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Add better messaging and handling of edge cases

This commit is contained in:
Dean Herbert 2025-02-14 14:30:33 +09:00
parent 601e6d8a70
commit 8561df40c5
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@ -2,9 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
@ -21,13 +21,15 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
public partial class AddPlaylistToCollectionButton : RoundedButton, IHasTooltip
{
private readonly Room room;
private readonly Bindable<int> downloadedBeatmapsCount = new Bindable<int>(0);
private readonly Bindable<bool> collectionExists = new Bindable<bool>(false);
private IDisposable? beatmapSubscription;
private IDisposable? collectionSubscription;
private Live<BeatmapCollection>? collection;
private HashSet<string> localBeatmapHashes = new HashSet<string>();
[Resolved]
private RealmAccess realmAccess { get; set; } = null!;
private RealmAccess realm { get; set; } = null!;
[Resolved(canBeNull: true)]
private INotificationOverlay? notifications { get; set; }
@ -45,29 +47,29 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
if (room.Playlist.Count == 0)
return;
var beatmaps = getBeatmapsForPlaylist(realmAccess.Realm).ToArray();
var beatmaps = getBeatmapsForPlaylist(realm.Realm).ToArray();
var collection = realmAccess.Realm.All<BeatmapCollection>().FirstOrDefault(c => c.Name == room.Name);
int countBefore = 0;
int countAfter = 0;
if (collection == null)
collection ??= realm.Realm.Write(() => realm.Realm.Add(new BeatmapCollection(room.Name)).ToLive(realm));
collection.PerformWrite(c =>
{
collection = new BeatmapCollection(room.Name);
realmAccess.Realm.Write(() => realmAccess.Realm.Add(collection));
notifications?.Post(new SimpleNotification { Text = $"Created new collection: {room.Name}" });
}
else
{
notifications?.Post(new SimpleNotification { Text = $"Updated collection: {room.Name}" });
}
countBefore = c.BeatmapMD5Hashes.Count;
collection.ToLive(realmAccess).PerformWrite(c =>
{
foreach (var item in beatmaps)
{
if (!c.BeatmapMD5Hashes.Contains(item.MD5Hash))
c.BeatmapMD5Hashes.Add(item.MD5Hash);
}
countAfter = c.BeatmapMD5Hashes.Count;
});
if (countBefore == 0)
notifications?.Post(new SimpleNotification { Text = $"Created new collection \"{room.Name}\" with {countAfter} beatmaps." });
else
notifications?.Post(new SimpleNotification { Text = $"Added {countAfter - countBefore} beatmaps to collection \"{room.Name}\"." });
};
}
@ -75,16 +77,53 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
{
base.LoadComplete();
if (room.Playlist.Count > 0)
Enabled.Value = false;
if (room.Playlist.Count == 0)
return;
beatmapSubscription = realm.RegisterForNotifications(getBeatmapsForPlaylist, (sender, _) =>
{
beatmapSubscription =
realmAccess.RegisterForNotifications(getBeatmapsForPlaylist, (sender, _) => downloadedBeatmapsCount.Value = sender.Count);
}
localBeatmapHashes = sender.Select(b => b.MD5Hash).ToHashSet();
Schedule(updateButtonState);
});
collectionSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapCollection>().Where(c => c.Name == room.Name), (sender, _) => collectionExists.Value = sender.Any());
collectionSubscription = realm.RegisterForNotifications(r => r.All<BeatmapCollection>().Where(c => c.Name == room.Name), (sender, _) =>
{
collection = sender.FirstOrDefault()?.ToLive(realm);
Schedule(updateButtonState);
});
}
downloadedBeatmapsCount.BindValueChanged(_ => updateButtonText());
collectionExists.BindValueChanged(_ => updateButtonText(), true);
private void updateButtonState()
{
int countToAdd = getCountToBeAdded();
if (collection == null)
Text = $"Create new collection with {countToAdd} beatmaps";
else
Text = $"Update collection with {countToAdd} beatmaps";
Enabled.Value = countToAdd > 0;
}
private int getCountToBeAdded()
{
if (collection == null)
return localBeatmapHashes.Count;
return collection.PerformRead(c =>
{
int count = localBeatmapHashes.Count;
foreach (string hash in localBeatmapHashes)
{
if (c.BeatmapMD5Hashes.Contains(hash))
count--;
}
return count;
});
}
private IQueryable<BeatmapInfo> getBeatmapsForPlaylist(Realm r)
@ -92,14 +131,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
return r.All<BeatmapInfo>().Filter(string.Join(" OR ", room.Playlist.Select(item => $"(OnlineID == {item.Beatmap.OnlineID})").Distinct()));
}
private void updateButtonText()
{
if (!collectionExists.Value)
Text = $"Create new collection with {downloadedBeatmapsCount.Value} beatmaps";
else
Text = $"Update collection with {downloadedBeatmapsCount.Value} beatmaps";
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@ -108,6 +139,19 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
collectionSubscription?.Dispose();
}
public LocalisableString TooltipText => "Only downloaded beatmaps will be added to the collection";
public LocalisableString TooltipText
{
get
{
if (Enabled.Value)
return string.Empty;
int currentCollectionCount = collection?.PerformRead(c => c.BeatmapMD5Hashes.Count) ?? 0;
if (room.Playlist.DistinctBy(i => i.Beatmap.OnlineID).Count() == currentCollectionCount)
return "All beatmaps have been added!";
return "Download some beatmaps first.";
}
}
}
}