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Refactor pass for code quality

This commit is contained in:
Dean Herbert 2025-02-14 13:53:42 +09:00
parent 5e9f195117
commit 601e6d8a70
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@ -2,10 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Collections;
using osu.Game.Database;
@ -17,7 +18,7 @@ using Realms;
namespace osu.Game.Screens.OnlinePlay.Playlists
{
public partial class AddPlaylistToCollectionButton : RoundedButton
public partial class AddPlaylistToCollectionButton : RoundedButton, IHasTooltip
{
private readonly Room room;
private readonly Bindable<int> downloadedBeatmapsCount = new Bindable<int>(0);
@ -34,7 +35,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
public AddPlaylistToCollectionButton(Room room)
{
this.room = room;
Text = formatButtonText(downloadedBeatmapsCount.Value, collectionExists.Value);
}
[BackgroundDependencyLoader]
@ -43,31 +43,31 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Action = () =>
{
if (room.Playlist.Count == 0)
{
notifications?.Post(new SimpleErrorNotification { Text = "Cannot add local beatmaps" });
return;
}
var beatmaps = realmAccess.Realm.All<BeatmapInfo>().Filter(formatFilterQuery(room.Playlist)).ToList();
var beatmaps = getBeatmapsForPlaylist(realmAccess.Realm).ToArray();
var collection = realmAccess.Realm.All<BeatmapCollection>().FirstOrDefault(c => c.Name == room.Name);
if (collection == null)
{
collection = new BeatmapCollection(room.Name, beatmaps.Select(i => i.MD5Hash).Distinct().ToList());
collection = new BeatmapCollection(room.Name);
realmAccess.Realm.Write(() => realmAccess.Realm.Add(collection));
notifications?.Post(new SimpleNotification { Text = $"Created new collection: {room.Name}" });
}
else
{
collection.ToLive(realmAccess).PerformWrite(c =>
{
beatmaps = beatmaps.Where(i => !c.BeatmapMD5Hashes.Contains(i.MD5Hash)).ToList();
foreach (var item in beatmaps)
c.BeatmapMD5Hashes.Add(item.MD5Hash);
notifications?.Post(new SimpleNotification { Text = $"Updated collection: {room.Name}" });
});
notifications?.Post(new SimpleNotification { Text = $"Updated collection: {room.Name}" });
}
collection.ToLive(realmAccess).PerformWrite(c =>
{
foreach (var item in beatmaps)
{
if (!c.BeatmapMD5Hashes.Contains(item.MD5Hash))
c.BeatmapMD5Hashes.Add(item.MD5Hash);
}
});
};
}
@ -76,13 +76,28 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
base.LoadComplete();
if (room.Playlist.Count > 0)
beatmapSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapInfo>().Filter(formatFilterQuery(room.Playlist)), (sender, _) => downloadedBeatmapsCount.Value = sender.Count);
{
beatmapSubscription =
realmAccess.RegisterForNotifications(getBeatmapsForPlaylist, (sender, _) => downloadedBeatmapsCount.Value = sender.Count);
}
collectionSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapCollection>().Where(c => c.Name == room.Name), (sender, _) => collectionExists.Value = sender.Count > 0);
collectionSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapCollection>().Where(c => c.Name == room.Name), (sender, _) => collectionExists.Value = sender.Any());
downloadedBeatmapsCount.BindValueChanged(_ => Text = formatButtonText(downloadedBeatmapsCount.Value, collectionExists.Value));
downloadedBeatmapsCount.BindValueChanged(_ => updateButtonText());
collectionExists.BindValueChanged(_ => updateButtonText(), true);
}
collectionExists.BindValueChanged(_ => Text = formatButtonText(downloadedBeatmapsCount.Value, collectionExists.Value), true);
private IQueryable<BeatmapInfo> getBeatmapsForPlaylist(Realm r)
{
return r.All<BeatmapInfo>().Filter(string.Join(" OR ", room.Playlist.Select(item => $"(OnlineID == {item.Beatmap.OnlineID})").Distinct()));
}
private void updateButtonText()
{
if (!collectionExists.Value)
Text = $"Create new collection with {downloadedBeatmapsCount.Value} beatmaps";
else
Text = $"Update collection with {downloadedBeatmapsCount.Value} beatmaps";
}
protected override void Dispose(bool isDisposing)
@ -93,8 +108,6 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
collectionSubscription?.Dispose();
}
private string formatFilterQuery(IReadOnlyList<PlaylistItem> playlistItems) => string.Join(" OR ", playlistItems.Select(item => $"(OnlineID == {item.Beatmap.OnlineID})").Distinct());
private string formatButtonText(int count, bool collectionExists) => $"Add {count} {(count == 1 ? "beatmap" : "beatmaps")} to {(collectionExists ? "collection" : "new collection")}";
public LocalisableString TooltipText => "Only downloaded beatmaps will be added to the collection";
}
}