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Fix base UpdateManager thinking it can check for updates
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@ -20,7 +20,9 @@ namespace osu.Game.Updater
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/// <summary>
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/// Whether this UpdateManager should be or is capable of checking for updates.
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/// </summary>
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public bool CanCheckForUpdate => game.IsDeployedBuild;
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public bool CanCheckForUpdate => game.IsDeployedBuild &&
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// only implementations will actually check for updates.
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GetType() != typeof(UpdateManager);
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private string lastVersion;
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