1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-28 04:02:57 +08:00

Merge branch 'master' into replay-local-mods

This commit is contained in:
Dean Herbert 2019-07-08 22:38:02 +09:00 committed by GitHub
commit 8a98aff318
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
29 changed files with 342 additions and 100 deletions

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -13,13 +13,11 @@ using static osu.Game.Input.Handlers.ReplayInputHandler;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject> public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
{ {
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
public bool AllowFail => false;
public void Update(Playfield playfield) public void Update(Playfield playfield)
{ {
bool requiresHold = false; bool requiresHold = false;

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
public class TestScenePlayerLoader : ManualInputManagerTestScene public class TestScenePlayerLoader : ManualInputManagerTestScene
{ {
private PlayerLoader loader; private TestPlayerLoader loader;
private OsuScreenStack stack; private OsuScreenStack stack;
[SetUp] [SetUp]
@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
}); });
[Test]
public void TestBlockLoadViaMouseMovement()
{
AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
}
[Test] [Test]
public void TestLoadContinuation() public void TestLoadContinuation()
{ {
Player player = null; Player player = null;
SlowLoadPlayer slowPlayer = null; SlowLoadPlayer slowPlayer = null;
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false)))); AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen()); AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre)); AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen()); AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
AddStep("load slow dummy beatmap", () => AddStep("load slow dummy beatmap", () =>
{ {
stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false))); stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000); Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
}); });
@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("load player", () => AddStep("load player", () =>
{ {
Mods.Value = new[] { gameMod = new TestMod() }; Mods.Value = new[] { gameMod = new TestMod() };
stack.Push(loader = new PlayerLoader(() => player = new TestPlayer())); stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
}); });
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen()); AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied); AddAssert("player mods applied", () => playerMod2.Applied);
} }
private class TestPlayerLoader : PlayerLoader
{
public new VisualSettings VisualSettings => base.VisualSettings;
public TestPlayerLoader(Func<Player> createPlayer)
: base(createPlayer)
{
}
}
private class TestMod : Mod, IApplicableToScoreProcessor private class TestMod : Mod, IApplicableToScoreProcessor
{ {
public override string Name => string.Empty; public override string Name => string.Empty;

View File

@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ChangelogListing), typeof(ChangelogListing),
typeof(ChangelogSingleBuild), typeof(ChangelogSingleBuild),
typeof(ChangelogBuild), typeof(ChangelogBuild),
typeof(Comments),
}; };
protected override void LoadComplete() protected override void LoadComplete()

View File

@ -4,12 +4,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users; using osu.Game.Users;
@ -27,8 +24,6 @@ namespace osu.Game.Tests.Visual.SongSelect
typeof(RetrievalFailurePlaceholder), typeof(RetrievalFailurePlaceholder),
}; };
private RulesetStore rulesets;
private readonly FailableLeaderboard leaderboard; private readonly FailableLeaderboard leaderboard;
public TestSceneLeaderboard() public TestSceneLeaderboard()
@ -47,13 +42,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter)); AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn)); AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable)); AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
AddStep(@"Real beatmap", realBeatmap); foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
} AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
} }
private void newScores() private void newScores()
@ -245,34 +235,12 @@ namespace osu.Game.Tests.Visual.SongSelect
leaderboard.Scores = scores; leaderboard.Scores = scores;
} }
private void realBeatmap() private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)
{ {
leaderboard.Beatmap = new BeatmapInfo leaderboard.Beatmap = new BeatmapInfo
{ {
StarDifficulty = 1.36,
Version = @"BASIC",
OnlineBeatmapID = 1113057, OnlineBeatmapID = 1113057,
Ruleset = rulesets.GetRuleset(0), Status = status,
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 6.5f,
OverallDifficulty = 6.5f,
ApproachRate = 5,
},
OnlineInfo = new BeatmapOnlineInfo
{
Length = 115000,
CircleCount = 265,
SliderCount = 71,
PlayCount = 47906,
PassCount = 19899,
},
Metrics = new BeatmapMetrics
{
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}; };
} }

View File

@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
@ -23,11 +24,12 @@ namespace osu.Game.Tests.Visual.UserInterface
typeof(Button) typeof(Button)
}; };
public TestSceneButtonSystem() private OsuLogo logo;
{ private ButtonSystem buttons;
OsuLogo logo;
ButtonSystem buttons;
[SetUp]
public void SetUp() => Schedule(() =>
{
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -36,13 +38,47 @@ namespace osu.Game.Tests.Visual.UserInterface
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
buttons = new ButtonSystem(), buttons = new ButtonSystem(),
logo = new OsuLogo { RelativePositionAxes = Axes.Both } logo = new OsuLogo
{
RelativePositionAxes = Axes.Both,
Position = new Vector2(0.5f)
}
}; };
buttons.SetOsuLogo(logo); buttons.SetOsuLogo(logo);
});
[Test]
public void TestAllStates()
{
foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1)) foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType<ButtonSystemState>().Skip(1))
AddStep($"State to {s}", () => buttons.State = s); AddStep($"State to {s}", () => buttons.State = s);
AddStep("Enter mode", performEnterMode);
AddStep("Return to menu", () =>
{
buttons.State = ButtonSystemState.Play;
buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint);
buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint);
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
logo.FadeIn(100, Easing.OutQuint);
});
}
[Test]
public void TestSmoothExit()
{
AddStep("Enter mode", performEnterMode);
}
private void performEnterMode()
{
buttons.State = ButtonSystemState.EnteringMode;
buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine);
buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine);
logo.FadeOut(300, Easing.InSine)
.ScaleTo(0.2f, 300, Easing.InSine);
} }
} }
} }

View File

@ -3,7 +3,7 @@
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="DeepEqual" Version="2.0.0" /> <PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -5,9 +5,9 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

View File

@ -35,15 +35,15 @@ namespace osu.Game.Beatmaps.Drawables
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad) protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay); => new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
protected override double TransformDuration => 400;
protected override Drawable CreateDrawable(BeatmapInfo model) protected override Drawable CreateDrawable(BeatmapInfo model)
{ {
Drawable drawable = getDrawableForModel(model); var drawable = getDrawableForModel(model);
drawable.RelativeSizeAxes = Axes.Both; drawable.RelativeSizeAxes = Axes.Both;
drawable.Anchor = Anchor.Centre; drawable.Anchor = Anchor.Centre;
drawable.Origin = Anchor.Centre; drawable.Origin = Anchor.Centre;
drawable.FillMode = FillMode.Fill; drawable.FillMode = FillMode.Fill;
drawable.OnLoadComplete += d => d.FadeInFromZero(400);
return drawable; return drawable;
} }

View File

@ -77,6 +77,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01); Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
Set(OsuSetting.ShowInterface, true); Set(OsuSetting.ShowInterface, true);
Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
Set(OsuSetting.KeyOverlay, false); Set(OsuSetting.KeyOverlay, false);
Set(OsuSetting.FloatingComments, false); Set(OsuSetting.FloatingComments, false);
@ -131,6 +132,7 @@ namespace osu.Game.Configuration
KeyOverlay, KeyOverlay,
FloatingComments, FloatingComments,
ShowInterface, ShowInterface,
ShowHealthDisplayWhenCantFail,
MouseDisableButtons, MouseDisableButtons,
MouseDisableWheel, MouseDisableWheel,
AudioOffset, AudioOffset,

View File

@ -5,8 +5,10 @@ using System;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Select.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using System.Text;
using System.Collections.Generic;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
private readonly BeatmapInfo beatmap; private readonly BeatmapInfo beatmap;
private readonly BeatmapLeaderboardScope scope; private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;
private readonly IEnumerable<Mod> mods;
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global) public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<Mod> mods = null)
{ {
if (!beatmap.OnlineBeatmapID.HasValue) if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}."); throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
this.beatmap = beatmap; this.beatmap = beatmap;
this.scope = scope; this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset)); this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
this.mods = mods ?? Array.Empty<Mod>();
Success += onSuccess; Success += onSuccess;
} }
@ -40,17 +44,19 @@ namespace osu.Game.Online.API.Requests
} }
} }
protected override WebRequest CreateWebRequest() protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
private string createQueryParameters()
{ {
var req = base.CreateWebRequest(); StringBuilder query = new StringBuilder(@"?");
req.Timeout = 30000; query.Append($@"type={scope.ToString().ToLowerInvariant()}");
req.AddParameter(@"type", scope.ToString().ToLowerInvariant()); query.Append($@"&mode={ruleset.ShortName}");
req.AddParameter(@"mode", ruleset.ShortName);
return req; foreach (var mod in mods)
query.Append($@"&mods[]={mod.Acronym}");
return query.ToString();
} }
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
} }
} }

View File

@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty("versions")] [JsonProperty("versions")]
public VersionNavigation Versions { get; set; } public VersionNavigation Versions { get; set; }
public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
public class VersionNavigation public class VersionNavigation
{ {
[JsonProperty("next")] [JsonProperty("next")]

View File

@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
} }
if (build != null) if (build != null)
Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild }; Children = new Drawable[]
{
new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
new Comments(build)
};
} }
public class ChangelogBuildWithNavigation : ChangelogBuild public class ChangelogBuildWithNavigation : ChangelogBuild

View File

@ -0,0 +1,79 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osuTK.Graphics;
namespace osu.Game.Overlays.Changelog
{
public class Comments : CompositeDrawable
{
private readonly APIChangelogBuild build;
public Comments(APIChangelogBuild build)
{
this.build = build;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding
{
Horizontal = 50,
Vertical = 20,
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
LinkFlowContainer text;
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreyVioletDarker
},
},
text = new LinkFlowContainer(t =>
{
t.Colour = colours.PinkLighter;
t.Font = OsuFont.Default.With(size: 14);
})
{
Padding = new MarginPadding(20),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
};
text.AddParagraph("Got feedback?", t =>
{
t.Colour = Color4.White;
t.Font = OsuFont.Default.With(italics: true, size: 20);
t.Padding = new MarginPadding { Bottom = 20 };
});
text.AddParagraph("We would love to hear what you think of this update! ");
text.AddIcon(FontAwesome.Regular.GrinHearts);
text.AddParagraph("Please visit the ");
text.AddLink("web version", $"{build.Url}#comments");
text.AddText(" of this changelog to leave any comments.");
}
}
}

View File

@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface) Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
}, },
new SettingsCheckbox new SettingsCheckbox
{
LabelText = "Show health display even when you can't fail",
Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
},
new SettingsCheckbox
{ {
LabelText = "Always show key overlay", LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay) Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)

View File

@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// An interface for mods that apply changes to the <see cref="HUDOverlay"/>.
/// </summary>
public interface IApplicableToHUD : IApplicableMod
{
/// <summary>
/// Provide a <see cref="HUDOverlay"/>. Called once on initialisation of a play instance.
/// </summary>
void ApplyToHUD(HUDOverlay overlay);
}
}

View File

@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig
{
private Bindable<bool> showHealthBar;
/// <summary>
/// We never fail, 'yo.
/// </summary>
public bool AllowFail => false;
public void ReadFromConfig(OsuConfigManager config)
{
showHealthBar = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail);
}
public void ApplyToHUD(HUDOverlay overlay)
{
overlay.ShowHealthbar.BindTo(showHealthBar);
}
}
}

View File

@ -7,7 +7,7 @@ using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
public abstract class ModNoFail : Mod, IApplicableFailOverride public abstract class ModNoFail : ModBlockFail
{ {
public override string Name => "No Fail"; public override string Name => "No Fail";
public override string Acronym => "NF"; public override string Acronym => "NF";
@ -17,10 +17,5 @@ namespace osu.Game.Rulesets.Mods
public override double ScoreMultiplier => 0.5; public override double ScoreMultiplier => 0.5;
public override bool Ranked => true; public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) }; public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
/// <summary>
/// We never fail, 'yo.
/// </summary>
public bool AllowFail => false;
} }
} }

View File

@ -7,7 +7,7 @@ using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods namespace osu.Game.Rulesets.Mods
{ {
public abstract class ModRelax : Mod public abstract class ModRelax : ModBlockFail
{ {
public override string Name => "Relax"; public override string Name => "Relax";
public override string Acronym => "RX"; public override string Acronym => "RX";

View File

@ -332,7 +332,7 @@ namespace osu.Game.Screens.Menu
break; break;
case ButtonSystemState.EnteringMode: case ButtonSystemState.EnteringMode:
logoTrackingContainer.StartTracking(logo, 0, Easing.In); logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.Initial ? MainMenu.FADE_OUT_DURATION : 0, Easing.InSine);
break; break;
} }
} }

View File

@ -23,7 +23,9 @@ namespace osu.Game.Screens.Menu
{ {
public class MainMenu : OsuScreen public class MainMenu : OsuScreen
{ {
private ButtonSystem buttons; public const float FADE_IN_DURATION = 300;
public const float FADE_OUT_DURATION = 400;
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial; public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial;
@ -35,6 +37,8 @@ namespace osu.Game.Screens.Menu
private MenuSideFlashes sideFlashes; private MenuSideFlashes sideFlashes;
private ButtonSystem buttons;
[Resolved] [Resolved]
private GameHost host { get; set; } private GameHost host { get; set; }
@ -141,12 +145,10 @@ namespace osu.Game.Screens.Menu
{ {
buttons.State = ButtonSystemState.TopLevel; buttons.State = ButtonSystemState.TopLevel;
const float length = 300; this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
this.FadeIn(length, Easing.OutQuint); sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
this.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
sideFlashes.Delay(length).FadeIn(64, Easing.InQuint);
} }
} }
@ -171,12 +173,10 @@ namespace osu.Game.Screens.Menu
{ {
base.OnSuspending(next); base.OnSuspending(next);
const float length = 400;
buttons.State = ButtonSystemState.EnteringMode; buttons.State = ButtonSystemState.EnteringMode;
this.FadeOut(length, Easing.InSine); this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
this.MoveTo(new Vector2(-800, 0), length, Easing.InSine); this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
sideFlashes.FadeOut(64, Easing.OutQuint); sideFlashes.FadeOut(64, Easing.OutQuint);
} }

View File

@ -23,7 +23,8 @@ namespace osu.Game.Screens.Play
{ {
public class HUDOverlay : Container public class HUDOverlay : Container
{ {
private const int duration = 100; private const int duration = 250;
private const Easing easing = Easing.OutQuint;
public readonly KeyCounterDisplay KeyCounter; public readonly KeyCounterDisplay KeyCounter;
public readonly RollingCounter<int> ComboCounter; public readonly RollingCounter<int> ComboCounter;
@ -35,6 +36,8 @@ namespace osu.Game.Screens.Play
public readonly HoldForMenuButton HoldToQuit; public readonly HoldForMenuButton HoldToQuit;
public readonly PlayerSettingsOverlay PlayerSettingsOverlay; public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
public Bindable<bool> ShowHealthbar = new Bindable<bool>(true);
private readonly ScoreProcessor scoreProcessor; private readonly ScoreProcessor scoreProcessor;
private readonly DrawableRuleset drawableRuleset; private readonly DrawableRuleset drawableRuleset;
private readonly IReadOnlyList<Mod> mods; private readonly IReadOnlyList<Mod> mods;
@ -47,6 +50,8 @@ namespace osu.Game.Screens.Play
public Action<double> RequestSeek; public Action<double> RequestSeek;
private readonly Container topScoreContainer;
public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods) public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
{ {
this.scoreProcessor = scoreProcessor; this.scoreProcessor = scoreProcessor;
@ -62,11 +67,10 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
{ {
new Container topScoreContainer = new Container
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Y = 30,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
AutoSizeDuration = 200, AutoSizeDuration = 200,
AutoSizeEasing = Easing.Out, AutoSizeEasing = Easing.Out,
@ -113,8 +117,21 @@ namespace osu.Game.Screens.Play
ModDisplay.Current.Value = mods; ModDisplay.Current.Value = mods;
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface); showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
showHud.ValueChanged += visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration); showHud.BindValueChanged(visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration, easing), true);
showHud.TriggerChange();
ShowHealthbar.BindValueChanged(healthBar =>
{
if (healthBar.NewValue)
{
HealthDisplay.FadeIn(duration, easing);
topScoreContainer.MoveToY(30, duration, easing);
}
else
{
HealthDisplay.FadeOut(duration, easing);
topScoreContainer.MoveToY(0, duration, easing);
}
}, true);
if (!showHud.Value && !hasShownNotificationOnce) if (!showHud.Value && !hasShownNotificationOnce)
{ {

View File

@ -498,6 +498,9 @@ namespace osu.Game.Screens.Play
GameplayClockContainer.Restart(); GameplayClockContainer.Restart();
GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint); GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint);
foreach (var mod in Mods.Value.OfType<IApplicableToHUD>())
mod.ApplyToHUD(HUDOverlay);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(IScreen next)

View File

@ -18,6 +18,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
private InputManager inputManager; private InputManager inputManager;
private IdleTracker idleTracker;
public PlayerLoader(Func<Player> createPlayer) public PlayerLoader(Func<Player> createPlayer)
{ {
this.createPlayer = createPlayer; this.createPlayer = createPlayer;
@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
VisualSettings = new VisualSettings(), VisualSettings = new VisualSettings(),
new InputSettings() new InputSettings()
} }
} },
idleTracker = new IdleTracker(750)
}); });
loadNewPlayer(); loadNewPlayer();
@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
// Here because IsHovered will not update unless we do so. // Here because IsHovered will not update unless we do so.
public override bool HandlePositionalInput => true; public override bool HandlePositionalInput => true;
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null; private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
private void pushWhenLoaded() private void pushWhenLoaded()
{ {

View File

@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
OnFilter = (tab, mods) => OnFilter = (tab, mods) =>
{ {
Leaderboard.FilterMods = mods;
switch (tab) switch (tab)
{ {
case BeatmapDetailTab.Details: case BeatmapDetailTab.Details:

View File

@ -11,6 +11,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Leaderboards namespace osu.Game.Screens.Select.Leaderboards
@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
} }
} }
private bool filterMods;
/// <summary>
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
/// </summary>
public bool FilterMods
{
get => filterMods;
set
{
if (value == filterMods)
return;
filterMods = value;
UpdateScores();
}
}
[Resolved] [Resolved]
private ScoreManager scoreManager { get; set; } private ScoreManager scoreManager { get; set; }
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; }
@ -49,16 +72,36 @@ namespace osu.Game.Screens.Select.Leaderboards
private void load() private void load()
{ {
ruleset.ValueChanged += _ => UpdateScores(); ruleset.ValueChanged += _ => UpdateScores();
mods.ValueChanged += _ =>
{
if (filterMods)
UpdateScores();
};
} }
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback) protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{ {
if (Scope == BeatmapLeaderboardScope.Local) if (Scope == BeatmapLeaderboardScope.Local)
{ {
Scores = scoreManager var scores = scoreManager
.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID) .QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
.OrderByDescending(s => s.TotalScore).ToArray();
if (filterMods && !mods.Value.Any())
{
// we need to filter out all scores that have any mods to get all local nomod scores
scores = scores.Where(s => !s.Mods.Any());
}
else if (filterMods)
{
// otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
// we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
var selectedMods = mods.Value.Select(m => m.Acronym);
scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
}
Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores; PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
return null; return null;
} }
@ -68,19 +111,27 @@ namespace osu.Game.Screens.Select.Leaderboards
return null; return null;
} }
if (Beatmap?.OnlineBeatmapID == null) if (Beatmap?.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
{ {
PlaceholderState = PlaceholderState.Unavailable; PlaceholderState = PlaceholderState.Unavailable;
return null; return null;
} }
if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter) if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
{ {
PlaceholderState = PlaceholderState.NotSupporter; PlaceholderState = PlaceholderState.NotSupporter;
return null; return null;
} }
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope); IReadOnlyList<Mod> requestMods = null;
if (filterMods && !mods.Value.Any())
// add nomod for the request
requestMods = new Mod[] { new ModNoMod() };
else if (filterMods)
requestMods = mods.Value;
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
req.Success += r => scoresCallback?.Invoke(r.Scores); req.Success += r => scoresCallback?.Invoke(r.Scores);