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Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap

Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
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Dan Balasescu 2022-05-10 13:48:02 +09:00 committed by GitHub
commit 886a4815fa
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3 changed files with 66 additions and 57 deletions

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@ -1,57 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public class TestSceneReplaySettingsOverlay : OsuTestScene
{
public TestSceneReplaySettingsOverlay()
{
ExampleContainer container;
Add(new PlayerSettingsOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
State = { Value = Visibility.Visible }
});
Add(container = new ExampleContainer());
AddStep(@"Add button", () => container.Add(new TriangleButton
{
RelativeSizeAxes = Axes.X,
Text = @"Button",
}));
AddStep(@"Add checkbox", () => container.Add(new PlayerCheckbox
{
LabelText = "Checkbox",
}));
AddStep(@"Add textbox", () => container.Add(new FocusedTextBox
{
RelativeSizeAxes = Axes.X,
Height = 30,
PlaceholderText = "Textbox",
HoldFocus = false,
}));
}
private class ExampleContainer : PlayerSettingsGroup
{
public ExampleContainer()
: base("example")
{
}
}
}
}

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@ -0,0 +1,62 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneSettingsToolboxGroup : OsuManualInputManagerTestScene
{
private SettingsToolboxGroup group;
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = group = new SettingsToolboxGroup("example")
{
Children = new Drawable[]
{
new RoundedButton
{
RelativeSizeAxes = Axes.X,
Text = @"Button",
Enabled = { Value = true },
},
new OsuCheckbox
{
LabelText = @"Checkbox",
},
new OutlinedTextBox
{
RelativeSizeAxes = Axes.X,
Height = 30,
PlaceholderText = @"Textbox",
}
},
};
});
[Test]
public void TestClickExpandButtonMultipleTimes()
{
AddAssert("group expanded by default", () => group.Expanded.Value);
AddStep("click expand button multiple times", () =>
{
InputManager.MoveMouseTo(group.ChildrenOfType<IconButton>().Single());
Scheduler.AddDelayed(() => InputManager.Click(MouseButton.Left), 100);
Scheduler.AddDelayed(() => InputManager.Click(MouseButton.Left), 200);
Scheduler.AddDelayed(() => InputManager.Click(MouseButton.Left), 300);
});
AddAssert("group contracted", () => !group.Expanded.Value);
}
}
}

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@ -156,6 +156,10 @@ namespace osu.Game.Overlays
private void updateExpandedState(ValueChangedEvent<bool> expanded)
{
// clearing transforms is necessary to avoid a previous height transform
// potentially continuing to get processed while content has changed to autosize.
content.ClearTransforms();
if (expanded.NewValue)
content.AutoSizeAxes = Axes.Y;
else