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Change mod description and settings labels
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parent
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commit
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@ -15,25 +15,25 @@ namespace osu.Game.Rulesets.Mods
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public override string Acronym => "RD";
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public override string Acronym => "RD";
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public override IconUsage? Icon => OsuIcon.Dice;
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public override IconUsage? Icon => OsuIcon.Dice;
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public override ModType Type => ModType.Fun;
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public override ModType Type => ModType.Fun;
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public override string Description => "Hit objects appear at random positions";
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public override string Description => "Practice your reaction time!";
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public override double ScoreMultiplier => 1;
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public override double ScoreMultiplier => 1;
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public override bool Ranked => false;
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public override bool Ranked => false;
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[SettingSource("Randomise circle positions", "Hit circles appear at random positions")]
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[SettingSource("Circles", "Hit circles appear at random positions")]
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public Bindable<bool> RandomiseCirclePositions { get; } = new BindableBool
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public Bindable<bool> RandomiseCirclePositions { get; } = new BindableBool
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{
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{
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Default = true,
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Default = true,
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Value = true,
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Value = true,
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};
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};
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[SettingSource("Randomise slider positions", "Sliders appear at random positions")]
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[SettingSource("Sliders", "Sliders appear at random positions")]
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public Bindable<bool> RandomiseSliderPositions { get; } = new BindableBool
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public Bindable<bool> RandomiseSliderPositions { get; } = new BindableBool
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{
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{
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Default = true,
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Default = true,
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Value = true,
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Value = true,
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};
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};
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[SettingSource("Randomise spinner positions", "Spinners appear at random positions")]
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[SettingSource("Spinners", "Spinners appear at random positions")]
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public Bindable<bool> RandomiseSpinnerPositions { get; } = new BindableBool
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public Bindable<bool> RandomiseSpinnerPositions { get; } = new BindableBool
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{
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{
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Default = true,
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Default = true,
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