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Rework EF Core usage in model classes
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parent
6a4198d0d6
commit
887aa7496b
@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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{
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{
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beatmap = original;
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beatmap = original;
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BeatmapDifficulty difficulty = original.BeatmapInfo.BeatmapDifficulty;
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BeatmapDifficulty difficulty = original.BeatmapInfo.Difficulty;
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int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
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int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
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random = new FastRandom(seed);
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random = new FastRandom(seed);
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@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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// The true distance, accounting for any repeats
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// The true distance, accounting for any repeats
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double distance = (distanceData?.Distance ?? 0) * repeatCount;
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double distance = (distanceData?.Distance ?? 0) * repeatCount;
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// The velocity of the osu! hit object - calculated as the velocity of a slider
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// The velocity of the osu! hit object - calculated as the velocity of a slider
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BeatmapDifficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
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// The duration of the osu! hit object
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// The duration of the osu! hit object
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double osuDuration = distance / osuVelocity;
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double osuDuration = distance / osuVelocity;
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@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (drainTime == 0)
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if (drainTime == 0)
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drainTime = 10000;
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drainTime = 10000;
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BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.BeatmapDifficulty;
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BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.Difficulty;
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conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + Beatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
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conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + Beatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
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conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
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conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
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@ -21,6 +21,6 @@ namespace osu.Game.Rulesets.Mania
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return 0;
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return 0;
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}
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}
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.BeatmapDifficulty.CircleSize)));
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize)));
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}
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}
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}
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}
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@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
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protected override void SimulateAutoplay(Beatmap<ManiaHitObject> beatmap)
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protected override void SimulateAutoplay(Beatmap<ManiaHitObject> beatmap)
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{
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{
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BeatmapDifficulty difficulty = beatmap.BeatmapInfo.BeatmapDifficulty;
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BeatmapDifficulty difficulty = beatmap.BeatmapInfo.Difficulty;
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hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
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hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
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hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);
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hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);
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@ -88,18 +88,18 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter()
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter()
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{
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{
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if (IsForCurrentRuleset)
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if (IsForCurrentRuleset)
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AvailableColumns = (int)Math.Max(1, Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.CircleSize));
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AvailableColumns = (int)Math.Max(1, Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.CircleSize));
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else
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else
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{
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{
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float percentSliderOrSpinner = (float)WorkingBeatmap.Beatmap.HitObjects.Count(h => h is IHasEndTime) / WorkingBeatmap.Beatmap.HitObjects.Count;
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float percentSliderOrSpinner = (float)WorkingBeatmap.Beatmap.HitObjects.Count(h => h is IHasEndTime) / WorkingBeatmap.Beatmap.HitObjects.Count;
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if (percentSliderOrSpinner < 0.2)
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if (percentSliderOrSpinner < 0.2)
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AvailableColumns = 7;
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AvailableColumns = 7;
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else if (percentSliderOrSpinner < 0.3 || Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.CircleSize) >= 5)
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else if (percentSliderOrSpinner < 0.3 || Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.CircleSize) >= 5)
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty) > 5 ? 7 : 6;
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) > 5 ? 7 : 6;
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else if (percentSliderOrSpinner > 0.6)
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else if (percentSliderOrSpinner > 0.6)
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty) > 4 ? 5 : 4;
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) > 4 ? 5 : 4;
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else
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else
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AvailableColumns = Math.Max(4, Math.Min((int)Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty) + 1, 7));
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AvailableColumns = Math.Max(4, Math.Min((int)Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) + 1, 7));
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}
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}
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return new ManiaBeatmapConverter(IsForCurrentRuleset, AvailableColumns);
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return new ManiaBeatmapConverter(IsForCurrentRuleset, AvailableColumns);
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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
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protected override void SimulateAutoplay(Beatmap<OsuHitObject> beatmap)
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protected override void SimulateAutoplay(Beatmap<OsuHitObject> beatmap)
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{
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{
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hpDrainRate = beatmap.BeatmapInfo.BeatmapDifficulty.DrainRate;
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hpDrainRate = beatmap.BeatmapInfo.Difficulty.DrainRate;
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foreach (var obj in beatmap.HitObjects)
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foreach (var obj in beatmap.HitObjects)
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{
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{
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@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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if (autoCursorScale && beatmap.Value != null)
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if (autoCursorScale && beatmap.Value != null)
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{
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{
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// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
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// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
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scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BeatmapDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
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scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.Difficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
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}
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}
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cursorContainer.Scale = new Vector2(scale);
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cursorContainer.Scale = new Vector2(scale);
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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{
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{
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// Rewrite the beatmap info to add the slider velocity multiplier
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// Rewrite the beatmap info to add the slider velocity multiplier
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BeatmapInfo info = original.BeatmapInfo.DeepClone();
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BeatmapInfo info = original.BeatmapInfo.DeepClone();
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info.BeatmapDifficulty.SliderMultiplier *= legacy_velocity_multiplier;
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info.Difficulty.SliderMultiplier *= legacy_velocity_multiplier;
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Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
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Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
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@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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double distance = distanceData.Distance * repeats * legacy_velocity_multiplier;
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double distance = distanceData.Distance * repeats * legacy_velocity_multiplier;
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// The velocity of the taiko hit object - calculated as the velocity of a drum roll
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// The velocity of the taiko hit object - calculated as the velocity of a drum roll
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double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.BeatmapDifficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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// The duration of the taiko hit object
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// The duration of the taiko hit object
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double taikoDuration = distance / taikoVelocity;
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double taikoDuration = distance / taikoVelocity;
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@ -103,12 +103,12 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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speedAdjustedBeatLength *= speedAdjustment;
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speedAdjustedBeatLength *= speedAdjustment;
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// The velocity of the osu! hit object - calculated as the velocity of a slider
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// The velocity of the osu! hit object - calculated as the velocity of a slider
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BeatmapDifficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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// The duration of the osu! hit object
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// The duration of the osu! hit object
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double osuDuration = distance / osuVelocity;
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double osuDuration = distance / osuVelocity;
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// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
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// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
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double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.BeatmapDifficulty.SliderTickRate, taikoDuration / repeats);
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double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.Difficulty.SliderTickRate, taikoDuration / repeats);
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if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
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if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
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{
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{
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@ -151,13 +151,13 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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Samples = obj.Samples,
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Samples = obj.Samples,
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IsStrong = strong,
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IsStrong = strong,
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Duration = taikoDuration,
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Duration = taikoDuration,
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TickRate = beatmap.BeatmapInfo.BeatmapDifficulty.SliderTickRate == 3 ? 3 : 4,
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TickRate = beatmap.BeatmapInfo.Difficulty.SliderTickRate == 3 ? 3 : 4,
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};
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};
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}
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}
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}
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}
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else if (endTimeData != null)
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else if (endTimeData != null)
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{
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{
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double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
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double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
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yield return new Swell
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yield return new Swell
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{
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{
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@ -71,12 +71,12 @@ namespace osu.Game.Rulesets.Taiko.Scoring
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protected override void SimulateAutoplay(Beatmap<TaikoHitObject> beatmap)
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protected override void SimulateAutoplay(Beatmap<TaikoHitObject> beatmap)
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{
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{
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double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BeatmapDifficulty.DrainRate, 0.5, 0.75, 0.98));
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double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.DrainRate, 0.5, 0.75, 0.98));
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hpIncreaseTick = hp_hit_tick;
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hpIncreaseTick = hp_hit_tick;
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hpIncreaseGreat = hpMultiplierNormal * hp_hit_great;
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hpIncreaseGreat = hpMultiplierNormal * hp_hit_great;
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hpIncreaseGood = hpMultiplierNormal * hp_hit_good;
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hpIncreaseGood = hpMultiplierNormal * hp_hit_good;
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hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BeatmapDifficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max);
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hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max);
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foreach (var obj in beatmap.HitObjects)
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foreach (var obj in beatmap.HitObjects)
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{
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{
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@ -67,8 +67,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
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HitObjects = new List<HitObject> { new CentreHit() },
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HitObjects = new List<HitObject> { new CentreHit() },
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BeatmapInfo = new BeatmapInfo
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BeatmapInfo = new BeatmapInfo
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{
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{
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BeatmapDifficulty = new BeatmapDifficulty(),
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Difficulty = new BeatmapDifficulty(),
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BeatmapMetadata = new BeatmapMetadata
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Metadata = new BeatmapMetadata
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{
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{
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Artist = @"Unknown",
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Artist = @"Unknown",
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Title = @"Sample Beatmap",
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Title = @"Sample Beatmap",
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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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StartTime = time,
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StartTime = time,
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};
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};
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barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BeatmapDifficulty);
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barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.Difficulty);
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bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
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bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
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Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
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Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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{
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{
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var beatmap = decoder.Decode(new StreamReader(stream));
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var beatmap = decoder.Decode(new StreamReader(stream));
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var meta = beatmap.BeatmapInfo.BeatmapMetadata;
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var meta = beatmap.BeatmapInfo.Metadata;
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Assert.AreEqual(241526, meta.BeatmapSetOnlineInfoId);
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Assert.AreEqual(241526, meta.BeatmapSetOnlineInfoId);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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@ -85,7 +85,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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{
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{
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var beatmap = decoder.Decode(new StreamReader(stream));
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var beatmap = decoder.Decode(new StreamReader(stream));
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var difficulty = beatmap.BeatmapInfo.BeatmapDifficulty;
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var difficulty = beatmap.BeatmapInfo.Difficulty;
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Assert.AreEqual(6.5f, difficulty.DrainRate);
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Assert.AreEqual(6.5f, difficulty.DrainRate);
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Assert.AreEqual(4, difficulty.CircleSize);
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Assert.AreEqual(4, difficulty.CircleSize);
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Assert.AreEqual(8, difficulty.OverallDifficulty);
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Assert.AreEqual(8, difficulty.OverallDifficulty);
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@ -143,4 +143,4 @@ namespace osu.Game.Tests.Beatmaps.Formats
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}
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}
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}
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}
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}
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}
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}
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}
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@ -29,7 +29,7 @@ namespace osu.Game.Beatmaps
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new Color4(121, 9, 13, 255)
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new Color4(121, 9, 13, 255)
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};
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};
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public BeatmapMetadata Metadata => BeatmapInfo?.BeatmapMetadata ?? BeatmapInfo?.BeatmapSetInfo?.BeatmapMetadata;
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public BeatmapMetadata Metadata => BeatmapInfo?.Metadata ?? BeatmapInfo?.BeatmapSet?.Metadata;
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/// <summary>
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/// <summary>
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/// The HitObjects this Beatmap contains.
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/// The HitObjects this Beatmap contains.
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace osu.Game.Beatmaps
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namespace osu.Game.Beatmaps
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@ -13,7 +12,7 @@ namespace osu.Game.Beatmaps
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/// </summary>
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/// </summary>
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public const float DEFAULT_DIFFICULTY = 5;
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public const float DEFAULT_DIFFICULTY = 5;
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[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public int Id { get; set; }
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public float DrainRate { get; set; } = DEFAULT_DIFFICULTY;
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public float DrainRate { get; set; } = DEFAULT_DIFFICULTY;
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public float CircleSize { get; set; } = DEFAULT_DIFFICULTY;
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public float CircleSize { get; set; } = DEFAULT_DIFFICULTY;
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{
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{
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public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable
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public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable
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{
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{
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[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public int Id { get; set; }
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//TODO: should be in database
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//TODO: should be in database
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@ -23,17 +23,18 @@ namespace osu.Game.Beatmaps
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public int? BeatmapSetOnlineInfoId { get; set; }
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public int? BeatmapSetOnlineInfoId { get; set; }
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[ForeignKey(nameof(BeatmapSetInfo))]
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public int BeatmapSetInfoId { get; set; }
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public int BeatmapSetInfoId { get; set; }
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public BeatmapSetInfo BeatmapSetInfo { get; set; }
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[ForeignKey(nameof(BeatmapMetadata))]
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public BeatmapSetInfo BeatmapSet { get; set; }
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|
||||||
public int BeatmapMetadataId { get; set; }
|
public int BeatmapMetadataId { get; set; }
|
||||||
public BeatmapMetadata BeatmapMetadata { get; set; }
|
|
||||||
|
|
||||||
[ForeignKey(nameof(BeatmapDifficulty))]
|
public BeatmapMetadata Metadata { get; set; }
|
||||||
|
|
||||||
|
//[Required]
|
||||||
public int BeatmapDifficultyId { get; set; }
|
public int BeatmapDifficultyId { get; set; }
|
||||||
public BeatmapDifficulty BeatmapDifficulty { get; set; }
|
|
||||||
|
public BeatmapDifficulty Difficulty { get; set; }
|
||||||
|
|
||||||
[NotMapped]
|
[NotMapped]
|
||||||
public BeatmapMetrics Metrics { get; set; }
|
public BeatmapMetrics Metrics { get; set; }
|
||||||
@ -51,6 +52,7 @@ namespace osu.Game.Beatmaps
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// MD5 is kept for legacy support (matching against replays, osu-web-10 etc.).
|
/// MD5 is kept for legacy support (matching against replays, osu-web-10 etc.).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
[NotMapped]
|
||||||
[JsonProperty("file_md5")]
|
[JsonProperty("file_md5")]
|
||||||
public string MD5Hash { get; set; }
|
public string MD5Hash { get; set; }
|
||||||
|
|
||||||
@ -60,9 +62,9 @@ namespace osu.Game.Beatmaps
|
|||||||
public float StackLeniency { get; set; }
|
public float StackLeniency { get; set; }
|
||||||
public bool SpecialStyle { get; set; }
|
public bool SpecialStyle { get; set; }
|
||||||
|
|
||||||
[ForeignKey(nameof(RulesetInfo))]
|
|
||||||
public int RulesetInfoId { get; set; }
|
public int RulesetInfoId { get; set; }
|
||||||
public RulesetInfo RulesetInfo { get; set; }
|
|
||||||
|
public RulesetInfo Ruleset { get; set; }
|
||||||
|
|
||||||
public bool LetterboxInBreaks { get; set; }
|
public bool LetterboxInBreaks { get; set; }
|
||||||
public bool WidescreenStoryboard { get; set; }
|
public bool WidescreenStoryboard { get; set; }
|
||||||
@ -113,12 +115,12 @@ namespace osu.Game.Beatmaps
|
|||||||
return Id == other?.Id;
|
return Id == other?.Id;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSetInfo != null && other.BeatmapSetInfo != null &&
|
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||||
BeatmapSetInfo.Hash == other.BeatmapSetInfo.Hash &&
|
BeatmapSet.Hash == other.BeatmapSet.Hash &&
|
||||||
(BeatmapMetadata ?? BeatmapSetInfo.BeatmapMetadata).AudioFile == (other.BeatmapMetadata ?? other.BeatmapSetInfo.BeatmapMetadata).AudioFile;
|
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
|
||||||
|
|
||||||
public bool BackgroundEquals(BeatmapInfo other) => other != null && BeatmapSetInfo != null && other.BeatmapSetInfo != null &&
|
public bool BackgroundEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||||
BeatmapSetInfo.Hash == other.BeatmapSetInfo.Hash &&
|
BeatmapSet.Hash == other.BeatmapSet.Hash &&
|
||||||
(BeatmapMetadata ?? BeatmapSetInfo.BeatmapMetadata).BackgroundFile == (other.BeatmapMetadata ?? other.BeatmapSetInfo.BeatmapMetadata).BackgroundFile;
|
(Metadata ?? BeatmapSet.Metadata).BackgroundFile == (other.Metadata ?? other.BeatmapSet.Metadata).BackgroundFile;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -200,7 +200,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
ProgressNotification downloadNotification = new ProgressNotification
|
ProgressNotification downloadNotification = new ProgressNotification
|
||||||
{
|
{
|
||||||
Text = $"Downloading {beatmapSetInfo.BeatmapMetadata.Artist} - {beatmapSetInfo.BeatmapMetadata.Title}",
|
Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
|
||||||
};
|
};
|
||||||
|
|
||||||
var request = new DownloadBeatmapSetRequest(beatmapSetInfo);
|
var request = new DownloadBeatmapSetRequest(beatmapSetInfo);
|
||||||
@ -306,11 +306,11 @@ namespace osu.Game.Beatmaps
|
|||||||
//lock (beatmaps)
|
//lock (beatmaps)
|
||||||
// beatmaps.Populate(beatmapInfo);
|
// beatmaps.Populate(beatmapInfo);
|
||||||
|
|
||||||
if (beatmapInfo.BeatmapSetInfo == null)
|
if (beatmapInfo.BeatmapSet == null)
|
||||||
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoId} is not in the local database.");
|
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoId} is not in the local database.");
|
||||||
|
|
||||||
if (beatmapInfo.BeatmapMetadata == null)
|
if (beatmapInfo.Metadata == null)
|
||||||
beatmapInfo.BeatmapMetadata = beatmapInfo.BeatmapSetInfo.BeatmapMetadata;
|
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
||||||
|
|
||||||
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(files.Store, beatmapInfo);
|
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(files.Store, beatmapInfo);
|
||||||
|
|
||||||
@ -466,7 +466,7 @@ namespace osu.Game.Beatmaps
|
|||||||
Beatmaps = new List<BeatmapInfo>(),
|
Beatmaps = new List<BeatmapInfo>(),
|
||||||
Hash = hash,
|
Hash = hash,
|
||||||
Files = fileInfos,
|
Files = fileInfos,
|
||||||
BeatmapMetadata = metadata
|
Metadata = metadata
|
||||||
};
|
};
|
||||||
|
|
||||||
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));
|
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));
|
||||||
@ -488,10 +488,10 @@ namespace osu.Game.Beatmaps
|
|||||||
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
||||||
|
|
||||||
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
|
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
|
||||||
beatmap.BeatmapInfo.BeatmapMetadata = null;
|
beatmap.BeatmapInfo.Metadata = null;
|
||||||
|
|
||||||
// TODO: this should be done in a better place once we actually need to dynamically update it.
|
// TODO: this should be done in a better place once we actually need to dynamically update it.
|
||||||
beatmap.BeatmapInfo.RulesetInfo = rulesets.QueryRulesetInfo(r => r.Id == beatmap.BeatmapInfo.RulesetInfoId);
|
beatmap.BeatmapInfo.Ruleset = rulesets.QueryRulesetInfo(r => r.Id == beatmap.BeatmapInfo.RulesetInfoId);
|
||||||
beatmap.BeatmapInfo.StarDifficulty = rulesets.QueryRulesetInfo(r => r.Id == beatmap.BeatmapInfo.RulesetInfoId)?.CreateInstance()?.CreateDifficultyCalculator(beatmap)
|
beatmap.BeatmapInfo.StarDifficulty = rulesets.QueryRulesetInfo(r => r.Id == beatmap.BeatmapInfo.RulesetInfoId)?.CreateInstance()?.CreateDifficultyCalculator(beatmap)
|
||||||
.Calculate() ?? 0;
|
.Calculate() ?? 0;
|
||||||
|
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.ComponentModel.DataAnnotations;
|
|
||||||
using System.ComponentModel.DataAnnotations.Schema;
|
using System.ComponentModel.DataAnnotations.Schema;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
@ -10,7 +9,7 @@ namespace osu.Game.Beatmaps
|
|||||||
{
|
{
|
||||||
public class BeatmapMetadata
|
public class BeatmapMetadata
|
||||||
{
|
{
|
||||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
public int? BeatmapSetOnlineInfoId { get; set; }
|
public int? BeatmapSetOnlineInfoId { get; set; }
|
||||||
|
@ -9,15 +9,13 @@ namespace osu.Game.Beatmaps
|
|||||||
{
|
{
|
||||||
public class BeatmapSetFileInfo
|
public class BeatmapSetFileInfo
|
||||||
{
|
{
|
||||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||||
public int ID { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
[ForeignKey(nameof(BeatmapSetInfo))]
|
|
||||||
public int BeatmapSetInfoId { get; set; }
|
public int BeatmapSetInfoId { get; set; }
|
||||||
public BeatmapSetInfo BeatmapSetInfo { get; set; }
|
|
||||||
|
|
||||||
[ForeignKey(nameof(FileInfo))]
|
|
||||||
public int FileInfoId { get; set; }
|
public int FileInfoId { get; set; }
|
||||||
|
|
||||||
public FileInfo FileInfo { get; set; }
|
public FileInfo FileInfo { get; set; }
|
||||||
|
|
||||||
[Required]
|
[Required]
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel.DataAnnotations;
|
|
||||||
using System.ComponentModel.DataAnnotations.Schema;
|
using System.ComponentModel.DataAnnotations.Schema;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
@ -10,14 +9,14 @@ namespace osu.Game.Beatmaps
|
|||||||
{
|
{
|
||||||
public class BeatmapSetInfo
|
public class BeatmapSetInfo
|
||||||
{
|
{
|
||||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
public int? BeatmapSetOnlineInfoId { get; set; }
|
public int? BeatmapSetOnlineInfoId { get; set; }
|
||||||
|
|
||||||
[ForeignKey(nameof(BeatmapMetadata))]
|
public BeatmapMetadata Metadata { get; set; }
|
||||||
|
|
||||||
public int BeatmapMetadataId { get; set; }
|
public int BeatmapMetadataId { get; set; }
|
||||||
public BeatmapMetadata BeatmapMetadata { get; set; }
|
|
||||||
|
|
||||||
public List<BeatmapInfo> Beatmaps { get; set; }
|
public List<BeatmapInfo> Beatmaps { get; set; }
|
||||||
|
|
||||||
@ -26,6 +25,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
|
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
|
||||||
|
|
||||||
|
[NotMapped]
|
||||||
public bool DeletePending { get; set; }
|
public bool DeletePending { get; set; }
|
||||||
|
|
||||||
public string Hash { get; set; }
|
public string Hash { get; set; }
|
||||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps
|
|||||||
Objects = CreateBeatmapConverter().Convert(beatmap).HitObjects;
|
Objects = CreateBeatmapConverter().Convert(beatmap).HitObjects;
|
||||||
|
|
||||||
foreach (var h in Objects)
|
foreach (var h in Objects)
|
||||||
h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BeatmapDifficulty);
|
h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
||||||
|
|
||||||
PreprocessHitObjects();
|
PreprocessHitObjects();
|
||||||
}
|
}
|
||||||
|
@ -135,7 +135,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = @"Exo2.0-MediumItalic",
|
Font = @"Exo2.0-MediumItalic",
|
||||||
Text = $"{(beatmap.BeatmapMetadata ?? beatmap.BeatmapSetInfo.BeatmapMetadata).Author}",
|
Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author}",
|
||||||
TextSize = 16,
|
TextSize = 16,
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft
|
Origin = Anchor.BottomLeft
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
new ConstrainedIconContainer
|
new ConstrainedIconContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Icon = beatmap.RulesetInfo.CreateInstance().CreateIcon()
|
Icon = beatmap.Ruleset.CreateInstance().CreateIcon()
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -18,14 +18,14 @@ namespace osu.Game.Beatmaps
|
|||||||
public DummyWorkingBeatmap(OsuGameBase game)
|
public DummyWorkingBeatmap(OsuGameBase game)
|
||||||
: base(new BeatmapInfo
|
: base(new BeatmapInfo
|
||||||
{
|
{
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Artist = "please load a beatmap!",
|
Artist = "please load a beatmap!",
|
||||||
Title = "no beatmaps available!",
|
Title = "no beatmaps available!",
|
||||||
Author = "no one",
|
Author = "no one",
|
||||||
},
|
},
|
||||||
BeatmapSetInfo = new BeatmapSetInfo(),
|
BeatmapSet = new BeatmapSetInfo(),
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
DrainRate = 0,
|
DrainRate = 0,
|
||||||
CircleSize = 0,
|
CircleSize = 0,
|
||||||
@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
|
|||||||
SliderMultiplier = 0,
|
SliderMultiplier = 0,
|
||||||
SliderTickRate = 0,
|
SliderTickRate = 0,
|
||||||
},
|
},
|
||||||
RulesetInfo = new DummyRulesetInfo()
|
Ruleset = new DummyRulesetInfo()
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
this.game = game;
|
this.game = game;
|
||||||
|
@ -48,8 +48,8 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BeatmapMetadata = new BeatmapMetadata(),
|
Metadata = new BeatmapMetadata(),
|
||||||
BeatmapDifficulty = new BeatmapDifficulty(),
|
Difficulty = new BeatmapDifficulty(),
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
var metadata = beatmap.BeatmapInfo.BeatmapMetadata;
|
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||||
switch (pair.Key)
|
switch (pair.Key)
|
||||||
{
|
{
|
||||||
case @"AudioFilename":
|
case @"AudioFilename":
|
||||||
@ -155,7 +155,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
var metadata = beatmap.BeatmapInfo.BeatmapMetadata;
|
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||||
switch (pair.Key)
|
switch (pair.Key)
|
||||||
{
|
{
|
||||||
case @"Title":
|
case @"Title":
|
||||||
@ -177,10 +177,10 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
beatmap.BeatmapInfo.Version = pair.Value;
|
beatmap.BeatmapInfo.Version = pair.Value;
|
||||||
break;
|
break;
|
||||||
case @"Source":
|
case @"Source":
|
||||||
beatmap.BeatmapInfo.BeatmapMetadata.Source = pair.Value;
|
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
|
||||||
break;
|
break;
|
||||||
case @"Tags":
|
case @"Tags":
|
||||||
beatmap.BeatmapInfo.BeatmapMetadata.Tags = pair.Value;
|
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
|
||||||
break;
|
break;
|
||||||
case @"BeatmapID":
|
case @"BeatmapID":
|
||||||
beatmap.BeatmapInfo.BeatmapOnlineInfoId = int.Parse(pair.Value);
|
beatmap.BeatmapInfo.BeatmapOnlineInfoId = int.Parse(pair.Value);
|
||||||
@ -196,7 +196,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
var difficulty = beatmap.BeatmapInfo.BeatmapDifficulty;
|
var difficulty = beatmap.BeatmapInfo.Difficulty;
|
||||||
switch (pair.Key)
|
switch (pair.Key)
|
||||||
{
|
{
|
||||||
case @"HPDrainRate":
|
case @"HPDrainRate":
|
||||||
@ -270,7 +270,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
string filename = split[2].Trim('"');
|
string filename = split[2].Trim('"');
|
||||||
|
|
||||||
if (type == EventType.Background)
|
if (type == EventType.Background)
|
||||||
beatmap.BeatmapInfo.BeatmapMetadata.BackgroundFile = filename;
|
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case EventType.Break:
|
case EventType.Break:
|
||||||
@ -674,7 +674,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
|
|
||||||
foreach (var hitObject in beatmap.HitObjects)
|
foreach (var hitObject in beatmap.HitObjects)
|
||||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BeatmapDifficulty);
|
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
||||||
}
|
}
|
||||||
|
|
||||||
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Beatmaps
|
|||||||
protected WorkingBeatmap(BeatmapInfo beatmapInfo)
|
protected WorkingBeatmap(BeatmapInfo beatmapInfo)
|
||||||
{
|
{
|
||||||
BeatmapInfo = beatmapInfo;
|
BeatmapInfo = beatmapInfo;
|
||||||
BeatmapSetInfo = beatmapInfo.BeatmapSetInfo;
|
BeatmapSetInfo = beatmapInfo.BeatmapSet;
|
||||||
Metadata = beatmapInfo.BeatmapMetadata ?? BeatmapSetInfo?.BeatmapMetadata ?? new BeatmapMetadata();
|
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||||
|
|
||||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.ComponentModel.DataAnnotations;
|
|
||||||
using System.ComponentModel.DataAnnotations.Schema;
|
using System.ComponentModel.DataAnnotations.Schema;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
@ -9,7 +8,7 @@ namespace osu.Game.IO
|
|||||||
{
|
{
|
||||||
public class FileInfo
|
public class FileInfo
|
||||||
{
|
{
|
||||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
public string Hash { get; set; }
|
public string Hash { get; set; }
|
||||||
|
@ -1,22 +1,18 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.ComponentModel.DataAnnotations;
|
|
||||||
using System.ComponentModel.DataAnnotations.Schema;
|
using System.ComponentModel.DataAnnotations.Schema;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets;
|
|
||||||
|
|
||||||
namespace osu.Game.Input.Bindings
|
namespace osu.Game.Input.Bindings
|
||||||
{
|
{
|
||||||
[Table("KeyBinding")]
|
[Table("KeyBinding")]
|
||||||
public class DatabasedKeyBinding : KeyBinding
|
public class DatabasedKeyBinding : KeyBinding
|
||||||
{
|
{
|
||||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
[ForeignKey(nameof(RulesetInfo))]
|
|
||||||
public int? RulesetInfoId { get; set; }
|
public int? RulesetInfoId { get; set; }
|
||||||
public RulesetInfo RulesetInfo;
|
|
||||||
|
|
||||||
public int? Variant { get; set; }
|
public int? Variant { get; set; }
|
||||||
|
|
||||||
|
@ -51,4 +51,4 @@ namespace osu.Game.Input.Bindings
|
|||||||
KeyBindings = store.Query(ruleset?.Id, variant);
|
KeyBindings = store.Query(ruleset?.Id, variant);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
return new BeatmapSetInfo
|
return new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
BeatmapSetOnlineInfoId = onlineId,
|
BeatmapSetOnlineInfoId = onlineId,
|
||||||
BeatmapMetadata = this,
|
Metadata = this,
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
Author = new User
|
Author = new User
|
||||||
@ -99,8 +99,8 @@ namespace osu.Game.Online.API.Requests
|
|||||||
{
|
{
|
||||||
return new BeatmapInfo
|
return new BeatmapInfo
|
||||||
{
|
{
|
||||||
BeatmapMetadata = this,
|
Metadata = this,
|
||||||
RulesetInfo = rulesets.GetRuleset(ruleset),
|
Ruleset = rulesets.GetRuleset(ruleset),
|
||||||
StarDifficulty = starDifficulty,
|
StarDifficulty = starDifficulty,
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
OnlineInfo = new BeatmapOnlineInfo
|
||||||
{
|
{
|
||||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
public void ApplyBeatmap(BeatmapInfo beatmap)
|
public void ApplyBeatmap(BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
Beatmap = beatmap;
|
Beatmap = beatmap;
|
||||||
Ruleset = beatmap.RulesetInfo;
|
Ruleset = beatmap.Ruleset;
|
||||||
|
|
||||||
// Evaluate the mod string
|
// Evaluate the mod string
|
||||||
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
|
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
|
||||||
|
@ -43,8 +43,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
beatmapSet = value;
|
beatmapSet = value;
|
||||||
|
|
||||||
Picker.BeatmapSet = author.BeatmapSet = details.BeatmapSet = BeatmapSet;
|
Picker.BeatmapSet = author.BeatmapSet = details.BeatmapSet = BeatmapSet;
|
||||||
title.Text = BeatmapSet.BeatmapMetadata.Title;
|
title.Text = BeatmapSet.Metadata.Title;
|
||||||
artist.Text = BeatmapSet.BeatmapMetadata.Artist;
|
artist.Text = BeatmapSet.Metadata.Artist;
|
||||||
|
|
||||||
cover?.FadeOut(400, Easing.Out);
|
cover?.FadeOut(400, Easing.Out);
|
||||||
coverContainer.Add(cover = new DelayedLoadWrapper(new BeatmapSetCover(BeatmapSet)
|
coverContainer.Add(cover = new DelayedLoadWrapper(new BeatmapSetCover(BeatmapSet)
|
||||||
|
@ -33,8 +33,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (value == beatmapSet) return;
|
if (value == beatmapSet) return;
|
||||||
beatmapSet = value;
|
beatmapSet = value;
|
||||||
|
|
||||||
source.Text = BeatmapSet.BeatmapMetadata.Source;
|
source.Text = BeatmapSet.Metadata.Source;
|
||||||
tags.Text = BeatmapSet.BeatmapMetadata.Tags;
|
tags.Text = BeatmapSet.Metadata.Tags;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -66,13 +66,13 @@ namespace osu.Game.Overlays.Direct
|
|||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.TitleUnicode, SetInfo.BeatmapMetadata.Title),
|
Text = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||||
TextSize = 18,
|
TextSize = 18,
|
||||||
Font = @"Exo2.0-BoldItalic",
|
Font = @"Exo2.0-BoldItalic",
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.ArtistUnicode, SetInfo.BeatmapMetadata.Artist),
|
Text = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||||
Font = @"Exo2.0-BoldItalic",
|
Font = @"Exo2.0-BoldItalic",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -116,7 +116,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = SetInfo.BeatmapMetadata.Author,
|
Text = SetInfo.Metadata.Author,
|
||||||
TextSize = 14,
|
TextSize = 14,
|
||||||
Font = @"Exo2.0-SemiBoldItalic",
|
Font = @"Exo2.0-SemiBoldItalic",
|
||||||
Shadow = false,
|
Shadow = false,
|
||||||
@ -132,11 +132,11 @@ namespace osu.Game.Overlays.Direct
|
|||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $"from {SetInfo.BeatmapMetadata.Source}",
|
Text = $"from {SetInfo.Metadata.Source}",
|
||||||
TextSize = 14,
|
TextSize = 14,
|
||||||
Shadow = false,
|
Shadow = false,
|
||||||
Colour = colours.Gray5,
|
Colour = colours.Gray5,
|
||||||
Alpha = string.IsNullOrEmpty(SetInfo.BeatmapMetadata.Source) ? 0f : 1f,
|
Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -54,13 +54,13 @@ namespace osu.Game.Overlays.Direct
|
|||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Current = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.TitleUnicode, SetInfo.BeatmapMetadata.Title),
|
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||||
TextSize = 18,
|
TextSize = 18,
|
||||||
Font = @"Exo2.0-BoldItalic",
|
Font = @"Exo2.0-BoldItalic",
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Current = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.ArtistUnicode, SetInfo.BeatmapMetadata.Artist),
|
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||||
Font = @"Exo2.0-BoldItalic",
|
Font = @"Exo2.0-BoldItalic",
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = SetInfo.BeatmapMetadata.Author,
|
Text = SetInfo.Metadata.Author,
|
||||||
TextSize = 14,
|
TextSize = 14,
|
||||||
Font = @"Exo2.0-SemiBoldItalic",
|
Font = @"Exo2.0-SemiBoldItalic",
|
||||||
},
|
},
|
||||||
@ -109,11 +109,11 @@ namespace osu.Game.Overlays.Direct
|
|||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $"from {SetInfo.BeatmapMetadata.Source}",
|
Text = $"from {SetInfo.Metadata.Source}",
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
TextSize = 14,
|
TextSize = 14,
|
||||||
Alpha = string.IsNullOrEmpty(SetInfo.BeatmapMetadata.Source) ? 0f : 1f,
|
Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -57,9 +57,9 @@ namespace osu.Game.Overlays
|
|||||||
var tags = new List<string>();
|
var tags = new List<string>();
|
||||||
foreach (var s in beatmapSets)
|
foreach (var s in beatmapSets)
|
||||||
{
|
{
|
||||||
artists.Add(s.BeatmapMetadata.Artist);
|
artists.Add(s.Metadata.Artist);
|
||||||
songs.Add(s.BeatmapMetadata.Title);
|
songs.Add(s.Metadata.Title);
|
||||||
tags.AddRange(s.BeatmapMetadata.Tags.Split(' '));
|
tags.AddRange(s.Metadata.Tags.Split(' '));
|
||||||
}
|
}
|
||||||
|
|
||||||
ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
|
ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
|
||||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
hoverColour = colours.Yellow;
|
hoverColour = colours.Yellow;
|
||||||
artistColour = colours.Gray9;
|
artistColour = colours.Gray9;
|
||||||
|
|
||||||
var metadata = BeatmapSetInfo.BeatmapMetadata;
|
var metadata = BeatmapSetInfo.Metadata;
|
||||||
FilterTerms = metadata.SearchableTerms;
|
FilterTerms = metadata.SearchableTerms;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -2,13 +2,13 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.ComponentModel.DataAnnotations;
|
using System.ComponentModel.DataAnnotations.Schema;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets
|
namespace osu.Game.Rulesets
|
||||||
{
|
{
|
||||||
public class RulesetInfo : IEquatable<RulesetInfo>
|
public class RulesetInfo : IEquatable<RulesetInfo>
|
||||||
{
|
{
|
||||||
[Key]
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||||
public int? Id { get; set; }
|
public int? Id { get; set; }
|
||||||
|
|
||||||
public string Name { get; set; }
|
public string Name { get; set; }
|
||||||
|
@ -172,11 +172,11 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
// Apply difficulty adjustments from mods before using Difficulty.
|
// Apply difficulty adjustments from mods before using Difficulty.
|
||||||
foreach (var mod in Mods.OfType<IApplicableToDifficulty>())
|
foreach (var mod in Mods.OfType<IApplicableToDifficulty>())
|
||||||
mod.ApplyToDifficulty(Beatmap.BeatmapInfo.BeatmapDifficulty);
|
mod.ApplyToDifficulty(Beatmap.BeatmapInfo.Difficulty);
|
||||||
|
|
||||||
// Apply defaults
|
// Apply defaults
|
||||||
foreach (var h in Beatmap.HitObjects)
|
foreach (var h in Beatmap.HitObjects)
|
||||||
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BeatmapDifficulty);
|
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.Difficulty);
|
||||||
|
|
||||||
// Post-process the beatmap
|
// Post-process the beatmap
|
||||||
processor.PostProcess(Beatmap);
|
processor.PostProcess(Beatmap);
|
||||||
|
@ -230,7 +230,7 @@ namespace osu.Game.Screens.Multiplayer
|
|||||||
coverContainer.FadeIn(transition_duration);
|
coverContainer.FadeIn(transition_duration);
|
||||||
coverContainer.Children = new[]
|
coverContainer.Children = new[]
|
||||||
{
|
{
|
||||||
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSetInfo)
|
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSet)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -239,9 +239,9 @@ namespace osu.Game.Screens.Multiplayer
|
|||||||
}) { RelativeSizeAxes = Axes.Both },
|
}) { RelativeSizeAxes = Axes.Both },
|
||||||
};
|
};
|
||||||
|
|
||||||
beatmapTitle.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.TitleUnicode, value.BeatmapMetadata.Title);
|
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
|
||||||
beatmapDash.Text = @" - ";
|
beatmapDash.Text = @" - ";
|
||||||
beatmapArtist.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.ArtistUnicode, value.BeatmapMetadata.Artist);
|
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -331,7 +331,7 @@ namespace osu.Game.Screens.Multiplayer
|
|||||||
coverContainer.FadeIn(transition_duration);
|
coverContainer.FadeIn(transition_duration);
|
||||||
coverContainer.Children = new[]
|
coverContainer.Children = new[]
|
||||||
{
|
{
|
||||||
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSetInfo)
|
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSet)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -341,10 +341,10 @@ namespace osu.Game.Screens.Multiplayer
|
|||||||
}) { RelativeSizeAxes = Axes.Both },
|
}) { RelativeSizeAxes = Axes.Both },
|
||||||
};
|
};
|
||||||
|
|
||||||
beatmapTitle.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.TitleUnicode, value.BeatmapMetadata.Title);
|
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
|
||||||
beatmapDash.Text = @" - ";
|
beatmapDash.Text = @" - ";
|
||||||
beatmapArtist.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.ArtistUnicode, value.BeatmapMetadata.Artist);
|
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
|
||||||
beatmapAuthor.Text = $"mapped by {value.BeatmapMetadata.Author}";
|
beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -99,18 +99,18 @@ namespace osu.Game.Screens.Play
|
|||||||
if (beatmap == null)
|
if (beatmap == null)
|
||||||
throw new InvalidOperationException("Beatmap was not loaded");
|
throw new InvalidOperationException("Beatmap was not loaded");
|
||||||
|
|
||||||
ruleset = Ruleset.Value ?? beatmap.BeatmapInfo.RulesetInfo;
|
ruleset = Ruleset.Value ?? beatmap.BeatmapInfo.Ruleset;
|
||||||
var rulesetInstance = ruleset.CreateInstance();
|
var rulesetInstance = ruleset.CreateInstance();
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(working, ruleset.Id == beatmap.BeatmapInfo.RulesetInfo.Id);
|
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(working, ruleset.Id == beatmap.BeatmapInfo.Ruleset.Id);
|
||||||
}
|
}
|
||||||
catch (BeatmapInvalidForRulesetException)
|
catch (BeatmapInvalidForRulesetException)
|
||||||
{
|
{
|
||||||
// we may fail to create a RulesetContainer if the beatmap cannot be loaded with the user's preferred ruleset
|
// we may fail to create a RulesetContainer if the beatmap cannot be loaded with the user's preferred ruleset
|
||||||
// let's try again forcing the beatmap's ruleset.
|
// let's try again forcing the beatmap's ruleset.
|
||||||
ruleset = beatmap.BeatmapInfo.RulesetInfo;
|
ruleset = beatmap.BeatmapInfo.Ruleset;
|
||||||
rulesetInstance = ruleset.CreateInstance();
|
rulesetInstance = ruleset.CreateInstance();
|
||||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(Beatmap, true);
|
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(Beatmap, true);
|
||||||
}
|
}
|
||||||
|
@ -177,7 +177,7 @@ namespace osu.Game.Screens.Play
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LocalisationEngine localisation)
|
private void load(LocalisationEngine localisation)
|
||||||
{
|
{
|
||||||
var metadata = beatmap?.BeatmapInfo?.BeatmapMetadata ?? new BeatmapMetadata();
|
var metadata = beatmap?.BeatmapInfo?.Metadata ?? new BeatmapMetadata();
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -324,9 +324,9 @@ namespace osu.Game.Screens.Ranking
|
|||||||
title.Colour = artist.Colour = colours.BlueDarker;
|
title.Colour = artist.Colour = colours.BlueDarker;
|
||||||
versionMapper.Colour = colours.Gray8;
|
versionMapper.Colour = colours.Gray8;
|
||||||
|
|
||||||
versionMapper.Text = $"{beatmap.Version} - mapped by {beatmap.BeatmapMetadata.Author}";
|
versionMapper.Text = $"{beatmap.Version} - mapped by {beatmap.Metadata.Author}";
|
||||||
title.Current = localisation.GetUnicodePreference(beatmap.BeatmapMetadata.TitleUnicode, beatmap.BeatmapMetadata.Title);
|
title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
|
||||||
artist.Current = localisation.GetUnicodePreference(beatmap.BeatmapMetadata.ArtistUnicode, beatmap.BeatmapMetadata.Artist);
|
artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -118,7 +118,7 @@ namespace osu.Game.Screens.Select
|
|||||||
internal void UpdateBeatmap(BeatmapInfo beatmap)
|
internal void UpdateBeatmap(BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
// todo: this method should not run more than once for the same BeatmapSetInfo.
|
// todo: this method should not run more than once for the same BeatmapSetInfo.
|
||||||
var set = manager.Refresh(beatmap.BeatmapSetInfo);
|
var set = manager.Refresh(beatmap.BeatmapSet);
|
||||||
|
|
||||||
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
||||||
var group = groups.Find(b => b.BeatmapSet.Id == set.Id);
|
var group = groups.Find(b => b.BeatmapSet.Id == set.Id);
|
||||||
@ -337,8 +337,8 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
foreach (var b in beatmapSet.Beatmaps)
|
foreach (var b in beatmapSet.Beatmaps)
|
||||||
{
|
{
|
||||||
if (b.BeatmapMetadata == null)
|
if (b.Metadata == null)
|
||||||
b.BeatmapMetadata = beatmapSet.BeatmapMetadata;
|
b.Metadata = beatmapSet.Metadata;
|
||||||
}
|
}
|
||||||
|
|
||||||
return new BeatmapGroup(beatmapSet, manager)
|
return new BeatmapGroup(beatmapSet, manager)
|
||||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public BeatmapDeleteDialog(BeatmapSetInfo beatmap)
|
public BeatmapDeleteDialog(BeatmapSetInfo beatmap)
|
||||||
{
|
{
|
||||||
BodyText = $@"{beatmap.BeatmapMetadata?.Artist} - {beatmap.BeatmapMetadata?.Title}";
|
BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}";
|
||||||
|
|
||||||
Icon = FontAwesome.fa_trash_o;
|
Icon = FontAwesome.fa_trash_o;
|
||||||
HeaderText = @"Confirm deletion of";
|
HeaderText = @"Confirm deletion of";
|
||||||
|
@ -188,8 +188,8 @@ namespace osu.Game.Screens.Select
|
|||||||
ratingsContainer.FadeIn(transition_duration);
|
ratingsContainer.FadeIn(transition_duration);
|
||||||
advanced.Beatmap = Beatmap;
|
advanced.Beatmap = Beatmap;
|
||||||
description.Text = Beatmap.Version;
|
description.Text = Beatmap.Version;
|
||||||
source.Text = Beatmap.BeatmapMetadata.Source;
|
source.Text = Beatmap.Metadata.Source;
|
||||||
tags.Text = Beatmap.BeatmapMetadata.Tags;
|
tags.Text = Beatmap.Metadata.Tags;
|
||||||
|
|
||||||
var requestedBeatmap = Beatmap;
|
var requestedBeatmap = Beatmap;
|
||||||
if (requestedBeatmap.Metrics == null)
|
if (requestedBeatmap.Metrics == null)
|
||||||
@ -264,7 +264,7 @@ namespace osu.Game.Screens.Select
|
|||||||
advanced.Beatmap = new BeatmapInfo
|
advanced.Beatmap = new BeatmapInfo
|
||||||
{
|
{
|
||||||
StarDifficulty = 0,
|
StarDifficulty = 0,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 0,
|
CircleSize = 0,
|
||||||
DrainRate = 0,
|
DrainRate = 0,
|
||||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Screens.Select
|
|||||||
public BufferedWedgeInfo(WorkingBeatmap beatmap)
|
public BufferedWedgeInfo(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
|
BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
|
||||||
BeatmapMetadata metadata = beatmapInfo.BeatmapMetadata ?? beatmap.BeatmapSetInfo?.BeatmapMetadata ?? new BeatmapMetadata();
|
BeatmapMetadata metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||||
|
|
||||||
List<InfoLabel> labels = new List<InfoLabel>();
|
List<InfoLabel> labels = new List<InfoLabel>();
|
||||||
|
|
||||||
@ -114,7 +114,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}));
|
}));
|
||||||
|
|
||||||
//get statistics from the current ruleset.
|
//get statistics from the current ruleset.
|
||||||
labels.AddRange(beatmapInfo.RulesetInfo.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
||||||
}
|
}
|
||||||
|
|
||||||
PixelSnapping = true;
|
PixelSnapping = true;
|
||||||
|
@ -29,20 +29,20 @@ namespace osu.Game.Screens.Select.Details
|
|||||||
beatmap = value;
|
beatmap = value;
|
||||||
|
|
||||||
//mania specific
|
//mania specific
|
||||||
if ((Beatmap?.RulesetInfo?.Id ?? 0) == 3)
|
if ((Beatmap?.Ruleset?.Id ?? 0) == 3)
|
||||||
{
|
{
|
||||||
firstValue.Title = "Key Amount";
|
firstValue.Title = "Key Amount";
|
||||||
firstValue.Value = (int)Math.Round(Beatmap?.BeatmapDifficulty?.CircleSize ?? 0);
|
firstValue.Value = (int)Math.Round(Beatmap?.Difficulty?.CircleSize ?? 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
firstValue.Title = "Circle Size";
|
firstValue.Title = "Circle Size";
|
||||||
firstValue.Value = Beatmap?.BeatmapDifficulty?.CircleSize ?? 0;
|
firstValue.Value = Beatmap?.Difficulty?.CircleSize ?? 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
hpDrain.Value = beatmap.BeatmapDifficulty?.DrainRate ?? 0;
|
hpDrain.Value = beatmap.Difficulty?.DrainRate ?? 0;
|
||||||
accuracy.Value = beatmap.BeatmapDifficulty?.OverallDifficulty ?? 0;
|
accuracy.Value = beatmap.Difficulty?.OverallDifficulty ?? 0;
|
||||||
approachRate.Value = beatmap.BeatmapDifficulty?.ApproachRate ?? 0;
|
approachRate.Value = beatmap.Difficulty?.ApproachRate ?? 0;
|
||||||
starDifficulty.Value = (float)beatmap.StarDifficulty;
|
starDifficulty.Value = (float)beatmap.StarDifficulty;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select
|
|||||||
bool match = hasCurrentMode;
|
bool match = hasCurrentMode;
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(SearchText))
|
if (!string.IsNullOrEmpty(SearchText))
|
||||||
match &= set.BeatmapMetadata.SearchableTerms.Any(term => term.IndexOf(SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0);
|
match &= set.Metadata.SearchableTerms.Any(term => term.IndexOf(SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0);
|
||||||
|
|
||||||
switch (g.State)
|
switch (g.State)
|
||||||
{
|
{
|
||||||
@ -45,13 +45,13 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
case SortMode.Artist:
|
case SortMode.Artist:
|
||||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.BeatmapMetadata.Artist, y.BeatmapSet.BeatmapMetadata.Artist, StringComparison.InvariantCultureIgnoreCase));
|
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Artist, y.BeatmapSet.Metadata.Artist, StringComparison.InvariantCultureIgnoreCase));
|
||||||
break;
|
break;
|
||||||
case SortMode.Title:
|
case SortMode.Title:
|
||||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.BeatmapMetadata.Title, y.BeatmapSet.BeatmapMetadata.Title, StringComparison.InvariantCultureIgnoreCase));
|
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Title, y.BeatmapSet.Metadata.Title, StringComparison.InvariantCultureIgnoreCase));
|
||||||
break;
|
break;
|
||||||
case SortMode.Author:
|
case SortMode.Author:
|
||||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.BeatmapMetadata.Author, y.BeatmapSet.BeatmapMetadata.Author, StringComparison.InvariantCultureIgnoreCase));
|
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Author, y.BeatmapSet.Metadata.Author, StringComparison.InvariantCultureIgnoreCase));
|
||||||
break;
|
break;
|
||||||
case SortMode.Difficulty:
|
case SortMode.Difficulty:
|
||||||
groups.Sort((x, y) => x.BeatmapSet.MaxStarDifficulty.CompareTo(y.BeatmapSet.MaxStarDifficulty));
|
groups.Sort((x, y) => x.BeatmapSet.MaxStarDifficulty.CompareTo(y.BeatmapSet.MaxStarDifficulty));
|
||||||
@ -59,4 +59,4 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Storyboards
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool ReplacesBackground(BeatmapInfo beatmapInfo)
|
public bool ReplacesBackground(BeatmapInfo beatmapInfo)
|
||||||
{
|
{
|
||||||
var backgroundPath = beatmapInfo.BeatmapSetInfo?.BeatmapMetadata?.BackgroundFile?.ToLowerInvariant();
|
var backgroundPath = beatmapInfo.BeatmapSet?.Metadata?.BackgroundFile?.ToLowerInvariant();
|
||||||
if (backgroundPath == null)
|
if (backgroundPath == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
@ -24,12 +24,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("beatmap all metrics", () => details.Beatmap = new BeatmapInfo
|
AddStep("beatmap all metrics", () => details.Beatmap = new BeatmapInfo
|
||||||
{
|
{
|
||||||
Version = "All Metrics",
|
Version = "All Metrics",
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Source = "osu!lazer",
|
Source = "osu!lazer",
|
||||||
Tags = "this beatmap has all the metrics",
|
Tags = "this beatmap has all the metrics",
|
||||||
},
|
},
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 7,
|
CircleSize = 7,
|
||||||
DrainRate = 1,
|
DrainRate = 1,
|
||||||
@ -48,12 +48,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("beatmap ratings", () => details.Beatmap = new BeatmapInfo
|
AddStep("beatmap ratings", () => details.Beatmap = new BeatmapInfo
|
||||||
{
|
{
|
||||||
Version = "Only Ratings",
|
Version = "Only Ratings",
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Source = "osu!lazer",
|
Source = "osu!lazer",
|
||||||
Tags = "this beatmap has ratings metrics but not retries or fails",
|
Tags = "this beatmap has ratings metrics but not retries or fails",
|
||||||
},
|
},
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 6,
|
CircleSize = 6,
|
||||||
DrainRate = 9,
|
DrainRate = 9,
|
||||||
@ -70,12 +70,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("beatmap fails retries", () => details.Beatmap = new BeatmapInfo
|
AddStep("beatmap fails retries", () => details.Beatmap = new BeatmapInfo
|
||||||
{
|
{
|
||||||
Version = "Only Retries and Fails",
|
Version = "Only Retries and Fails",
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Source = "osu!lazer",
|
Source = "osu!lazer",
|
||||||
Tags = "this beatmap has retries and fails but no ratings",
|
Tags = "this beatmap has retries and fails but no ratings",
|
||||||
},
|
},
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 3.7f,
|
CircleSize = 3.7f,
|
||||||
DrainRate = 6,
|
DrainRate = 6,
|
||||||
@ -93,12 +93,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("beatmap no metrics", () => details.Beatmap = new BeatmapInfo
|
AddStep("beatmap no metrics", () => details.Beatmap = new BeatmapInfo
|
||||||
{
|
{
|
||||||
Version = "No Metrics",
|
Version = "No Metrics",
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Source = "osu!lazer",
|
Source = "osu!lazer",
|
||||||
Tags = "this beatmap has no metrics",
|
Tags = "this beatmap has no metrics",
|
||||||
},
|
},
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 5,
|
CircleSize = 5,
|
||||||
DrainRate = 5,
|
DrainRate = 5,
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"Lachryma <Re:Queen’M>",
|
Title = @"Lachryma <Re:Queen’M>",
|
||||||
Artist = @"Kaneko Chiharu",
|
Artist = @"Kaneko Chiharu",
|
||||||
@ -64,8 +64,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 1.36,
|
StarDifficulty = 1.36,
|
||||||
Version = @"BASIC",
|
Version = @"BASIC",
|
||||||
RulesetInfo = mania,
|
Ruleset = mania,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 4,
|
CircleSize = 4,
|
||||||
DrainRate = 6.5f,
|
DrainRate = 6.5f,
|
||||||
@ -92,8 +92,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 2.22,
|
StarDifficulty = 2.22,
|
||||||
Version = @"NOVICE",
|
Version = @"NOVICE",
|
||||||
RulesetInfo = mania,
|
Ruleset = mania,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 4,
|
CircleSize = 4,
|
||||||
DrainRate = 7,
|
DrainRate = 7,
|
||||||
@ -120,8 +120,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 3.49,
|
StarDifficulty = 3.49,
|
||||||
Version = @"ADVANCED",
|
Version = @"ADVANCED",
|
||||||
RulesetInfo = mania,
|
Ruleset = mania,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 4,
|
CircleSize = 4,
|
||||||
DrainRate = 7.5f,
|
DrainRate = 7.5f,
|
||||||
@ -148,8 +148,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 4.24,
|
StarDifficulty = 4.24,
|
||||||
Version = @"EXHAUST",
|
Version = @"EXHAUST",
|
||||||
RulesetInfo = mania,
|
Ruleset = mania,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 4,
|
CircleSize = 4,
|
||||||
DrainRate = 8,
|
DrainRate = 8,
|
||||||
@ -176,8 +176,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 5.26,
|
StarDifficulty = 5.26,
|
||||||
Version = @"GRAVITY",
|
Version = @"GRAVITY",
|
||||||
RulesetInfo = mania,
|
Ruleset = mania,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 4,
|
CircleSize = 4,
|
||||||
DrainRate = 8.5f,
|
DrainRate = 8.5f,
|
||||||
@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"Soumatou Labyrinth",
|
Title = @"Soumatou Labyrinth",
|
||||||
Artist = @"Yunomi with Momobako&miko",
|
Artist = @"Yunomi with Momobako&miko",
|
||||||
@ -238,8 +238,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 1.40,
|
StarDifficulty = 1.40,
|
||||||
Version = @"yzrin's Kantan",
|
Version = @"yzrin's Kantan",
|
||||||
RulesetInfo = taiko,
|
Ruleset = taiko,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 2,
|
CircleSize = 2,
|
||||||
DrainRate = 7,
|
DrainRate = 7,
|
||||||
@ -266,8 +266,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 2.23,
|
StarDifficulty = 2.23,
|
||||||
Version = @"Futsuu",
|
Version = @"Futsuu",
|
||||||
RulesetInfo = taiko,
|
Ruleset = taiko,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 2,
|
CircleSize = 2,
|
||||||
DrainRate = 6,
|
DrainRate = 6,
|
||||||
@ -294,8 +294,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 3.19,
|
StarDifficulty = 3.19,
|
||||||
Version = @"Muzukashii",
|
Version = @"Muzukashii",
|
||||||
RulesetInfo = taiko,
|
Ruleset = taiko,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 2,
|
CircleSize = 2,
|
||||||
DrainRate = 6,
|
DrainRate = 6,
|
||||||
@ -322,8 +322,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 3.97,
|
StarDifficulty = 3.97,
|
||||||
Version = @"Charlotte's Oni",
|
Version = @"Charlotte's Oni",
|
||||||
RulesetInfo = taiko,
|
Ruleset = taiko,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 5,
|
CircleSize = 5,
|
||||||
DrainRate = 6,
|
DrainRate = 6,
|
||||||
@ -350,8 +350,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
StarDifficulty = 5.08,
|
StarDifficulty = 5.08,
|
||||||
Version = @"Labyrinth Oni",
|
Version = @"Labyrinth Oni",
|
||||||
RulesetInfo = taiko,
|
Ruleset = taiko,
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 5,
|
CircleSize = 5,
|
||||||
DrainRate = 5,
|
DrainRate = 5,
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
new BeatmapSetInfo
|
new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
BeatmapSetOnlineInfoId = 578332,
|
BeatmapSetOnlineInfoId = 578332,
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"OrVid",
|
Title = @"OrVid",
|
||||||
Artist = @"An",
|
Artist = @"An",
|
||||||
@ -65,16 +65,16 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 5.35f,
|
StarDifficulty = 5.35f,
|
||||||
BeatmapMetadata = new BeatmapMetadata(),
|
Metadata = new BeatmapMetadata(),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new BeatmapSetInfo
|
new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
BeatmapSetOnlineInfoId = 599627,
|
BeatmapSetOnlineInfoId = 599627,
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"tiny lamp",
|
Title = @"tiny lamp",
|
||||||
Artist = @"fhana",
|
Artist = @"fhana",
|
||||||
@ -97,16 +97,16 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 5.81f,
|
StarDifficulty = 5.81f,
|
||||||
BeatmapMetadata = new BeatmapMetadata(),
|
Metadata = new BeatmapMetadata(),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new BeatmapSetInfo
|
new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
BeatmapSetOnlineInfoId = 513268,
|
BeatmapSetOnlineInfoId = 513268,
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"At Gwanghwamun",
|
Title = @"At Gwanghwamun",
|
||||||
Artist = @"KYUHYUN",
|
Artist = @"KYUHYUN",
|
||||||
@ -129,23 +129,23 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 0.9f,
|
StarDifficulty = 0.9f,
|
||||||
BeatmapMetadata = new BeatmapMetadata(),
|
Metadata = new BeatmapMetadata(),
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 1.1f,
|
StarDifficulty = 1.1f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 2.02f,
|
StarDifficulty = 2.02f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 3.49f,
|
StarDifficulty = 3.49f,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -153,7 +153,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
new BeatmapSetInfo
|
new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
BeatmapSetOnlineInfoId = 586841,
|
BeatmapSetOnlineInfoId = 586841,
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"RHAPSODY OF BLUE SKY",
|
Title = @"RHAPSODY OF BLUE SKY",
|
||||||
Artist = @"fhana",
|
Artist = @"fhana",
|
||||||
@ -176,43 +176,43 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 1.26f,
|
StarDifficulty = 1.26f,
|
||||||
BeatmapMetadata = new BeatmapMetadata(),
|
Metadata = new BeatmapMetadata(),
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 2.01f,
|
StarDifficulty = 2.01f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 2.87f,
|
StarDifficulty = 2.87f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 3.76f,
|
StarDifficulty = 3.76f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 3.93f,
|
StarDifficulty = 3.93f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 4.37f,
|
StarDifficulty = 4.37f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 5.13f,
|
StarDifficulty = 5.13f,
|
||||||
},
|
},
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
RulesetInfo = ruleset,
|
Ruleset = ruleset,
|
||||||
StarDifficulty = 5.42f,
|
StarDifficulty = 5.42f,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -43,13 +43,13 @@ namespace osu.Game.Tests.Visual
|
|||||||
Value = new BeatmapInfo
|
Value = new BeatmapInfo
|
||||||
{
|
{
|
||||||
StarDifficulty = 4.65,
|
StarDifficulty = 4.65,
|
||||||
RulesetInfo = rulesets.GetRuleset(3),
|
Ruleset = rulesets.GetRuleset(3),
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"Critical Crystal",
|
Title = @"Critical Crystal",
|
||||||
Artist = @"Seiryu",
|
Artist = @"Seiryu",
|
||||||
},
|
},
|
||||||
BeatmapSetInfo = new BeatmapSetInfo
|
BeatmapSet = new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
@ -81,13 +81,13 @@ namespace osu.Game.Tests.Visual
|
|||||||
Value = new BeatmapInfo
|
Value = new BeatmapInfo
|
||||||
{
|
{
|
||||||
StarDifficulty = 1.96,
|
StarDifficulty = 1.96,
|
||||||
RulesetInfo = rulesets.GetRuleset(0),
|
Ruleset = rulesets.GetRuleset(0),
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"Serendipity",
|
Title = @"Serendipity",
|
||||||
Artist = @"ZAQ",
|
Artist = @"ZAQ",
|
||||||
},
|
},
|
||||||
BeatmapSetInfo = new BeatmapSetInfo
|
BeatmapSet = new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
BeatmapSetOnlineInfoId = 1234 + i,
|
BeatmapSetOnlineInfoId = 1234 + i,
|
||||||
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
|
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
BeatmapSetOnlineInfoId = 1234 + i,
|
BeatmapSetOnlineInfoId = 1234 + i,
|
||||||
// Create random metadata, then we can check if sorting works based on these
|
// Create random metadata, then we can check if sorting works based on these
|
||||||
@ -75,10 +75,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
BeatmapOnlineInfoId = 1234 + i,
|
BeatmapOnlineInfoId = 1234 + i,
|
||||||
RulesetInfo = rulesets.QueryRulesets().First(),
|
Ruleset = rulesets.QueryRulesets().First(),
|
||||||
Path = "normal.osu",
|
Path = "normal.osu",
|
||||||
Version = "Normal",
|
Version = "Normal",
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
OverallDifficulty = 3.5f,
|
OverallDifficulty = 3.5f,
|
||||||
}
|
}
|
||||||
@ -86,10 +86,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
BeatmapOnlineInfoId = 1235 + i,
|
BeatmapOnlineInfoId = 1235 + i,
|
||||||
RulesetInfo = rulesets.QueryRulesets().First(),
|
Ruleset = rulesets.QueryRulesets().First(),
|
||||||
Path = "hard.osu",
|
Path = "hard.osu",
|
||||||
Version = "Hard",
|
Version = "Hard",
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
OverallDifficulty = 5,
|
OverallDifficulty = 5,
|
||||||
}
|
}
|
||||||
@ -97,10 +97,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
BeatmapOnlineInfoId = 1236 + i,
|
BeatmapOnlineInfoId = 1236 + i,
|
||||||
RulesetInfo = rulesets.QueryRulesets().First(),
|
Ruleset = rulesets.QueryRulesets().First(),
|
||||||
Path = "insane.osu",
|
Path = "insane.osu",
|
||||||
Version = "Insane",
|
Version = "Insane",
|
||||||
BeatmapDifficulty = new BeatmapDifficulty
|
Difficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
OverallDifficulty = 7,
|
OverallDifficulty = 7,
|
||||||
}
|
}
|
||||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
var beatmap = CreateBeatmap();
|
var beatmap = CreateBeatmap();
|
||||||
|
|
||||||
beatmap.BeatmapInfo.RulesetInfo = r;
|
beatmap.BeatmapInfo.Ruleset = r;
|
||||||
|
|
||||||
var instance = r.CreateInstance();
|
var instance = r.CreateInstance();
|
||||||
|
|
||||||
|
@ -32,14 +32,14 @@ namespace osu.Game.Tests.Visual
|
|||||||
Value = new BeatmapInfo
|
Value = new BeatmapInfo
|
||||||
{
|
{
|
||||||
StarDifficulty = 3.7,
|
StarDifficulty = 3.7,
|
||||||
RulesetInfo = rulesets.GetRuleset(3),
|
Ruleset = rulesets.GetRuleset(3),
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"Platina",
|
Title = @"Platina",
|
||||||
Artist = @"Maaya Sakamoto",
|
Artist = @"Maaya Sakamoto",
|
||||||
Author = @"uwutm8",
|
Author = @"uwutm8",
|
||||||
},
|
},
|
||||||
BeatmapSetInfo = new BeatmapSetInfo
|
BeatmapSet = new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
@ -99,14 +99,14 @@ namespace osu.Game.Tests.Visual
|
|||||||
Value = new BeatmapInfo
|
Value = new BeatmapInfo
|
||||||
{
|
{
|
||||||
StarDifficulty = 7.07,
|
StarDifficulty = 7.07,
|
||||||
RulesetInfo = rulesets.GetRuleset(0),
|
Ruleset = rulesets.GetRuleset(0),
|
||||||
BeatmapMetadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"FREEDOM DIVE",
|
Title = @"FREEDOM DIVE",
|
||||||
Artist = @"xi",
|
Artist = @"xi",
|
||||||
Author = @"Nakagawa-Kanon",
|
Author = @"Nakagawa-Kanon",
|
||||||
},
|
},
|
||||||
BeatmapSetInfo = new BeatmapSetInfo
|
BeatmapSet = new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
|
@ -48,8 +48,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
HitObjects = objects,
|
HitObjects = objects,
|
||||||
BeatmapInfo = new BeatmapInfo
|
BeatmapInfo = new BeatmapInfo
|
||||||
{
|
{
|
||||||
BeatmapDifficulty = new BeatmapDifficulty(),
|
Difficulty = new BeatmapDifficulty(),
|
||||||
BeatmapMetadata = new BeatmapMetadata()
|
Metadata = new BeatmapMetadata()
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user