores()
@@ -245,34 +235,12 @@ namespace osu.Game.Tests.Visual.SongSelect
leaderboard.Scores = scores;
}
- private void realBeatmap()
+ private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)
{
leaderboard.Beatmap = new BeatmapInfo
{
- StarDifficulty = 1.36,
- Version = @"BASIC",
OnlineBeatmapID = 1113057,
- Ruleset = rulesets.GetRuleset(0),
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 4,
- DrainRate = 6.5f,
- OverallDifficulty = 6.5f,
- ApproachRate = 5,
- },
- OnlineInfo = new BeatmapOnlineInfo
- {
- Length = 115000,
- CircleCount = 265,
- SliderCount = 71,
- PlayCount = 47906,
- PassCount = 19899,
- },
- Metrics = new BeatmapMetrics
- {
- Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
- Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
- },
+ Status = status,
};
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs
index c8cc864089..f0e1c38525 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs
@@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
+using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
@@ -23,11 +24,12 @@ namespace osu.Game.Tests.Visual.UserInterface
typeof(Button)
};
- public TestSceneButtonSystem()
- {
- OsuLogo logo;
- ButtonSystem buttons;
+ private OsuLogo logo;
+ private ButtonSystem buttons;
+ [SetUp]
+ public void SetUp() => Schedule(() =>
+ {
Children = new Drawable[]
{
new Box
@@ -36,13 +38,47 @@ namespace osu.Game.Tests.Visual.UserInterface
RelativeSizeAxes = Axes.Both,
},
buttons = new ButtonSystem(),
- logo = new OsuLogo { RelativePositionAxes = Axes.Both }
+ logo = new OsuLogo
+ {
+ RelativePositionAxes = Axes.Both,
+ Position = new Vector2(0.5f)
+ }
};
buttons.SetOsuLogo(logo);
+ });
+ [Test]
+ public void TestAllStates()
+ {
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType().Skip(1))
AddStep($"State to {s}", () => buttons.State = s);
+
+ AddStep("Enter mode", performEnterMode);
+
+ AddStep("Return to menu", () =>
+ {
+ buttons.State = ButtonSystemState.Play;
+ buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint);
+ buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint);
+ logo.FadeColour(Color4.White, 100, Easing.OutQuint);
+ logo.FadeIn(100, Easing.OutQuint);
+ });
+ }
+
+ [Test]
+ public void TestSmoothExit()
+ {
+ AddStep("Enter mode", performEnterMode);
+ }
+
+ private void performEnterMode()
+ {
+ buttons.State = ButtonSystemState.EnteringMode;
+ buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine);
+ buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine);
+ logo.FadeOut(300, Easing.InSine)
+ .ScaleTo(0.2f, 300, Easing.InSine);
}
}
}
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index 11d70ee7be..659f5415c3 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -3,7 +3,7 @@
-
+
diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
index 1c169184fb..dad2fe0877 100644
--- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
+++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
@@ -5,9 +5,9 @@
-
+
-
+
WinExe
diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
index 1fd3502799..30346a8a96 100644
--- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
+++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
@@ -35,15 +35,15 @@ namespace osu.Game.Beatmaps.Drawables
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
+ protected override double TransformDuration => 400;
+
protected override Drawable CreateDrawable(BeatmapInfo model)
{
- Drawable drawable = getDrawableForModel(model);
-
+ var drawable = getDrawableForModel(model);
drawable.RelativeSizeAxes = Axes.Both;
drawable.Anchor = Anchor.Centre;
drawable.Origin = Anchor.Centre;
drawable.FillMode = FillMode.Fill;
- drawable.OnLoadComplete += d => d.FadeInFromZero(400);
return drawable;
}
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 795f0b43f7..1da7c7ec1d 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -77,6 +77,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
Set(OsuSetting.ShowInterface, true);
+ Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
Set(OsuSetting.KeyOverlay, false);
Set(OsuSetting.FloatingComments, false);
@@ -131,6 +132,7 @@ namespace osu.Game.Configuration
KeyOverlay,
FloatingComments,
ShowInterface,
+ ShowHealthDisplayWhenCantFail,
MouseDisableButtons,
MouseDisableWheel,
AudioOffset,
diff --git a/osu.Game/Online/API/Requests/GetScoresRequest.cs b/osu.Game/Online/API/Requests/GetScoresRequest.cs
index e56df05570..6b0e680eb5 100644
--- a/osu.Game/Online/API/Requests/GetScoresRequest.cs
+++ b/osu.Game/Online/API/Requests/GetScoresRequest.cs
@@ -5,8 +5,10 @@ using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Screens.Select.Leaderboards;
-using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Rulesets.Mods;
+using System.Text;
+using System.Collections.Generic;
namespace osu.Game.Online.API.Requests
{
@@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
private readonly BeatmapInfo beatmap;
private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset;
+ private readonly IEnumerable mods;
- public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
+ public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable mods = null)
{
if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
@@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
this.beatmap = beatmap;
this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
+ this.mods = mods ?? Array.Empty();
Success += onSuccess;
}
@@ -40,17 +44,19 @@ namespace osu.Game.Online.API.Requests
}
}
- protected override WebRequest CreateWebRequest()
+ protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
+
+ private string createQueryParameters()
{
- var req = base.CreateWebRequest();
+ StringBuilder query = new StringBuilder(@"?");
- req.Timeout = 30000;
- req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
- req.AddParameter(@"mode", ruleset.ShortName);
+ query.Append($@"type={scope.ToString().ToLowerInvariant()}");
+ query.Append($@"&mode={ruleset.ShortName}");
- return req;
+ foreach (var mod in mods)
+ query.Append($@"&mods[]={mod.Acronym}");
+
+ return query.ToString();
}
-
- protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
}
}
diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs
index 36407c7b0e..56005e15f8 100644
--- a/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs
+++ b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs
@@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty("versions")]
public VersionNavigation Versions { get; set; }
+ public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
+
public class VersionNavigation
{
[JsonProperty("next")]
diff --git a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs
index 36ae5a756c..44552b214f 100644
--- a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs
+++ b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs
@@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
}
if (build != null)
- Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
+ Children = new Drawable[]
+ {
+ new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
+ new Comments(build)
+ };
}
public class ChangelogBuildWithNavigation : ChangelogBuild
diff --git a/osu.Game/Overlays/Changelog/Comments.cs b/osu.Game/Overlays/Changelog/Comments.cs
new file mode 100644
index 0000000000..4cf39e7b44
--- /dev/null
+++ b/osu.Game/Overlays/Changelog/Comments.cs
@@ -0,0 +1,79 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Online.API.Requests.Responses;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.Changelog
+{
+ public class Comments : CompositeDrawable
+ {
+ private readonly APIChangelogBuild build;
+
+ public Comments(APIChangelogBuild build)
+ {
+ this.build = build;
+
+ RelativeSizeAxes = Axes.X;
+ AutoSizeAxes = Axes.Y;
+
+ Padding = new MarginPadding
+ {
+ Horizontal = 50,
+ Vertical = 20,
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ LinkFlowContainer text;
+
+ InternalChildren = new Drawable[]
+ {
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ CornerRadius = 10,
+ Child = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = colours.GreyVioletDarker
+ },
+ },
+ text = new LinkFlowContainer(t =>
+ {
+ t.Colour = colours.PinkLighter;
+ t.Font = OsuFont.Default.With(size: 14);
+ })
+ {
+ Padding = new MarginPadding(20),
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ }
+ };
+
+ text.AddParagraph("Got feedback?", t =>
+ {
+ t.Colour = Color4.White;
+ t.Font = OsuFont.Default.With(italics: true, size: 20);
+ t.Padding = new MarginPadding { Bottom = 20 };
+ });
+
+ text.AddParagraph("We would love to hear what you think of this update! ");
+ text.AddIcon(FontAwesome.Regular.GrinHearts);
+
+ text.AddParagraph("Please visit the ");
+ text.AddLink("web version", $"{build.Url}#comments");
+ text.AddText(" of this changelog to leave any comments.");
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
index 997d1354b3..9142492610 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
@@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
Bindable = config.GetBindable(OsuSetting.ShowInterface)
},
new SettingsCheckbox
+ {
+ LabelText = "Show health display even when you can't fail",
+ Bindable = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail),
+ },
+ new SettingsCheckbox
{
LabelText = "Always show key overlay",
Bindable = config.GetBindable(OsuSetting.KeyOverlay)
diff --git a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs
new file mode 100644
index 0000000000..4fb535a0b3
--- /dev/null
+++ b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs
@@ -0,0 +1,18 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Screens.Play;
+
+namespace osu.Game.Rulesets.Mods
+{
+ ///
+ /// An interface for mods that apply changes to the .
+ ///
+ public interface IApplicableToHUD : IApplicableMod
+ {
+ ///
+ /// Provide a . Called once on initialisation of a play instance.
+ ///
+ void ApplyToHUD(HUDOverlay overlay);
+ }
+}
diff --git a/osu.Game/Rulesets/Mods/ModBlockFail.cs b/osu.Game/Rulesets/Mods/ModBlockFail.cs
new file mode 100644
index 0000000000..26efc3932d
--- /dev/null
+++ b/osu.Game/Rulesets/Mods/ModBlockFail.cs
@@ -0,0 +1,29 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Game.Configuration;
+using osu.Game.Screens.Play;
+
+namespace osu.Game.Rulesets.Mods
+{
+ public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig
+ {
+ private Bindable showHealthBar;
+
+ ///
+ /// We never fail, 'yo.
+ ///
+ public bool AllowFail => false;
+
+ public void ReadFromConfig(OsuConfigManager config)
+ {
+ showHealthBar = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail);
+ }
+
+ public void ApplyToHUD(HUDOverlay overlay)
+ {
+ overlay.ShowHealthbar.BindTo(showHealthBar);
+ }
+ }
+}
diff --git a/osu.Game/Rulesets/Mods/ModNoFail.cs b/osu.Game/Rulesets/Mods/ModNoFail.cs
index 1ee1f92d8c..49ee3354c3 100644
--- a/osu.Game/Rulesets/Mods/ModNoFail.cs
+++ b/osu.Game/Rulesets/Mods/ModNoFail.cs
@@ -7,7 +7,7 @@ using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
- public abstract class ModNoFail : Mod, IApplicableFailOverride
+ public abstract class ModNoFail : ModBlockFail
{
public override string Name => "No Fail";
public override string Acronym => "NF";
@@ -17,10 +17,5 @@ namespace osu.Game.Rulesets.Mods
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
-
- ///
- /// We never fail, 'yo.
- ///
- public bool AllowFail => false;
}
}
diff --git a/osu.Game/Rulesets/Mods/ModRelax.cs b/osu.Game/Rulesets/Mods/ModRelax.cs
index 4feb89186c..7c355577d4 100644
--- a/osu.Game/Rulesets/Mods/ModRelax.cs
+++ b/osu.Game/Rulesets/Mods/ModRelax.cs
@@ -7,7 +7,7 @@ using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
- public abstract class ModRelax : Mod
+ public abstract class ModRelax : ModBlockFail
{
public override string Name => "Relax";
public override string Acronym => "RX";
diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs
index 5aa244cc06..1a3e1213b4 100644
--- a/osu.Game/Screens/Menu/ButtonSystem.cs
+++ b/osu.Game/Screens/Menu/ButtonSystem.cs
@@ -332,7 +332,7 @@ namespace osu.Game.Screens.Menu
break;
case ButtonSystemState.EnteringMode:
- logoTrackingContainer.StartTracking(logo, 0, Easing.In);
+ logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.Initial ? MainMenu.FADE_OUT_DURATION : 0, Easing.InSine);
break;
}
}
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index 7e6de54d1b..c64bea840f 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -23,7 +23,9 @@ namespace osu.Game.Screens.Menu
{
public class MainMenu : OsuScreen
{
- private ButtonSystem buttons;
+ public const float FADE_IN_DURATION = 300;
+
+ public const float FADE_OUT_DURATION = 400;
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
@@ -35,6 +37,8 @@ namespace osu.Game.Screens.Menu
private MenuSideFlashes sideFlashes;
+ private ButtonSystem buttons;
+
[Resolved]
private GameHost host { get; set; }
@@ -141,12 +145,10 @@ namespace osu.Game.Screens.Menu
{
buttons.State = ButtonSystemState.TopLevel;
- const float length = 300;
+ this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
+ this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
- this.FadeIn(length, Easing.OutQuint);
- this.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
-
- sideFlashes.Delay(length).FadeIn(64, Easing.InQuint);
+ sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
}
}
@@ -171,12 +173,10 @@ namespace osu.Game.Screens.Menu
{
base.OnSuspending(next);
- const float length = 400;
-
buttons.State = ButtonSystemState.EnteringMode;
- this.FadeOut(length, Easing.InSine);
- this.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
+ this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
+ this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
sideFlashes.FadeOut(64, Easing.OutQuint);
}
diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs
index 017bf70133..43b9491750 100644
--- a/osu.Game/Screens/Play/HUDOverlay.cs
+++ b/osu.Game/Screens/Play/HUDOverlay.cs
@@ -23,7 +23,8 @@ namespace osu.Game.Screens.Play
{
public class HUDOverlay : Container
{
- private const int duration = 100;
+ private const int duration = 250;
+ private const Easing easing = Easing.OutQuint;
public readonly KeyCounterDisplay KeyCounter;
public readonly RollingCounter ComboCounter;
@@ -35,6 +36,8 @@ namespace osu.Game.Screens.Play
public readonly HoldForMenuButton HoldToQuit;
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
+ public Bindable ShowHealthbar = new Bindable(true);
+
private readonly ScoreProcessor scoreProcessor;
private readonly DrawableRuleset drawableRuleset;
private readonly IReadOnlyList mods;
@@ -47,6 +50,8 @@ namespace osu.Game.Screens.Play
public Action RequestSeek;
+ private readonly Container topScoreContainer;
+
public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList mods)
{
this.scoreProcessor = scoreProcessor;
@@ -62,11 +67,10 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
- new Container
+ topScoreContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
- Y = 30,
AutoSizeAxes = Axes.Both,
AutoSizeDuration = 200,
AutoSizeEasing = Easing.Out,
@@ -113,8 +117,21 @@ namespace osu.Game.Screens.Play
ModDisplay.Current.Value = mods;
showHud = config.GetBindable(OsuSetting.ShowInterface);
- showHud.ValueChanged += visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration);
- showHud.TriggerChange();
+ showHud.BindValueChanged(visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration, easing), true);
+
+ ShowHealthbar.BindValueChanged(healthBar =>
+ {
+ if (healthBar.NewValue)
+ {
+ HealthDisplay.FadeIn(duration, easing);
+ topScoreContainer.MoveToY(30, duration, easing);
+ }
+ else
+ {
+ HealthDisplay.FadeOut(duration, easing);
+ topScoreContainer.MoveToY(0, duration, easing);
+ }
+ }, true);
if (!showHud.Value && !hasShownNotificationOnce)
{
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 30a3bc2fc6..0da9c77f25 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -498,6 +498,9 @@ namespace osu.Game.Screens.Play
GameplayClockContainer.Restart();
GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint);
+
+ foreach (var mod in Mods.Value.OfType())
+ mod.ApplyToHUD(HUDOverlay);
}
public override void OnSuspending(IScreen next)
diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs
index 681ce701d0..5396321160 100644
--- a/osu.Game/Screens/Play/PlayerLoader.cs
+++ b/osu.Game/Screens/Play/PlayerLoader.cs
@@ -18,6 +18,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
+using osu.Game.Input;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.HUD;
@@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
private InputManager inputManager;
+ private IdleTracker idleTracker;
+
public PlayerLoader(Func createPlayer)
{
this.createPlayer = createPlayer;
@@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
VisualSettings = new VisualSettings(),
new InputSettings()
}
- }
+ },
+ idleTracker = new IdleTracker(750)
});
loadNewPlayer();
@@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
// Here because IsHovered will not update unless we do so.
public override bool HandlePositionalInput => true;
- private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
+ private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
private void pushWhenLoaded()
{
diff --git a/osu.Game/Screens/Select/BeatmapDetailArea.cs b/osu.Game/Screens/Select/BeatmapDetailArea.cs
index 477037355c..b66a2ffe0f 100644
--- a/osu.Game/Screens/Select/BeatmapDetailArea.cs
+++ b/osu.Game/Screens/Select/BeatmapDetailArea.cs
@@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
OnFilter = (tab, mods) =>
{
+ Leaderboard.FilterMods = mods;
+
switch (tab)
{
case BeatmapDetailTab.Details:
diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
index 68f153a97d..0f6d4f3188 100644
--- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
+++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
@@ -11,6 +11,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
@@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
+ private bool filterMods;
+
+ ///
+ /// Whether to apply the game's currently selected mods as a filter when retrieving scores.
+ ///
+ public bool FilterMods
+ {
+ get => filterMods;
+ set
+ {
+ if (value == filterMods)
+ return;
+
+ filterMods = value;
+
+ UpdateScores();
+ }
+ }
+
[Resolved]
private ScoreManager scoreManager { get; set; }
[Resolved]
private IBindable ruleset { get; set; }
+ [Resolved]
+ private IBindable> mods { get; set; }
+
[Resolved]
private IAPIProvider api { get; set; }
@@ -49,16 +72,36 @@ namespace osu.Game.Screens.Select.Leaderboards
private void load()
{
ruleset.ValueChanged += _ => UpdateScores();
+ mods.ValueChanged += _ =>
+ {
+ if (filterMods)
+ UpdateScores();
+ };
}
protected override APIRequest FetchScores(Action> scoresCallback)
{
if (Scope == BeatmapLeaderboardScope.Local)
{
- Scores = scoreManager
- .QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID)
- .OrderByDescending(s => s.TotalScore).ToArray();
+ var scores = scoreManager
+ .QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
+
+ if (filterMods && !mods.Value.Any())
+ {
+ // we need to filter out all scores that have any mods to get all local nomod scores
+ scores = scores.Where(s => !s.Mods.Any());
+ }
+ else if (filterMods)
+ {
+ // otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
+ // we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
+ var selectedMods = mods.Value.Select(m => m.Acronym);
+ scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
+ }
+
+ Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
+
return null;
}
@@ -68,19 +111,27 @@ namespace osu.Game.Screens.Select.Leaderboards
return null;
}
- if (Beatmap?.OnlineBeatmapID == null)
+ if (Beatmap?.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
{
PlaceholderState = PlaceholderState.Unavailable;
return null;
}
- if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
+ if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
{
PlaceholderState = PlaceholderState.NotSupporter;
return null;
}
- var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
+ IReadOnlyList requestMods = null;
+
+ if (filterMods && !mods.Value.Any())
+ // add nomod for the request
+ requestMods = new Mod[] { new ModNoMod() };
+ else if (filterMods)
+ requestMods = mods.Value;
+
+ var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
req.Success += r => scoresCallback?.Invoke(r.Scores);