mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 15:07:44 +08:00
commit
863da8b200
@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.329.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.418.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@ -22,7 +22,7 @@ using osu.Game.IPC;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Performance;
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using osu.Game.Utils;
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using SDL2;
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using SDL;
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namespace osu.Desktop
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{
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@ -161,7 +161,7 @@ namespace osu.Desktop
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host.Window.Title = Name;
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}
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protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
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protected override BatteryInfo CreateBatteryInfo() => new SDL3BatteryInfo();
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protected override void Dispose(bool isDisposing)
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{
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@ -170,13 +170,14 @@ namespace osu.Desktop
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archiveImportIPCChannel?.Dispose();
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}
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private class SDL2BatteryInfo : BatteryInfo
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private unsafe class SDL3BatteryInfo : BatteryInfo
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{
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public override double? ChargeLevel
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{
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get
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{
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SDL.SDL_GetPowerInfo(out _, out int percentage);
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int percentage;
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SDL3.SDL_GetPowerInfo(null, &percentage);
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if (percentage == -1)
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return null;
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@ -185,7 +186,7 @@ namespace osu.Desktop
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}
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}
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public override bool OnBattery => SDL.SDL_GetPowerInfo(out _, out _) == SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
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public override bool OnBattery => SDL3.SDL_GetPowerInfo(null, null) == SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
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}
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}
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}
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@ -13,7 +13,7 @@ using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.IPC;
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using osu.Game.Tournament;
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using SDL2;
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using SDL;
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using Squirrel;
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namespace osu.Desktop
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@ -52,16 +52,19 @@ namespace osu.Desktop
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// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
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if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
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{
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// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
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// disabling it ourselves.
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// We could also better detect compatibility mode if required:
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// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
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SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
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"Your operating system is too old to run osu!",
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"This version of osu! requires at least Windows 8.1 to run.\n"
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+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"
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+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero);
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return;
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unsafe
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{
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// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
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// disabling it ourselves.
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// We could also better detect compatibility mode if required:
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// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
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SDL3.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
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"Your operating system is too old to run osu!"u8,
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"This version of osu! requires at least Windows 8.1 to run.\n"u8
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+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"u8
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+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!"u8, null);
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return;
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}
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}
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setupSquirrel();
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@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="11.5.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2024.329.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2024.418.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2024.410.0" />
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<PackageReference Include="Sentry" Version="4.3.0" />
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<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
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@ -23,6 +23,6 @@
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<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.329.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.418.0" />
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</ItemGroup>
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</Project>
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